Player Matchup

Kumbhakarna
Kumbhakarna
Platinum I
Frostbite
Kumbhakarna
Platinum I
Level 160
God Stats
7W - 9L
1,653 SR
Queue Stats
224W - 223L
1,902 MMR
Solo
He Bo
He Bo
Diamond IV
LordNM
He Bo
Diamond IV
Level 105
God Stats
6W - 9L
1,570 SR
Queue Stats
141W - 133L
2,064 MMR
Party 3
Anhur
Anhur
Platinum I
XxPibexX
Anhur
Platinum I
Level 160
God Stats
25W - 32L
1,506 SR
Queue Stats
271W - 252L
1,945 MMR
Solo
Cthulhu
Cthulhu
Diamond V
danivill
Cthulhu
Diamond V
Level 160
God Stats
70W - 53L
1,746 SR
Queue Stats
444W - 436L
2,010 MMR
Solo
Nemesis
Nemesis
Diamond V
αgony
Nemesis
Diamond V
Level 97
God Stats
3W - 1L
1,768 SR
Queue Stats
11W - 13L
1,850 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,649 SR
1,954 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,739 SR
1,955 MMR
Achilles
Achilles
Platinum III
BMMask
Achilles
Platinum III
Level 146
God Stats
14W - 12L
1,771 SR
Queue Stats
501W - 490L
1,879 MMR
Party 1
Cliodhna
Cliodhna
Platinum I
CoJonaz
Cliodhna
Platinum I
Level 124
God Stats
0W - 2L
1,904 SR
Queue Stats
142W - 137L
1,922 MMR
Party 1
Ra
Ra
Platinum II
HeyitsRedFox
Ra
Platinum II
Level 149
God Stats
8W - 15L
1,501 SR
Queue Stats
129W - 119L
1,982 MMR
Solo
Cernunnos
Cernunnos
Platinum I
LummoxDUDE
Cernunnos
Platinum I
Level 153
God Stats
3W - 1L
1,831 SR
Queue Stats
80W - 66L
1,997 MMR
Party 2
Bacchus
Bacchus
Platinum I
SqwackArmy
Bacchus
Platinum I
Level 160
God Stats
4W - 3L
1,689 SR
Queue Stats
80W - 66L
1,997 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Frostbite
Kumbhakarna
14
1 / 0 / 3
8,464
564
5,947
9,461
8,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
LordNM
He Bo
17
8 / 0 / 2
9,586
639
9,507
4,564
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
XxPibexX
Anhur
16
1 / 0 / 0
8,712
581
6,281
9,612
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
danivill
Cthulhu
13
1 / 1 / 4
7,264
484
10,106
9,648
6,904
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
αgony
Nemesis
15
2 / 2 / 6
8,275
552
5,780
8,643
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
FenrirThothKhepriAtlas

VS

Bans
ArachneBastetShivaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BMMask
Achilles
14
0 / 2 / 1
8,323
555
6,523
10,246
6,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
CoJonaz
Cliodhna
13
1 / 2 / 1
7,671
511
5,209
10,179
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 6 / 1
8,011
534
2,871
9,024
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
LummoxDUDE
Cernunnos
13
0 / 1 / 0
7,480
499
5,926
10,525
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SqwackArmy
Bacchus
11
1 / 2 / 1
6,936
462
3,821
12,016
9,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
3
3
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
BMMask
Achilles
0
2
1
0.25
L
Cliodhna
CoJonaz
Cliodhna
1
2
1
0.75
W
Kumbhakarna
Frostbite
Kumbhakarna
1
0
3
2.5
L
1
6
1
0.25
W
He Bo
LordNM
He Bo
8
0
2
9
L
Cernunnos
LummoxDUDE
Cernunnos
0
1
0
0
L
Bacchus
SqwackArmy
Bacchus
1
2
1
0.75
W
Anhur
XxPibexX
Anhur
1
0
0
1
W
Cthulhu
danivill
Cthulhu
1
1
4
3
W
Nemesis
αgony
Nemesis
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,621
Damage
24,350
41,928
Taken
51,990
23,308
Mitigated
24,287
14,624
Healing
14,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BMMask
Achilles
6,523
1,546
0
4,245
10,246
6,579
0
6,260
3,794
0
52,984
L
Cliodhna
CoJonaz
Cliodhna
5,209
667
0
1,008
10,179
3,097
0
4,355
5,750
0
63,995
W
Kumbhakarna
Frostbite
Kumbhakarna
5,947
345
0
3,182
9,461
8,948
0
797
8,094
47,727
0
L
2,871
102
468
1,541
9,024
2,915
0
3,950
5,040
57,453
0
W
He Bo
LordNM
He Bo
9,507
195
0
625
4,564
1,463
0
742
3,822
71,007
0
L
Cernunnos
LummoxDUDE
Cernunnos
5,926
3,335
0
3,515
10,525
2,446
0
2,652
7,873
0
61,562
L
Bacchus
SqwackArmy
Bacchus
3,821
391
1,791
2,114
12,016
9,250
0
6,945
5,036
13,210
0
W
Anhur
XxPibexX
Anhur
6,281
4,220
0
6,000
9,612
2,920
426
1,778
7,834
0
77,343
W
Cthulhu
danivill
Cthulhu
10,106
903
427
3,188
9,648
6,904
0
2,033
6,697
25,108
4,246
W
Nemesis
αgony
Nemesis
5,780
2,877
0
1,202
8,643
3,073
0
1,342
6,864
0
60,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,301
Gold Earned
38,421
533
Minions Killed
490
0
Camps Cleared
0
1,661,758
Distance Traveled
1,578,724
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,323
555
119
8
0
313,888
6
L
Cliodhna
7,671
511
123
8
0
339,261
2
W
Kumbhakarna
8,464
564
110
7
0
335,066
8
L
Ra
8,011
534
118
8
0
316,966
4
W
He Bo
9,586
639
127
8
0
323,836
7
L
Cernunnos
7,480
499
110
7
0
298,144
3
L
Bacchus
6,936
462
20
1
0
310,465
1
W
Anhur
8,712
581
163
11
0
287,367
5
W
Cthulhu
7,264
484
26
2
0
339,460
6
W
Nemesis
8,275
552
107
7
0
376,029
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role