Player Matchup

Loki
Loki
 
Loki
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
HannibalHolmes
Hera
Level 153
God Stats
2W - 6L
1,566 SR
Queue Stats
136W - 148L
1,535 Elo+
Solo
Ravana
Ravana
jehad1
Ravana
Level 127
God Stats
12W - 13L
1,415 SR
Queue Stats
563W - 595L
1,510 Elo+
Party 1
Set
Set
oqba
Set
Level 98
God Stats
12W - 8L
1,560 SR
Queue Stats
269W - 280L
1,509 Elo+
Party 1
Team Averages
Level 130
1,508 SR
1,511 Elo+

VS

Team Averages
Level 97
1,625 SR
1,547 Elo+
Morgan Le Fay
Morgan Le Fay
Elmonatora
Morgan Le Fay
Level 71
God Stats
6W - 10L
1,776 SR
Queue Stats
47W - 45L
1,502 Elo+
Solo
Fenrir
Fenrir
EricZemmour2022
Fenrir
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 43L
1,663 Elo+
Party 2
Jormungandr
Jormungandr
Keshmon
Jormungandr
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 32L
1,217 Elo+
Solo
Mulan
Mulan
silvé
Mulan
Level 160
God Stats
9W - 7L
1,649 SR
Queue Stats
240W - 159L
1,677 Elo+
Party 2
Hou Yi
Hou Yi
tHx4BaNnInGmE
Hou Yi
Level 40
God Stats
28W - 16L
1,698 SR
Queue Stats
236W - 161L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 2 / 1
5,202
520
3,511
5,826
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
 
He Bo
8
2 / 4 / 0
4,991
499
2,506
4,858
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 1 / 0
3,443
344
0
695
148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
jehad1
Ravana
7
1 / 7 / 1
4,656
466
2,801
9,143
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Set
oqba
Set
8
1 / 5 / 1
4,650
465
2,808
7,295
2,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Elmonatora
Morgan Le Fay
10
2 / 0 / 6
5,961
596
3,444
3,832
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
7 / 2 / 3
6,560
656
4,890
7,530
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Keshmon
Jormungandr
10
2 / 0 / 2
6,273
627
1,592
2,820
2,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
silvé
Mulan
10
5 / 1 / 6
6,514
651
6,237
6,672
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 1 / 6
6,091
609
4,435
4,704
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
19
19
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
1
0.25
L
He Bo
 
He Bo
2
4
0
0.5
W
Morgan Le Fay
Elmonatora
Morgan Le Fay
2
0
6
5
W
7
2
3
4.25
L
0
1
0
0
W
Jormungandr
Keshmon
Jormungandr
2
0
2
3
L
Ravana
jehad1
Ravana
1
7
1
0.21
L
Set
oqba
Set
1
5
1
0.3
W
Mulan
silvé
Mulan
5
1
6
8
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,626
Damage
20,598
27,817
Taken
25,558
7,345
Mitigated
11,152
6,246
Healing
8,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,511
915
0
1,972
5,826
1,607
0
2,862
2,964
0
30,812
L
He Bo
 
He Bo
2,506
475
0
696
4,858
987
0
1,138
3,720
23,394
0
W
Morgan Le Fay
Elmonatora
Morgan Le Fay
3,444
418
0
828
3,832
1,109
376
110
3,722
29,949
0
W
4,890
1,107
0
2,966
7,530
3,045
0
1,320
6,210
0
30,945
L
0
0
0
210
695
148
0
328
367
1,179
0
W
Jormungandr
Keshmon
Jormungandr
1,592
458
0
0
2,820
2,063
1,051
356
2,464
28,427
0
L
Ravana
jehad1
Ravana
2,801
760
0
2,233
9,143
1,731
0
609
8,534
0
12,881
L
Set
oqba
Set
2,808
952
0
1,135
7,295
2,872
0
99
7,196
0
17,898
W
Mulan
silvé
Mulan
6,237
952
114
2,671
6,672
3,659
0
720
5,952
0
22,884
W
4,435
2,022
0
2,177
4,704
1,276
220
0
4,704
0
33,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,942
Gold Earned
31,399
170
Minions Killed
299
0
Camps Cleared
0
766,252
Distance Traveled
968,603
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,202
520
68
7
0
213,784
3
L
He Bo
4,991
499
41
4
0
173,592
0
W
Morgan Le Fay
5,961
596
76
8
0
192,759
0
W
Fenrir
6,560
656
66
7
0
226,524
0
L
Hera
3,443
344
5
1
0
19,224
0
W
Jormungandr
6,273
627
62
6
0
195,799
2
L
Ravana
4,656
466
29
3
0
188,687
2
L
Set
4,650
465
27
3
0
170,965
0
W
Mulan
6,514
651
25
3
0
185,928
3
W
Hou Yi
6,091
609
70
7
0
167,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role