Player Matchup

Thoth
Thoth
Bigmankam1650
Thoth
Level 83
God Stats
3W - 5L
1,701 SR
Queue Stats
127W - 171L
1,254 Elo+
Party 1
Chaac
Chaac
Pat Muhweini
Chaac
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 162L
1,254 Elo+
Party 1
Heimdallr
Heimdallr
SRRaptor4704
Heimdallr
Level 14
God Stats
5W - 9L
1,003 SR
Queue Stats
73W - 93L
789 Elo+
Party 1
Team Averages
Level 63
1,401 SR
1,099 Elo+

VS

Team Averages
Level 45
1,447 SR
1,270 Elo+
Merlin
Merlin
Ghost 0038
Merlin
Level 69
God Stats
15W - 31L
1,371 SR
Queue Stats
35W - 57L
1,236 Elo+
Solo
Achilles
Achilles
Reign4354
Achilles
Level 26
God Stats
36W - 27L
1,435 SR
Queue Stats
179W - 225L
1,276 Elo+
Party 2
Neith
Neith
Vypxn
Neith
Level 39
God Stats
13W - 12L
1,536 SR
Queue Stats
229W - 268L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,880
688
4,993
7,613
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 1
6,188
619
3,140
4,772
4,644
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
SRRaptor4704
Heimdallr
8
0 / 8 / 0
5,839
584
3,182
9,897
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ghost 0038
Merlin
13
2 / 0 / 9
7,712
771
5,505
3,500
1,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Reign4354
Achilles
11
3 / 0 / 8
7,502
750
4,291
6,546
5,011
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Vypxn
Neith
13
8 / 1 / 5
8,556
856
10,756
6,489
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
13
13
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Merlin
Ghost 0038
Merlin
2
0
9
6.5
L
0
2
1
0.25
W
Achilles
Reign4354
Achilles
3
0
8
7
L
Heimdallr
SRRaptor4704
Heimdallr
0
8
0
0
W
Neith
Vypxn
Neith
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,315
Damage
20,552
22,282
Taken
16,535
9,576
Mitigated
8,539
3,970
Healing
2,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,993
243
0
2,502
7,613
2,072
0
2,035
5,578
26,874
0
W
Merlin
Ghost 0038
Merlin
5,505
256
298
231
3,500
1,152
157
985
2,515
23,389
0
L
3,140
114
164
797
4,772
4,644
0
1,557
3,215
0
6,728
W
Achilles
Reign4354
Achilles
4,291
101
99
219
6,546
5,011
0
1,889
4,657
0
11,668
L
Heimdallr
SRRaptor4704
Heimdallr
3,182
2,259
0
507
9,897
2,860
0
1,913
7,984
0
8,696
W
Neith
Vypxn
Neith
10,756
4,203
0
1,875
6,489
2,376
369
2,279
4,210
0
34,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,907
Gold Earned
23,770
70
Minions Killed
123
0
Camps Cleared
6
557,665
Distance Traveled
590,543
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,880
688
50
5
0
179,459
0
W
Merlin
7,712
771
38
4
0
196,771
5
L
Chaac
6,188
619
6
1
0
208,126
1
W
Achilles
7,502
750
17
2
0
201,686
1
L
Heimdallr
5,839
584
14
1
0
170,080
0
W
Neith
8,556
856
68
7
6
192,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role