Player Matchup

Bacchus
Bacchus
Advance Ohma
Bacchus
Level 150
God Stats
1W - 2L
1,850 SR
Queue Stats
233W - 209L
1,586 Elo+
Party 2
Osiris
Osiris
Black Hammer875
Osiris
Level 115
God Stats
6W - 2L
2,049 SR
Queue Stats
121W - 116L
1,583 Elo+
Party 2
Susano
Susano
JsMxxn
Susano
Level 129
God Stats
10W - 11L
1,416 SR
Queue Stats
165W - 151L
1,526 Elo+
Solo
Jing Wei
Jing Wei
jhonier1307
Jing Wei
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 257L
1,606 Elo+
Solo
Discordia
Discordia
moodrxng
Discordia
Level 150
God Stats
6W - 3L
1,500 SR
Queue Stats
164W - 173L
1,546 Elo+
Solo
Team Averages
Level 133
1,663 SR
1,569 Elo+

VS

Team Averages
Level 119
1,550 SR
1,509 Elo+
Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
ElLoboBorracho
Vamana
Level 146
God Stats
1W - 0L
1,735 SR
Queue Stats
65W - 71L
1,543 Elo+
Party 1
Ares
Ares
Skadii2Hotii
Ares
Level 134
God Stats
6W - 4L
1,579 SR
Queue Stats
11W - 27L
1,363 Elo+
Party 1
Kukulkan
Kukulkan
Stewyrocks
Kukulkan
Level 67
God Stats
7W - 13L
1,434 SR
Queue Stats
103W - 103L
1,598 Elo+
Solo
Ullr
Ullr
sercho
Ullr
Level 106
God Stats
6W - 4L
1,500 SR
Queue Stats
367W - 339L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Advance Ohma
Bacchus
9
0 / 3 / 0
5,086
424
3,361
9,675
4,937
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 3 / 1
6,369
531
3,827
8,127
7,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Susano
JsMxxn
Susano
13
5 / 3 / 1
7,619
635
7,573
6,039
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
jhonier1307
Jing Wei
10
0 / 3 / 0
5,690
474
3,515
7,914
950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
moodrxng
Discordia
10
0 / 3 / 0
5,824
485
2,722
5,290
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
6 / 0 / 2
7,216
601
8,042
6,547
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 2 / 4
7,565
630
5,303
8,080
4,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 0 / 6
5,553
463
4,474
6,782
3,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Stewyrocks
Kukulkan
13
1 / 0 / 4
7,551
629
2,213
4,216
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
sercho
Ullr
12
2 / 5 / 1
7,174
598
2,904
7,829
2,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
7
Kills
15
15
Deaths
7
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
2
7
L
Bacchus
Advance Ohma
Bacchus
0
3
0
0
L
2
3
1
0.83
W
6
2
4
4
L
Susano
JsMxxn
Susano
5
3
1
1.83
W
0
0
6
3
W
Kukulkan
Stewyrocks
Kukulkan
1
0
4
3
L
Jing Wei
jhonier1307
Jing Wei
0
3
0
0
L
Discordia
moodrxng
Discordia
0
3
0
0
W
Ullr
sercho
Ullr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,998
Damage
22,936
37,045
Taken
33,454
17,665
Mitigated
15,039
6,241
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,042
4,654
0
2,917
6,547
2,044
1,836
1,686
4,861
0
47,721
L
Bacchus
Advance Ohma
Bacchus
3,361
186
26
1,475
9,675
4,937
0
2,436
7,042
15,880
0
L
3,827
2,006
0
0
8,127
7,299
0
1,119
6,902
0
36,067
W
5,303
2,880
0
1,381
8,080
4,984
352
684
7,396
0
41,295
L
Susano
JsMxxn
Susano
7,573
1,746
0
1,030
6,039
3,103
331
0
6,039
0
43,314
W
4,474
154
299
1,327
6,782
3,794
589
1,881
4,901
12,312
4,658
W
Kukulkan
Stewyrocks
Kukulkan
2,213
452
0
565
4,216
1,341
0
1,832
2,384
46,312
0
L
Jing Wei
jhonier1307
Jing Wei
3,515
1,712
0
2,710
7,914
950
0
773
7,000
0
37,728
L
Discordia
moodrxng
Discordia
2,722
42
0
1,000
5,290
1,376
0
797
4,399
34,465
0
W
Ullr
sercho
Ullr
2,904
1,528
0
750
7,829
2,876
1,125
0
7,829
0
31,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,588
Gold Earned
35,059
339
Minions Killed
399
0
Camps Cleared
0
1,188,327
Distance Traveled
1,189,371
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,216
601
99
8
0
224,342
2
L
Bacchus
5,086
424
25
2
0
244,532
3
L
Osiris
6,369
531
81
7
0
256,326
0
W
Vamana
7,565
630
76
6
0
248,417
1
L
Susano
7,619
635
94
8
0
254,317
6
W
Ares
5,553
463
31
3
0
239,014
5
W
Kukulkan
7,551
629
115
10
0
251,146
7
L
Jing Wei
5,690
474
66
6
0
223,540
2
L
Discordia
5,824
485
73
6
0
209,612
2
W
Ullr
7,174
598
78
7
0
226,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role