Player Matchup

He Bo
He Bo
Cccharless
He Bo
Level 141
God Stats
1W - 0L
1,344 SR
Queue Stats
102W - 124L
1,445 Elo+
Party 2
Khepri
Khepri
QxNB
Khepri
Level 41
God Stats
4W - 5L
1,370 SR
Queue Stats
47W - 69L
1,403 Elo+
Party 2
Izanami
Izanami
Waywoah
Izanami
Level 112
God Stats
3W - 2L
1,518 SR
Queue Stats
63W - 85L
1,484 Elo+
Party 2
Team Averages
Level 98
1,410 SR
1,444 Elo+

VS

Team Averages
Level 97
1,478 SR
1,461 Elo+
Susano
Susano
BrothaDrknes
Susano
Level 134
God Stats
78W - 61L
1,548 SR
Queue Stats
293W - 285L
1,421 Elo+
Party 1
Zhong Kui
Zhong Kui
Chaosili
Zhong Kui
Level 149
God Stats
0W - 2L
1,388 SR
Queue Stats
73W - 88L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Pyronaxs
Cthulhu
Level 8
God Stats
3W - 4L
1,498 SR
Queue Stats
4W - 5L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
1 / 2 / 7
9,898
707
5,935
7,415
2,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Khepri
QxNB
Khepri
14
2 / 1 / 7
10,776
770
4,611
9,349
10,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Waywoah
Izanami
17
8 / 1 / 3
11,807
843
15,033
7,500
2,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
4 / 3 / 0
9,429
674
6,625
9,578
4,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Chaosili
Zhong Kui
15
0 / 2 / 4
9,305
665
10,296
11,073
7,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Pyronaxs
Cthulhu
12
0 / 6 / 1
8,792
628
2,986
14,832
13,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
4
4
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
4
3
0
1.33
W
He Bo
1
2
7
2.25
L
Zhong Kui
Chaosili
Zhong Kui
0
2
4
1
L
Cthulhu
Pyronaxs
Cthulhu
0
6
1
0.08
W
Khepri
QxNB
Khepri
2
1
7
5.5
W
Izanami
Waywoah
Izanami
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,579
Damage
19,907
24,264
Taken
35,483
15,731
Mitigated
26,043
5,866
Healing
5,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
6,625
1,487
0
633
9,578
4,735
0
3,843
5,735
0
31,090
W
He Bo
5,935
683
0
2,394
7,415
2,308
735
3,167
4,084
24,733
0
L
Zhong Kui
Chaosili
Zhong Kui
10,296
927
0
3,487
11,073
7,978
1,288
2,435
8,638
40,295
0
L
Cthulhu
Pyronaxs
Cthulhu
2,986
56
0
1,386
14,832
13,330
85
4,555
10,277
22,929
0
W
Khepri
QxNB
Khepri
4,611
266
477
1,936
9,349
10,444
120
5,678
3,538
7,930
0
W
Izanami
Waywoah
Izanami
15,033
10,423
0
1,059
7,500
2,979
2,227
4,820
2,583
0
73,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,481
Gold Earned
27,526
156
Minions Killed
153
7
Camps Cleared
6
734,436
Distance Traveled
751,508
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,429
674
51
4
3
279,629
1
W
He Bo
9,898
707
36
3
2
241,636
2
L
Zhong Kui
9,305
665
77
6
3
252,902
2
L
Cthulhu
8,792
628
25
2
0
218,977
0
W
Khepri
10,776
770
7
1
0
242,328
6
W
Izanami
11,807
843
113
8
5
250,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role