Player Matchup

Aphrodite
Aphrodite
Chaosbishop
Aphrodite
Level 47
God Stats
9W - 1L
1,861 SR
Queue Stats
51W - 20L
1,708 Elo+
Party 2
Hachiman
Hachiman
DrunkenMouse11
Hachiman
Level 80
God Stats
10W - 6L
1,764 SR
Queue Stats
97W - 44L
1,802 Elo+
Party 2
Mercury
Mercury
Ljdog17
Mercury
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 65L
1,633 Elo+
Party 2
Merlin
Merlin
eekerson
Merlin
Level 29
God Stats
10W - 2L
1,771 SR
Queue Stats
29W - 7L
1,795 Elo+
Party 2
Cliodhna
Cliodhna
naykid7
Cliodhna
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 65L
1,703 Elo+
Party 2
Team Averages
Level 60
1,679 SR
1,728 Elo+

VS

Team Averages
Level 61
1,400 SR
1,609 Elo+
Kukulkan
Kukulkan
ChickenWaing
Kukulkan
Level 69
God Stats
69W - 39L
1,341 SR
Queue Stats
490W - 356L
1,771 Elo+
Party 1
Yemoja
Yemoja
Comoonism
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,530 Elo+
Party 1
Medusa
Medusa
Electra773
Medusa
Level 54
God Stats
7W - 20L
1,343 SR
Queue Stats
10W - 28L
1,306 Elo+
Solo
Serqet
Serqet
SaltGoblin
Serqet
Level 47
God Stats
1W - 2L
1,317 SR
Queue Stats
221W - 162L
1,710 Elo+
Party 1
Chronos
Chronos
Yeetthayoink
Chronos
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
537W - 409L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chaosbishop
Aphrodite
20
3 / 2 / 16
13,510
466
11,503
21,945
18,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
20
9 / 5 / 9
15,316
528
21,815
25,569
8,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Ljdog17
Mercury
20
4 / 6 / 8
16,066
554
12,165
23,841
9,517
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
eekerson
Merlin
20
7 / 6 / 3
14,991
517
13,062
19,488
6,511
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
naykid7
Cliodhna
20
9 / 6 / 8
15,531
536
17,266
30,835
28,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChickenWaing
Kukulkan
20
11 / 8 / 3
15,584
537
24,635
22,032
10,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Comoonism
Yemoja
17
0 / 7 / 3
11,443
395
3,857
19,807
20,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Electra773
Medusa
11
0 / 4 / 0
9,352
322
5,111
9,947
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
SaltGoblin
Serqet
20
4 / 10 / 9
13,492
465
17,777
24,413
11,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Yeetthayoink
Chronos
20
10 / 3 / 4
18,145
626
29,689
28,647
14,646
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
44
32
Kills
25
25
Deaths
32
44
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Chaosbishop
Aphrodite
3
2
16
5.5
L
Kukulkan
ChickenWaing
Kukulkan
11
8
3
1.56
L
Yemoja
Comoonism
Yemoja
0
7
3
0.21
W
Hachiman
9
5
9
2.7
L
Medusa
Electra773
Medusa
0
4
0
0
W
Mercury
Ljdog17
Mercury
4
6
8
1.33
L
Serqet
SaltGoblin
Serqet
4
10
9
0.85
L
Chronos
Yeetthayoink
Chronos
10
3
4
4
W
Merlin
eekerson
Merlin
7
6
3
1.42
W
Cliodhna
naykid7
Cliodhna
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,811
Damage
81,069
121,678
Taken
104,846
71,310
Mitigated
60,406
47,890
Healing
20,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Chaosbishop
Aphrodite
11,503
1,857
9,544
13,914
21,945
18,492
1,082
11,842
9,601
53,913
0
L
Kukulkan
ChickenWaing
Kukulkan
24,635
2,321
0
1,611
22,032
10,639
678
7,373
14,659
117,611
0
L
Yemoja
Comoonism
Yemoja
3,857
405
1,766
3,551
19,807
20,387
130
8,632
11,175
22,345
0
W
Hachiman
21,815
13,777
0
8,186
25,569
8,786
5,517
10,388
13,704
0
130,016
L
Medusa
Electra773
Medusa
5,111
680
0
2,125
9,947
3,123
87
1,260
8,687
0
37,712
W
Mercury
Ljdog17
Mercury
12,165
4,697
0
2,554
23,841
9,517
538
9,306
13,805
0
175,357
L
Serqet
SaltGoblin
Serqet
17,777
2,916
0
0
24,413
11,611
0
4,101
20,312
0
92,757
L
Chronos
Yeetthayoink
Chronos
29,689
12,723
0
11,403
28,647
14,646
7,685
3,470
25,177
165,811
0
W
Merlin
eekerson
Merlin
13,062
872
0
3,861
19,488
6,511
710
11,655
7,521
86,310
0
W
Cliodhna
naykid7
Cliodhna
17,266
2,804
605
9,226
30,835
28,004
2,794
14,990
15,093
350
100,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,414
Gold Earned
68,016
749
Minions Killed
662
0
Camps Cleared
0
2,931,797
Distance Traveled
2,349,276
36
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,510
466
87
3
0
576,624
11
L
Kukulkan
15,584
537
186
6
0
454,984
4
L
Yemoja
11,443
395
27
1
0
497,921
0
W
Hachiman
15,316
528
160
6
0
508,190
10
L
Medusa
9,352
322
75
3
0
270,970
2
W
Mercury
16,066
554
205
7
0
660,386
7
L
Serqet
13,492
465
116
4
0
548,751
3
L
Chronos
18,145
626
258
9
0
576,650
1
W
Merlin
14,991
517
142
5
0
563,447
5
W
Cliodhna
15,531
536
155
5
0
623,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role