Player Matchup

Zeus
Zeus
BART_22_24
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,795 Elo+
Party 1
Baba Yaga
Baba Yaga
Bilbolaggins911
Baba Yaga
Level 143
God Stats
18W - 7L
1,666 SR
Queue Stats
206W - 212L
1,623 Elo+
Party 1
Horus
Horus
DizyDu
Horus
Level 140
God Stats
48W - 37L
1,561 SR
Queue Stats
552W - 533L
1,624 Elo+
Party 1
Awilix
Awilix
Fang1720
Awilix
Level 36
God Stats
7W - 3L
1,500 SR
Queue Stats
34W - 46L
1,352 Elo+
Solo
Chiron
Chiron
WALTMAN12
Chiron
Level 115
God Stats
9W - 19L
1,443 SR
Queue Stats
305W - 311L
1,538 Elo+
Party 1
Team Averages
Level 88
1,534 SR
1,586 Elo+

VS

Team Averages
Level 73
1,548 SR
1,521 Elo+
Ra
Ra
BackDoorBangFest
Ra
Level 19
God Stats
0W - 2L
1,462 SR
Queue Stats
8W - 10L
1,518 Elo+
Party 2
Shiva
Shiva
ChunkerBear
Shiva
Level 117
God Stats
0W - 1L
1,692 SR
Queue Stats
61W - 64L
1,570 Elo+
Party 2
Neith
Neith
IlIlcurlyIlI
Neith
Level 29
God Stats
1W - 2L
1,562 SR
Queue Stats
1W - 2L
1,627 Elo+
Party 2
Terra
Terra
Koiphlsh
Terra
Level 153
God Stats
6W - 10L
1,500 SR
Queue Stats
396W - 445L
1,472 Elo+
Party 3
Bastet
Bastet
xD3PR3553Dx
Bastet
Level 48
God Stats
1W - 2L
1,525 SR
Queue Stats
477W - 499L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 2
12,297
647
13,789
10,489
4,227
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
Bilbolaggins911
Baba Yaga
16
9 / 2 / 9
10,696
563
10,645
10,656
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
DizyDu
Horus
14
7 / 0 / 12
10,657
561
11,623
11,976
11,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Fang1720
Awilix
14
3 / 7 / 6
9,023
475
6,244
13,238
5,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
WALTMAN12
Chiron
18
10 / 1 / 6
12,120
638
10,919
11,394
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 5
9,829
517
7,862
14,790
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 8 / 2
8,265
435
8,024
19,213
6,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 11 / 0
8,221
433
5,939
14,654
3,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Koiphlsh
Terra
7
1 / 3 / 2
6,278
330
2,529
10,169
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
9
2 / 5 / 1
6,791
357
2,665
10,459
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
33
Kills
9
10
Deaths
33
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
2
6
5
0.75
W
Baba Yaga
Bilbolaggins911
Baba Yaga
9
2
9
6.75
L
2
8
2
0.38
W
Horus
DizyDu
Horus
7
0
12
13
W
Awilix
Fang1720
Awilix
3
7
6
0.86
L
2
11
0
0.18
L
Terra
Koiphlsh
Terra
1
3
2
0.67
W
Chiron
WALTMAN12
Chiron
10
1
6
13
L
Bastet
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,220
Damage
27,019
57,753
Taken
69,285
31,303
Mitigated
19,582
27,270
Healing
11,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,789
2,460
81
8,419
10,489
4,227
2,626
0
10,489
100,685
0
L
7,862
617
479
5,112
14,790
4,158
135
3,971
10,819
71,853
0
W
Baba Yaga
Bilbolaggins911
Baba Yaga
10,645
170
0
3,025
10,656
4,619
1,153
1,457
9,199
65,783
0
L
8,024
1,359
0
1,755
19,213
6,834
0
13,902
5,311
0
36,796
W
Horus
DizyDu
Horus
11,623
3,740
1,199
3,570
11,976
11,698
105
3,457
8,519
0
23,354
W
Awilix
Fang1720
Awilix
6,244
2,555
0
2,723
13,238
5,791
1,789
3,468
9,770
0
44,229
L
5,939
2,678
0
1,599
14,654
3,308
0
1,952
12,702
0
45,417
L
Terra
Koiphlsh
Terra
2,529
125
51
1,797
10,169
2,934
0
1,056
9,113
11,499
0
W
Chiron
WALTMAN12
Chiron
10,919
5,357
764
7,489
11,394
4,968
4,210
2,009
9,181
0
89,636
L
Bastet
2,665
824
0
1,175
10,459
2,348
0
3,553
6,906
0
24,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,793
Gold Earned
39,384
583
Minions Killed
331
0
Camps Cleared
0
1,786,460
Distance Traveled
1,493,126
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,297
647
203
11
0
308,700
2
L
Ra
9,829
517
135
7
0
365,795
9
W
Baba Yaga
10,696
563
111
6
0
366,533
3
L
Shiva
8,265
435
64
3
0
329,591
6
W
Horus
10,657
561
37
2
0
413,210
6
W
Awilix
9,023
475
60
3
0
369,616
1
L
Neith
8,221
433
74
4
0
310,280
4
L
Terra
6,278
330
14
1
0
217,363
0
W
Chiron
12,120
638
172
9
0
328,401
3
L
Bastet
6,791
357
44
2
0
270,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role