Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Cornelious89
Scylla
Level 68
God Stats
23W - 19L
1,520 SR
Queue Stats
50W - 64L
1,392 Elo+
Party 2
Nox
Nox
FrostBolts
Nox
Level 88
God Stats
5W - 7L
1,500 SR
Queue Stats
303W - 289L
1,588 Elo+
Solo
Guan Yu
Guan Yu
Joker2489
Guan Yu
Level 100
God Stats
8W - 8L
1,340 SR
Queue Stats
117W - 146L
1,416 Elo+
Party 2
Team Averages
Level 105
1,472 SR
1,479 Elo+

VS

Team Averages
Level 70
1,570 SR
1,473 Elo+
Kuzenbo
Kuzenbo
BlackJESUS_2009
Kuzenbo
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 66L
1,559 Elo+
Party 1
Sun Wukong
Sun Wukong
BlkvoidTTV
Sun Wukong
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,457 Elo+
Party 1
Janus
Janus
Devmorize
Janus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,248 Elo+
Party 1
Serqet
Serqet
KotadSlayer
Serqet
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 190L
1,528 Elo+
Party 1
Neith
Neith
WaitUrMyStepBro
Neith
Level 84
God Stats
10W - 4L
1,848 SR
Queue Stats
107W - 95L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
6 / 0 / 2
8,437
603
5,407
6,225
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
 
Arachne
13
5 / 0 / 6
8,102
579
6,512
9,217
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
14
4 / 3 / 5
8,246
589
5,450
6,995
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 3 / 7
6,635
474
2,686
7,743
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Joker2489
Guan Yu
13
1 / 0 / 7
7,926
566
7,105
8,345
9,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
5,966
426
4,454
12,230
9,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
BlkvoidTTV
Sun Wukong
8
0 / 2 / 0
5,403
386
3,280
7,867
4,842
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Devmorize
Janus
11
2 / 6 / 1
6,962
497
5,614
7,854
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
12
1 / 1 / 1
6,885
492
1,398
8,381
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 2 / 2
7,824
559
7,202
6,154
1,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
17
Kills
6
6
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
0
2
7
W
Arachne
 
Arachne
5
0
6
8
L
1
6
2
0.33
L
Sun Wukong
BlkvoidTTV
Sun Wukong
0
2
0
0
W
Scylla
4
3
5
2.17
L
Janus
Devmorize
Janus
2
6
1
0.42
W
1
3
7
1.5
W
Guan Yu
Joker2489
Guan Yu
1
0
7
4.5
L
Serqet
1
1
1
1.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,160
Damage
21,948
38,525
Taken
42,486
21,272
Mitigated
20,559
15,713
Healing
7,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,407
3,479
0
2,731
6,225
1,963
1,568
1,461
4,764
0
55,963
W
Arachne
 
Arachne
6,512
4,294
0
3,346
9,217
3,325
1,765
1,325
7,826
0
48,297
L
4,454
2,137
128
1,256
12,230
9,507
72
1,679
10,551
8,415
0
L
Sun Wukong
BlkvoidTTV
Sun Wukong
3,280
903
0
296
7,867
4,842
0
1,170
6,697
0
20,452
W
Scylla
5,450
846
0
1,679
6,995
2,266
385
3,415
3,364
47,263
0
L
Janus
Devmorize
Janus
5,614
235
0
310
7,854
1,715
106
3,652
4,202
38,723
0
W
2,686
890
96
1,115
7,743
4,525
0
2,103
5,586
22,307
2,387
W
Guan Yu
Joker2489
Guan Yu
7,105
1,580
1,522
5,224
8,345
9,193
0
1,370
6,749
0
50,742
L
Serqet
1,398
352
0
3,810
8,381
2,516
0
0
8,381
0
45,331
L
7,202
2,103
0
1,967
6,154
1,979
148
1,420
4,734
0
61,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,346
Gold Earned
33,040
445
Minions Killed
357
0
Camps Cleared
0
1,432,482
Distance Traveled
1,354,423
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,437
603
93
7
0
277,415
2
W
Arachne
8,102
579
102
7
0
332,367
5
L
Kuzenbo
5,966
426
5
0
0
273,458
3
L
Sun Wukong
5,403
386
48
3
0
279,978
0
W
Scylla
8,246
589
103
7
0
269,753
4
L
Janus
6,962
497
90
6
0
249,421
4
W
Nox
6,635
474
44
3
0
247,847
3
W
Guan Yu
7,926
566
103
7
0
305,100
5
L
Serqet
6,885
492
87
6
0
292,812
3
L
Neith
7,824
559
127
9
0
258,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role