Player Matchup

Sol
Sol
Platinum II
 
Sol
Platinum II
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum II
 
Apollo
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
DuzleMizlMrDizl
Kumbhakarna
Platinum II
Level 121
God Stats
1W - 2L
1,179 SR
Queue Stats
151W - 159L
1,834 MMR
Solo
Mercury
Mercury
Platinum V
GrinOfLucifer
Mercury
Platinum V
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
82W - 66L
1,983 MMR
Solo
Ares
Ares
Platinum I
YarlScylla
Ares
Platinum I
Level 160
God Stats
11W - 4L
2,014 SR
Queue Stats
224W - 219L
1,908 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,539 SR
1,745 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,536 SR
1,714 MMR
Erlang Shen
Erlang Shen
Platinum I
 
Erlang Shen
Platinum I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum II
CoolGer
Athena
Platinum II
Level 103
God Stats
41W - 30L
1,644 SR
Queue Stats
543W - 551L
1,956 MMR
Solo
Raijin
Raijin
Platinum III
HybridJungler
Raijin
Platinum III
Level 160
God Stats
0W - 5L
1,215 SR
Queue Stats
253W - 243L
1,818 MMR
Party 1
Tyr
Tyr
Platinum III
ruliodelatess
Tyr
Platinum III
Level 159
God Stats
1W - 1L
1,820 SR
Queue Stats
56W - 54L
1,795 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
4 / 3 / 4
5,990
599
9,791
5,381
1,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
 
Apollo
10
2 / 1 / 3
5,901
590
4,920
6,387
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
DuzleMizlMrDizl
Kumbhakarna
10
2 / 0 / 6
6,112
611
2,179
4,729
2,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
12
2 / 2 / 6
6,465
647
2,427
6,020
1,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 0 / 2
6,728
673
6,994
4,483
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
GebCliodhnaShivaAtlas

VS

Bans
ThanatosAgniBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
3 / 3 / 1
5,548
555
4,662
7,492
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
 
Medusa
10
1 / 2 / 0
5,462
546
5,475
6,075
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
CoolGer
Athena
7
0 / 2 / 2
4,725
473
1,610
8,155
4,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 3 / 2
5,778
578
2,623
5,294
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 0
4,651
465
1,051
8,779
3,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
15
Kills
6
6
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
3
4
2
W
Apollo
 
Apollo
2
1
3
3.5
L
Erlang Shen
 
Erlang Shen
3
3
1
1.17
L
Medusa
 
Medusa
1
2
0
0.5
L
Athena
CoolGer
Athena
0
2
2
0.5
W
Kumbhakarna
DuzleMizlMrDizl
Kumbhakarna
2
0
6
5
W
Mercury
2
2
6
2.5
L
2
3
2
1
W
5
0
2
6
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,311
Damage
15,421
27,000
Taken
35,795
10,481
Mitigated
14,340
10,433
Healing
9,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,791
3,292
0
2,460
5,381
1,615
564
2,243
2,970
29,462
3,220
W
Apollo
 
Apollo
4,920
3,606
0
2,634
6,387
1,544
0
508
5,845
0
36,122
L
Erlang Shen
 
Erlang Shen
4,662
2,157
0
2,433
7,492
3,425
0
4,069
3,423
0
31,557
L
Medusa
 
Medusa
5,475
2,202
0
1,971
6,075
1,516
0
582
5,493
0
39,562
L
Athena
CoolGer
Athena
1,610
650
0
1,640
8,155
4,126
0
4,002
4,153
8,111
0
W
Kumbhakarna
DuzleMizlMrDizl
Kumbhakarna
2,179
536
0
1,941
4,729
2,441
130
367
4,290
12,595
0
W
Mercury
2,427
640
0
840
6,020
1,754
0
555
5,327
0
41,610
L
2,623
174
0
1,120
5,294
1,539
0
2,885
2,409
26,654
0
W
6,994
1,089
0
2,558
4,483
3,127
0
114
4,175
33,053
0
L
1,051
229
0
2,043
8,779
3,734
0
6,571
2,208
0
15,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,196
Gold Earned
26,164
301
Minions Killed
268
0
Camps Cleared
0
998,477
Distance Traveled
926,391
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,990
599
51
5
0
172,476
1
W
Apollo
5,901
590
84
8
0
188,407
4
L
Erlang Shen
5,548
555
62
6
0
202,580
2
L
Medusa
5,462
546
74
7
0
196,301
4
L
Athena
4,725
473
11
1
0
198,240
1
W
Kumbhakarna
6,112
611
19
2
0
203,146
4
W
Mercury
6,465
647
92
9
0
236,960
3
L
Raijin
5,778
578
75
8
0
174,935
4
W
Ares
6,728
673
55
6
0
197,488
0
L
Tyr
4,651
465
46
5
0
154,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role