Player Matchup

Danzaburou
Danzaburou
Albel_Ivoire
Danzaburou
Level 49
God Stats
11W - 14L
1,350 SR
Queue Stats
78W - 95L
1,332 Elo+
Party 1
Nu Wa
Nu Wa
Drappa
Nu Wa
Level 63
God Stats
13W - 8L
1,636 SR
Queue Stats
51W - 66L
1,327 Elo+
Party 1
Skadi
Skadi
Follerman
Skadi
Level 43
God Stats
7W - 11L
1,415 SR
Queue Stats
158W - 170L
1,337 Elo+
Solo
Zeus
Zeus
Shifty2kTrey
Zeus
Level 30
God Stats
10W - 12L
1,494 SR
Queue Stats
52W - 72L
1,361 Elo+
Solo
Hera
Hera
dydasco
Hera
Level 87
God Stats
5W - 5L
1,275 SR
Queue Stats
288W - 312L
1,379 Elo+
Solo
Team Averages
Level 54
1,434 SR
1,347 Elo+

VS

Team Averages
Level 21
1,377 SR
1,184 Elo+
Hades
Hades
BlueSpirit13758
Hades
Level 18
God Stats
0W - 9L
1,067 SR
Queue Stats
3W - 28L
1,058 Elo+
Party 2
Merlin
Merlin
GRIMLOCKING1
Merlin
Level 22
God Stats
0W - 3L
1,279 SR
Queue Stats
0W - 5L
1,172 Elo+
Party 3
Ymir
Ymir
ShouldOFdoneSUTN
Ymir
Level 22
God Stats
0W - 3L
1,279 SR
Queue Stats
0W - 5L
1,172 Elo+
Party 3
Fenrir
Fenrir
gray4420
Fenrir
Level 17
God Stats
2W - 1L
1,763 SR
Queue Stats
5W - 10L
1,288 Elo+
Solo
Horus
Horus
kilobravo117
Horus
Level 24
God Stats
2W - 12L
1,500 SR
Queue Stats
12W - 43L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Albel_Ivoire
Danzaburou
16
4 / 3 / 10
10,030
912
9,039
8,407
3,270
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Drappa
Nu Wa
18
7 / 1 / 13
10,622
966
15,073
5,879
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Follerman
Skadi
17
8 / 0 / 11
10,187
926
9,421
7,720
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 5 / 9
10,262
933
11,689
8,223
2,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hera
dydasco
Hera
18
8 / 4 / 3
10,360
942
12,315
8,905
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
7,633
694
773
15,245
9,725
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
17
6 / 4 / 1
9,774
889
7,271
9,268
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 6 / 1
10,147
922
9,106
15,096
7,162
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
gray4420
Fenrir
13
0 / 10 / 5
7,767
706
2,947
16,133
6,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 9 / 5
7,939
722
3,600
13,966
10,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
28
36
Kills
13
13
Deaths
37
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Albel_Ivoire
Danzaburou
4
3
10
3
L
0
8
3
0.19
W
Nu Wa
Drappa
Nu Wa
7
1
13
13.5
W
Skadi
Follerman
Skadi
8
0
11
13.5
L
Merlin
6
4
1
1.63
W
9
5
9
2.7
L
7
6
1
1.25
W
Hera
dydasco
Hera
8
4
3
2.38
L
Fenrir
gray4420
Fenrir
0
10
5
0.25
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,537
Damage
23,697
39,134
Taken
69,708
13,561
Mitigated
36,802
4,363
Healing
4,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Albel_Ivoire
Danzaburou
9,039
2,807
0
722
8,407
3,270
2,852
3,865
4,482
0
25,041
L
773
260
0
1,320
15,245
9,725
491
8,324
6,541
18,414
0
W
Nu Wa
Drappa
Nu Wa
15,073
4,208
465
838
5,879
2,035
4,403
2,948
2,899
41,593
0
W
Skadi
Follerman
Skadi
9,421
4,804
0
1,465
7,720
2,652
2,187
2,973
4,683
0
25,066
L
Merlin
7,271
721
0
250
9,268
2,914
651
4,491
4,545
43,286
0
W
11,689
2,469
55
664
8,223
2,828
1,409
3,501
4,627
25,913
0
L
9,106
2,145
0
0
15,096
7,162
0
7,827
6,921
21,720
0
W
Hera
dydasco
Hera
12,315
3,664
0
154
8,905
2,776
0
3,863
3,691
43,155
0
L
Fenrir
gray4420
Fenrir
2,947
613
0
325
16,133
6,822
165
9,153
6,652
0
9,272
L
3,600
1,853
1,579
1,317
13,966
10,179
0
7,678
5,972
0
24,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,461
Gold Earned
43,260
225
Minions Killed
169
0
Camps Cleared
0
1,125,959
Distance Traveled
901,179
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,030
912
35
3
0
248,462
0
L
Hades
7,633
694
31
3
0
137,501
0
W
Nu Wa
10,622
966
63
6
0
224,651
0
W
Skadi
10,187
926
34
3
0
225,787
0
L
Merlin
9,774
889
57
5
0
183,393
0
W
Zeus
10,262
933
21
2
0
211,571
0
L
Ymir
10,147
922
37
3
0
208,279
0
W
Hera
10,360
942
72
7
0
215,488
2
L
Fenrir
7,767
706
12
1
0
187,983
0
L
Horus
7,939
722
32
3
0
184,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role