Player Matchup

Anubis
Anubis
Isco
Anubis
Level 17
God Stats
2W - 4L
1,402 SR
Queue Stats
13W - 24L
1,226 Elo+
Party 1
Tyr
Tyr
LesterTremens
Tyr
Level 101
God Stats
0W - 2L
1,240 SR
Queue Stats
27W - 25L
1,599 Elo+
Solo
Olorun
Olorun
Louie Gzzz
Olorun
Level 26
God Stats
10W - 20L
1,269 SR
Queue Stats
20W - 49L
1,235 Elo+
Party 1
Izanami
Izanami
ON3MeltingHuman
Izanami
Level 130
God Stats
2W - 6L
1,441 SR
Queue Stats
37W - 29L
1,484 Elo+
Party 1
King Arthur
King Arthur
allamalife
King Arthur
Level 46
God Stats
0W - 1L
1,697 SR
Queue Stats
75W - 109L
1,333 Elo+
Party 1
Team Averages
Level 64
1,410 SR
1,375 Elo+

VS

Team Averages
Level 59
1,463 SR
1,396 Elo+
Sun Wukong
Sun Wukong
Amuul98
Sun Wukong
Level 79
God Stats
1W - 2L
1,335 SR
Queue Stats
23W - 26L
1,452 Elo+
Party 2
Nu Wa
Nu Wa
ErickEmil
Nu Wa
Level 20
God Stats
51W - 29L
1,677 SR
Queue Stats
135W - 139L
1,426 Elo+
Solo
Kuzenbo
Kuzenbo
Gengcar
Kuzenbo
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 52L
1,392 Elo+
Solo
Xbalanque
Xbalanque
jackblackpanda1
Xbalanque
Level 148
God Stats
2W - 1L
1,301 SR
Queue Stats
29W - 35L
1,454 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
keyyanuh
Morgan Le Fay
Level 23
God Stats
2W - 2L
1,501 SR
Queue Stats
15W - 22L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Isco
Anubis
19
3 / 9 / 5
12,142
714
14,567
19,623
9,760
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 6 / 7
12,653
744
13,669
25,187
24,087
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
Louie Gzzz
Olorun
19
1 / 5 / 4
11,716
689
7,311
17,368
6,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
3 / 8 / 2
12,824
754
13,404
21,128
6,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
allamalife
King Arthur
16
1 / 11 / 5
10,255
603
9,503
22,390
26,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amuul98
Sun Wukong
20
5 / 0 / 28
13,837
814
15,970
19,387
26,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
ErickEmil
Nu Wa
20
5 / 8 / 9
13,053
768
19,713
15,005
5,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
Gengcar
Kuzenbo
19
0 / 2 / 13
12,423
731
6,597
20,784
26,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
jackblackpanda1
Xbalanque
20
18 / 1 / 16
16,037
943
26,285
10,885
6,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
keyyanuh
Morgan Le Fay
20
11 / 1 / 12
13,695
806
21,079
11,375
5,111
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
117
12
Kills
39
39
Deaths
12
23
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Amuul98
Sun Wukong
5
0
28
19
W
Nu Wa
ErickEmil
Nu Wa
5
8
9
1.19
W
Kuzenbo
Gengcar
Kuzenbo
0
2
13
3.25
L
Anubis
Isco
Anubis
3
9
5
0.61
L
4
6
7
1.25
L
Olorun
Louie Gzzz
Olorun
1
5
4
0.6
L
3
8
2
0.5
L
King Arthur
allamalife
King Arthur
1
11
5
0.32
W
Xbalanque
jackblackpanda1
Xbalanque
18
1
16
26
W
Morgan Le Fay
keyyanuh
Morgan Le Fay
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,454
Damage
89,644
105,696
Taken
77,436
74,051
Mitigated
69,716
14,887
Healing
24,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Amuul98
Sun Wukong
15,970
2,470
0
7,896
19,387
26,586
653
6,664
12,398
993
36,864
W
Nu Wa
ErickEmil
Nu Wa
19,713
4,603
0
1,195
15,005
5,676
3,336
2,833
12,095
52,665
0
W
Kuzenbo
Gengcar
Kuzenbo
6,597
2,558
0
4,567
20,784
26,307
525
7,870
12,690
27,089
0
L
Anubis
Isco
Anubis
14,567
424
107
3,276
19,623
9,760
0
6,875
12,373
53,325
0
L
13,669
1,273
0
3,753
25,187
24,087
0
13,262
11,268
0
42,776
L
Olorun
Louie Gzzz
Olorun
7,311
3,428
481
5,889
17,368
6,623
947
9,011
8,141
54,007
0
L
13,404
7,122
0
0
21,128
6,895
1,647
9,111
11,766
0
75,892
L
King Arthur
allamalife
King Arthur
9,503
1,713
122
1,259
22,390
26,686
0
9,235
12,561
0
20,409
W
Xbalanque
jackblackpanda1
Xbalanque
26,285
5,807
0
3,720
10,885
6,036
4,818
1,067
9,780
0
92,293
W
Morgan Le Fay
keyyanuh
Morgan Le Fay
21,079
4,058
413
6,238
11,375
5,111
1,893
3,444
7,814
47,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,590
Gold Earned
69,045
362
Minions Killed
316
0
Camps Cleared
0
1,497,296
Distance Traveled
1,737,707
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,837
814
42
2
0
373,177
2
W
Nu Wa
13,053
768
63
4
0
297,546
5
W
Kuzenbo
12,423
731
37
2
0
361,266
2
L
Anubis
12,142
714
78
5
0
243,787
2
L
Tyr
12,653
744
39
2
0
364,264
2
L
Olorun
11,716
689
98
6
0
298,193
1
L
Izanami
12,824
754
126
7
0
297,112
1
L
King Arthur
10,255
603
21
1
0
293,940
0
W
Xbalanque
16,037
943
124
7
0
388,617
2
W
Morgan Le Fay
13,695
806
50
3
0
317,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role