Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Broadninj00
Achilles
Level 81
God Stats
2W - 1L
1,626 SR
Queue Stats
35W - 31L
1,523 Elo+
Party 1
Vulcan
Vulcan
GibbyThatMoney
Vulcan
Level 133
God Stats
4W - 5L
1,715 SR
Queue Stats
54W - 55L
1,621 Elo+
Party 1
Chiron
Chiron
HypxrSpace
Chiron
Level 65
God Stats
0W - 2L
1,270 SR
Queue Stats
38W - 35L
1,431 Elo+
Party 3
Atlas
Atlas
Keldirr
Atlas
Level 112
God Stats
0W - 2L
1,534 SR
Queue Stats
2W - 5L
1,461 Elo+
Party 3
Team Averages
Level 106
1,529 SR
1,507 Elo+

VS

Team Averages
Level 134
1,618 SR
1,544 Elo+
Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Gain Garbo
Thor
Level 138
God Stats
8W - 8L
1,773 SR
Queue Stats
395W - 310L
1,496 Elo+
Party 2
Janus
Janus
GinyuSpecial
Janus
Level 137
God Stats
10W - 5L
1,675 SR
Queue Stats
308W - 250L
1,503 Elo+
Party 2
Neith
Neith
MagicBussy
Neith
Level 102
God Stats
147W - 131L
1,644 SR
Queue Stats
377W - 379L
1,556 Elo+
Solo
Cthulhu
Cthulhu
Tomega
Cthulhu
Level 149
God Stats
7W - 4L
1,500 SR
Queue Stats
263W - 248L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
5 / 4 / 3
10,474
524
9,106
14,404
4,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Broadninj00
Achilles
16
1 / 6 / 2
9,426
471
7,161
15,821
13,250
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 4 / 2
9,582
479
5,639
12,669
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
HypxrSpace
Chiron
11
1 / 4 / 0
7,884
394
5,470
9,210
2,760
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
Keldirr
Atlas
13
1 / 2 / 0
8,233
412
4,841
13,304
10,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
6 / 7 / 3
12,290
615
15,400
18,532
7,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 1 / 5
11,353
568
9,228
13,489
5,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 0 / 7
10,092
505
10,576
9,513
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
15
1 / 1 / 5
9,944
497
5,798
10,700
4,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
Tomega
Cthulhu
14
2 / 1 / 7
8,737
437
7,713
14,078
13,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
9
Kills
19
20
Deaths
10
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
5
4
3
1.63
W
Izanami
 
Izanami
6
7
3
1.07
L
Achilles
Broadninj00
Achilles
1
6
2
0.33
W
9
1
5
11.5
L
1
4
2
0.5
W
1
0
7
4.5
L
Chiron
HypxrSpace
Chiron
1
4
0
0.25
L
Atlas
Keldirr
Atlas
1
2
0
0.5
W
Neith
1
1
5
3.5
W
Cthulhu
Tomega
Cthulhu
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,217
Damage
48,715
65,408
Taken
66,312
35,465
Mitigated
33,654
15,007
Healing
17,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
9,106
2,004
0
4,734
14,404
4,610
0
2,545
11,765
0
66,167
W
Izanami
 
Izanami
15,400
10,430
0
5,672
18,532
7,339
6,641
1,361
17,171
0
85,056
L
Achilles
Broadninj00
Achilles
7,161
1,748
0
2,906
15,821
13,250
0
1,661
14,094
0
60,098
W
9,228
1,166
0
1,503
13,489
5,376
627
3,948
9,541
0
79,282
L
5,639
987
0
1,944
12,669
3,983
0
6,031
6,494
67,624
0
W
10,576
608
0
4,077
9,513
3,188
836
4,254
5,259
79,789
0
L
Chiron
HypxrSpace
Chiron
5,470
1,477
505
1,952
9,210
2,760
0
1,903
7,173
0
41,782
L
Atlas
Keldirr
Atlas
4,841
1,403
109
2,857
13,304
10,862
0
5,395
7,593
32,589
0
W
Neith
5,798
1,149
0
2,415
10,700
4,072
742
2,691
8,009
0
75,112
W
Cthulhu
Tomega
Cthulhu
7,713
509
1,164
2,538
14,078
13,679
0
2,988
11,090
31,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,599
Gold Earned
52,416
488
Minions Killed
607
0
Camps Cleared
0
1,771,628
Distance Traveled
1,919,406
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,474
524
97
5
0
429,869
4
W
Izanami
12,290
615
172
9
0
303,241
0
L
Achilles
9,426
471
129
6
0
376,635
1
W
Thor
11,353
568
111
6
0
420,055
7
L
Vulcan
9,582
479
135
7
0
381,063
6
W
Janus
10,092
505
153
8
0
415,318
6
L
Chiron
7,884
394
70
4
0
248,024
0
L
Atlas
8,233
412
57
3
0
336,037
2
W
Neith
9,944
497
135
7
0
337,684
9
W
Cthulhu
8,737
437
36
2
0
443,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role