Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Craigdude
Bacchus
Level 124
God Stats
2W - 3L
1,337 SR
Queue Stats
243W - 290L
1,489 Elo+
Solo
Fenrir
Fenrir
GrandmaAshie
Fenrir
Level 141
God Stats
2W - 1L
1,506 SR
Queue Stats
189W - 177L
1,498 Elo+
Party 1
Baba Yaga
Baba Yaga
Lunitic45
Baba Yaga
Level 88
God Stats
3W - 2L
1,303 SR
Queue Stats
148W - 121L
1,564 Elo+
Party 1
Scylla
Scylla
SmoothedWall
Scylla
Level 92
God Stats
1W - 3L
1,500 SR
Queue Stats
212W - 190L
1,510 Elo+
Party 1
Team Averages
Level 113
1,429 SR
1,512 Elo+

VS

Team Averages
Level 90
1,464 SR
1,563 Elo+
Hades
Hades
DopeMW
Hades
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,469 Elo+
Party 2
Bacchus
Bacchus
Glogan11
Bacchus
Level 105
God Stats
1W - 1L
1,340 SR
Queue Stats
52W - 46L
1,526 Elo+
Party 2
Baba Yaga
Baba Yaga
Qyte
Baba Yaga
Level 99
God Stats
4W - 1L
1,652 SR
Queue Stats
130W - 111L
1,545 Elo+
Solo
Skadi
Skadi
TeHFLex-
Skadi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 86L
1,548 Elo+
Party 2
Horus
Horus
llorTAmAI3165
Horus
Level 24
God Stats
3W - 1L
1,327 SR
Queue Stats
130W - 60L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 3 / 6
9,028
694
8,704
12,390
8,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Craigdude
Bacchus
17
4 / 5 / 6
9,888
761
6,467
14,282
15,521
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
15
6 / 6 / 4
9,531
733
10,860
13,431
7,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Lunitic45
Baba Yaga
17
2 / 4 / 6
9,818
755
12,924
12,748
4,311
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
15
1 / 5 / 7
9,240
711
9,490
8,844
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DopeMW
Hades
14
1 / 5 / 15
9,548
734
9,118
12,304
8,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Glogan11
Bacchus
16
3 / 3 / 17
10,263
789
5,961
15,325
19,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
Qyte
Baba Yaga
19
10 / 2 / 13
11,323
871
19,650
11,310
5,912
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
TeHFLex-
Skadi
17
7 / 3 / 13
10,844
834
16,140
13,515
5,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 14
9,088
699
3,588
14,583
16,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
95
15
Kills
23
23
Deaths
16
29
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
6
1.67
L
Bacchus
Craigdude
Bacchus
4
5
6
1.4
W
Hades
DopeMW
Hades
1
5
15
1.7
W
Bacchus
Glogan11
Bacchus
3
3
17
3.83
L
Fenrir
6
6
4
1.33
L
Baba Yaga
Lunitic45
Baba Yaga
2
4
6
1.25
W
Baba Yaga
Qyte
Baba Yaga
10
2
13
8.25
L
Scylla
1
5
7
0.9
W
Skadi
TeHFLex-
Skadi
7
3
13
4.5
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,445
Damage
54,457
61,695
Taken
67,037
38,487
Mitigated
55,894
20,861
Healing
33,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,704
345
5,312
6,388
12,390
8,699
462
8,209
4,181
25,600
0
L
Bacchus
Craigdude
Bacchus
6,467
194
1,519
1,663
14,282
15,521
216
8,209
6,073
9,912
0
W
Hades
DopeMW
Hades
9,118
638
1,497
2,789
12,304
8,911
846
7,647
4,596
20,818
0
W
Bacchus
Glogan11
Bacchus
5,961
526
964
1,892
15,325
19,373
507
8,561
6,642
7,982
0
L
Fenrir
10,860
1,667
620
1,481
13,431
7,705
854
5,749
7,682
0
14,642
L
Baba Yaga
Lunitic45
Baba Yaga
12,924
225
0
3,587
12,748
4,311
192
6,951
5,797
37,495
0
W
Baba Yaga
Qyte
Baba Yaga
19,650
1,099
2,705
4,453
11,310
5,912
1,407
5,879
5,317
46,630
0
L
Scylla
9,490
318
111
180
8,844
2,251
0
5,611
3,233
17,573
0
W
Skadi
TeHFLex-
Skadi
16,140
7,492
1,794
3,026
13,515
5,674
2,645
8,541
4,912
0
35,815
W
3,588
1,623
8,143
6,390
14,583
16,024
303
6,957
7,270
0
7,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,505
Gold Earned
51,066
109
Minions Killed
120
0
Camps Cleared
0
1,128,963
Distance Traveled
1,146,700
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,028
694
34
3
0
247,973
2
L
Bacchus
9,888
761
10
1
0
225,267
0
W
Hades
9,548
734
31
2
0
206,812
0
W
Bacchus
10,263
789
5
0
0
228,420
0
L
Fenrir
9,531
733
11
1
0
228,900
1
L
Baba Yaga
9,818
755
32
2
0
265,845
0
W
Baba Yaga
11,323
871
40
3
0
266,551
5
L
Scylla
9,240
711
22
2
0
160,978
2
W
Skadi
10,844
834
37
3
0
218,146
1
W
Horus
9,088
699
7
1
0
226,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role