Player Matchup

Sylvanus
Sylvanus
DeadShotPew
Sylvanus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,296 Elo+
Party 1
Tiamat
Tiamat
Gobane
Tiamat
Level 155
God Stats
6W - 3L
1,652 SR
Queue Stats
30W - 28L
1,594 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kentiped
Ah Muzen Cab
Level 145
God Stats
5W - 2L
1,669 SR
Queue Stats
27W - 25L
1,594 Elo+
Party 1
Chaac
Chaac
Libussy
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,531 Elo+
Party 1
Loki
Loki
UnknownAlias
Loki
Level 146
God Stats
2W - 1L
1,606 SR
Queue Stats
30W - 27L
1,594 Elo+
Party 1
Team Averages
Level 107
1,585 SR
1,522 Elo+

VS

Team Averages
Level 73
1,498 SR
1,470 Elo+
Zeus
Zeus
ACiD URcHlN
Zeus
Level 27
God Stats
106W - 88L
1,512 SR
Queue Stats
160W - 180L
1,471 Elo+
Party 2
Neith
Neith
BeLessWhite
Neith
Level 27
God Stats
71W - 91L
1,509 SR
Queue Stats
86W - 124L
1,409 Elo+
Party 2
Awilix
Awilix
Reveler
Awilix
Level 123
God Stats
9W - 13L
1,462 SR
Queue Stats
122W - 127L
1,537 Elo+
Party 2
Hercules
Hercules
werdketnoip1222
Hercules
Level 118
God Stats
18W - 23L
1,453 SR
Queue Stats
124W - 140L
1,467 Elo+
Party 2
Geb
Geb
x BudIight x
Geb
Level 69
God Stats
13W - 15L
1,556 SR
Queue Stats
85W - 108L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeadShotPew
Sylvanus
19
3 / 5 / 19
13,028
651
8,751
23,485
23,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Gobane
Tiamat
20
7 / 2 / 16
15,553
778
31,282
21,030
15,805
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Kentiped
Ah Muzen Cab
20
14 / 3 / 11
16,664
833
29,337
25,959
10,435
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
Libussy
Chaac
17
0 / 9 / 6
11,698
585
4,723
23,254
24,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 6 / 10
16,247
812
18,710
19,440
7,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 8 / 6
16,128
806
26,750
16,843
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
4 / 9 / 11
13,182
659
16,643
21,350
6,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
Reveler
Awilix
20
2 / 9 / 10
13,609
680
14,822
22,770
12,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
19
2 / 1 / 12
12,508
625
12,255
24,643
28,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
3 / 9 / 12
13,120
656
15,056
23,534
24,482
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
76
36
Kills
25
25
Deaths
36
62
Assists
51
Player
Kills
Deaths
Assists
KDA
L
14
8
6
2.13
L
4
9
11
1.06
W
Sylvanus
DeadShotPew
Sylvanus
3
5
19
2.5
W
Tiamat
Gobane
Tiamat
7
2
16
7.5
W
Ah Muzen Cab
Kentiped
Ah Muzen Cab
14
3
11
6.5
W
Chaac
Libussy
Chaac
0
9
6
0.33
L
Awilix
Reveler
Awilix
2
9
10
0.78
W
12
6
10
2.83
L
Hercules
2
1
12
8
L
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,803
Damage
85,526
113,168
Taken
109,140
81,130
Mitigated
75,632
31,156
Healing
19,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,750
1,909
0
0
16,843
3,984
510
5,960
10,659
49,636
0
L
16,643
8,314
0
3,490
21,350
6,835
1,878
6,712
14,277
0
52,731
W
Sylvanus
DeadShotPew
Sylvanus
8,751
2,217
4,354
7,178
23,485
23,133
0
10,406
12,814
14,870
1,899
W
Tiamat
Gobane
Tiamat
31,282
1,038
0
7,165
21,030
15,805
1,769
7,035
13,682
85,509
0
W
Ah Muzen Cab
Kentiped
Ah Muzen Cab
29,337
11,371
0
6,963
25,959
10,435
6,326
11,039
14,794
0
114,512
W
Chaac
Libussy
Chaac
4,723
666
0
3,223
23,254
24,050
0
6,203
16,755
0
12,030
L
Awilix
Reveler
Awilix
14,822
5,896
0
3,919
22,770
12,281
0
8,427
14,025
0
54,140
W
18,710
3,734
307
1,966
19,440
7,707
460
8,164
11,200
0
59,054
L
Hercules
12,255
2,741
0
10,496
24,643
28,050
0
9,933
14,200
4,137
22,722
L
15,056
629
485
738
23,534
24,482
0
6,612
16,434
39,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,190
Gold Earned
68,547
367
Minions Killed
350
0
Camps Cleared
0
1,881,851
Distance Traveled
1,850,826
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
16,128
806
54
3
0
373,097
1
L
Neith
13,182
659
126
6
0
318,790
0
W
Sylvanus
13,028
651
7
0
0
305,422
11
W
Tiamat
15,553
778
121
6
0
452,627
3
W
Ah Muzen Cab
16,664
833
149
7
0
404,541
0
W
Chaac
11,698
585
10
1
0
290,016
0
L
Awilix
13,609
680
88
4
0
393,830
1
W
Loki
16,247
812
80
4
0
429,245
0
L
Hercules
12,508
625
40
2
0
371,057
1
L
Geb
13,120
656
42
2
0
394,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role