Player Matchup

Agni
Agni
BigRooster2475
Agni
Level 83
God Stats
3W - 7L
1,347 SR
Queue Stats
164W - 187L
1,414 Elo+
Party 1
Ganesha
Ganesha
MordredTheGreat
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 70L
1,401 Elo+
Party 4
Achilles
Achilles
NierFuture
Achilles
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
561W - 552L
1,459 Elo+
Solo
Raijin
Raijin
XxBigBear15xX
Raijin
Level 107
God Stats
1W - 2L
1,729 SR
Queue Stats
152W - 177L
1,411 Elo+
Party 1
Artemis
Artemis
jfillia
Artemis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,500 Elo+
Party 4
Team Averages
Level 98
1,515 SR
1,437 Elo+

VS

Team Averages
Level 132
1,537 SR
1,487 Elo+
Medusa
Medusa
Crazyeyedd
Medusa
Level 149
God Stats
15W - 13L
1,723 SR
Queue Stats
777W - 707L
1,478 Elo+
Solo
Arachne
Arachne
DrowsierSquare5
Arachne
Level 127
God Stats
7W - 3L
1,473 SR
Queue Stats
135W - 151L
1,451 Elo+
Party 3
Cthulhu
Cthulhu
NastyChiliRing
Cthulhu
Level 106
God Stats
3W - 1L
1,466 SR
Queue Stats
346W - 362L
1,527 Elo+
Party 3
Vulcan
Vulcan
Sh4dowWolveZ
Vulcan
Level 157
God Stats
10W - 4L
1,651 SR
Queue Stats
187W - 195L
1,533 Elo+
Party 2
Thoth
Thoth
YmirsBoto
Thoth
Level 123
God Stats
9W - 4L
1,374 SR
Queue Stats
505W - 523L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 3
9,365
851
7,657
9,487
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 6 / 5
7,735
703
4,645
13,349
14,251
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
NierFuture
Achilles
15
5 / 7 / 4
9,126
830
7,669
13,807
8,958
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 6 / 7
8,619
784
7,834
9,570
3,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
jfillia
Artemis
14
4 / 7 / 3
8,071
734
9,351
11,446
3,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Crazyeyedd
Medusa
17
7 / 3 / 15
10,433
948
13,071
8,408
3,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 5 / 14
9,437
858
7,647
11,238
4,138
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 3 / 16
10,613
965
12,683
13,562
12,279
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
18
9 / 1 / 15
10,870
988
13,518
6,101
2,369
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
YmirsBoto
Thoth
15
5 / 3 / 8
9,265
842
6,234
6,658
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
100
15
Kills
32
32
Deaths
15
22
Assists
68
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
W
Medusa
Crazyeyedd
Medusa
7
3
15
4.83
W
5
5
14
2.4
L
0
6
5
0.42
W
6
3
16
4.67
L
Achilles
NierFuture
Achilles
5
7
4
1
W
Vulcan
9
1
15
16.5
L
2
6
7
0.92
W
Thoth
YmirsBoto
Thoth
5
3
8
3
L
Artemis
jfillia
Artemis
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,156
Damage
53,153
57,659
Taken
45,967
34,274
Mitigated
24,326
11,706
Healing
15,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,657
400
450
723
9,487
3,389
0
6,196
3,291
29,571
0
W
Medusa
Crazyeyedd
Medusa
13,071
5,247
2,158
2,166
8,408
3,476
2,454
2,819
5,589
0
22,401
W
7,647
4,982
907
3,015
11,238
4,138
750
4,090
7,148
0
11,724
L
4,645
291
664
1,655
13,349
14,251
0
6,914
6,435
13,754
0
W
12,683
337
1,392
3,853
13,562
12,279
125
7,233
6,329
23,683
0
L
Achilles
NierFuture
Achilles
7,669
2,090
460
2,123
13,807
8,958
0
8,192
5,615
54
17,378
W
Vulcan
13,518
3,317
259
1,564
6,101
2,369
655
2,995
3,106
33,242
0
L
7,834
416
1,234
1,046
9,570
3,713
0
6,256
3,314
14,692
0
W
Thoth
YmirsBoto
Thoth
6,234
151
0
460
6,658
2,064
925
2,999
3,659
15,697
0
L
Artemis
jfillia
Artemis
9,351
2,149
1,713
1,638
11,446
3,963
0
4,877
6,569
0
19,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,916
Gold Earned
50,618
126
Minions Killed
117
0
Camps Cleared
0
910,249
Distance Traveled
1,068,586
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,365
851
43
4
0
181,137
0
W
Medusa
10,433
948
18
2
0
197,810
0
W
Arachne
9,437
858
9
1
0
208,390
0
L
Ganesha
7,735
703
1
0
0
185,395
0
W
Cthulhu
10,613
965
25
2
0
195,163
0
L
Achilles
9,126
830
27
2
0
189,803
3
W
Vulcan
10,870
988
44
4
0
253,990
4
L
Raijin
8,619
784
17
2
0
179,162
0
W
Thoth
9,265
842
21
2
0
213,233
0
L
Artemis
8,071
734
38
3
0
174,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role