Player Matchup

Xbalanque
Xbalanque
Ambiental
Xbalanque
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 74L
1,476 Elo+
Solo
Khepri
Khepri
CVG_Luck13
Khepri
Level 69
God Stats
8W - 7L
1,467 SR
Queue Stats
493W - 567L
1,406 Elo+
Solo
Bastet
Bastet
DarwinWT
Bastet
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,433 Elo+
Solo
Ao Kuang
Ao Kuang
Lukinha288
Ao Kuang
Level 49
God Stats
21W - 31L
1,479 SR
Queue Stats
236W - 270L
1,411 Elo+
Solo
Sol
Sol
luisvips
Sol
Level 69
God Stats
31W - 29L
1,530 SR
Queue Stats
207W - 239L
1,430 Elo+
Solo
Team Averages
Level 73
1,495 SR
1,431 Elo+

VS

Team Averages
Level 119
1,509 SR
1,599 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
DeltaReturns
Olorun
Level 27
God Stats
4W - 1L
1,598 SR
Queue Stats
152W - 48L
1,811 Elo+
Party 1
He Bo
He Bo
KoalaXII
He Bo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 116L
1,767 Elo+
Party 1
Erlang Shen
Erlang Shen
luksemi38
Erlang Shen
Level 96
God Stats
14W - 13L
1,446 SR
Queue Stats
494W - 498L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ambiental
Xbalanque
10
2 / 8 / 1
5,949
458
3,407
9,520
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
CVG_Luck13
Khepri
8
0 / 7 / 1
5,488
422
2,516
12,216
6,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
DarwinWT
Bastet
11
1 / 4 / 2
6,505
500
5,916
10,576
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
Lukinha288
Ao Kuang
7
0 / 7 / 0
4,871
375
3,408
10,440
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 2
6,281
483
3,339
7,739
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
8 / 0 / 4
9,236
710
9,405
8,778
3,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
 
Heimdallr
15
7 / 1 / 9
9,206
708
11,725
8,580
3,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
13
4 / 0 / 6
7,909
608
8,197
6,324
2,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
KoalaXII
He Bo
13
8 / 3 / 2
8,215
632
4,401
6,990
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
luksemi38
Erlang Shen
11
3 / 2 / 8
7,109
547
5,918
8,711
6,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
4
Kills
30
30
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
0
4
10
W
Heimdallr
 
Heimdallr
7
1
9
11.5
L
Xbalanque
Ambiental
Xbalanque
2
8
1
0.31
L
Khepri
CVG_Luck13
Khepri
0
7
1
0.07
L
Bastet
DarwinWT
Bastet
1
4
2
0.5
W
Olorun
4
0
6
7
W
He Bo
KoalaXII
He Bo
8
3
2
3
L
Ao Kuang
Lukinha288
Ao Kuang
0
7
0
0
L
1
4
2
0.5
W
Erlang Shen
luksemi38
Erlang Shen
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,586
Damage
39,646
50,491
Taken
39,383
17,639
Mitigated
18,124
10,023
Healing
16,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,405
2,820
0
2,532
8,778
3,207
0
2,587
6,191
0
53,398
W
Heimdallr
 
Heimdallr
11,725
6,258
0
4,803
8,580
3,011
2,121
1,414
6,986
0
72,320
L
Xbalanque
Ambiental
Xbalanque
3,407
1,760
0
902
9,520
2,192
0
1,523
7,887
0
21,442
L
Khepri
CVG_Luck13
Khepri
2,516
324
938
1,207
12,216
6,115
0
3,192
8,895
11,501
0
L
Bastet
DarwinWT
Bastet
5,916
998
0
3,481
10,576
3,232
0
3,424
7,016
0
32,577
W
Olorun
8,197
4,851
94
4,229
6,324
2,735
1,314
1,936
4,388
42,838
4,844
W
He Bo
KoalaXII
He Bo
4,401
144
0
2,343
6,990
2,206
0
669
6,005
49,884
0
L
Ao Kuang
Lukinha288
Ao Kuang
3,408
1,030
0
1,651
10,440
3,280
0
2,153
8,270
15,734
0
L
3,339
857
0
1,844
7,739
2,820
0
2,332
5,281
31,148
4,104
W
Erlang Shen
luksemi38
Erlang Shen
5,918
2,251
87
2,401
8,711
6,965
0
2,414
6,297
3,922
16,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,094
Gold Earned
41,675
212
Minions Killed
456
0
Camps Cleared
0
1,280,692
Distance Traveled
1,278,412
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,236
710
114
9
0
254,513
1
W
Heimdallr
9,206
708
121
9
0
248,276
0
L
Xbalanque
5,949
458
36
3
0
284,953
0
L
Khepri
5,488
422
17
1
0
276,424
0
L
Bastet
6,505
500
62
5
0
268,167
1
W
Olorun
7,909
608
75
6
0
272,956
2
W
He Bo
8,215
632
95
7
0
247,489
0
L
Ao Kuang
4,871
375
30
2
0
221,036
0
L
Sol
6,281
483
67
5
0
230,112
0
W
Erlang Shen
7,109
547
51
4
0
255,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role