Player Matchup

Anubis
Anubis
BIG_RED_KRELLEN
Anubis
Level 8
God Stats
2W - 2L
1,615 SR
Queue Stats
2W - 2L
1,236 Elo+
Party 1
Fenrir
Fenrir
Othello Four
Fenrir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,575 Elo+
Party 1
Ganesha
Ganesha
SpiralXenom157
Ganesha
Level 122
God Stats
1W - 0L
1,511 SR
Queue Stats
18W - 15L
1,575 Elo+
Party 1
Team Averages
Level 84
1,542 SR
1,462 Elo+

VS

Team Averages
Level 71
1,488 SR
1,617 Elo+
Xing Tian
Xing Tian
Sir_PepperCrisp
Xing Tian
Level 28
God Stats
3W - 2L
1,415 SR
Queue Stats
26W - 19L
1,729 Elo+
Party 2
Nox
Nox
YeetThins
Nox
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 67L
1,394 Elo+
Solo
Artemis
Artemis
slayinglolis
Artemis
Level 40
God Stats
1W - 1L
1,547 SR
Queue Stats
30W - 23L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 7
10,419
695
4,736
9,326
3,662
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
18
13 / 2 / 4
12,535
836
20,497
16,923
12,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 16
11,214
748
7,449
11,676
13,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Sir_PepperCrisp
Xing Tian
14
0 / 3 / 6
9,337
622
3,726
13,588
11,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 7 / 4
9,722
648
6,483
11,816
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
slayinglolis
Artemis
14
4 / 7 / 3
9,744
650
13,917
12,909
3,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
17
Kills
8
8
Deaths
17
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
W
Fenrir
13
2
4
7.5
L
Xing Tian
Sir_PepperCrisp
Xing Tian
0
3
6
1
W
0
2
16
4
L
4
7
4
0.86
L
Artemis
slayinglolis
Artemis
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,682
Damage
24,126
37,925
Taken
38,313
29,585
Mitigated
18,774
10,735
Healing
5,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,736
470
225
1,169
9,326
3,662
1,202
3,334
5,992
29,267
0
W
Fenrir
20,497
8,593
0
6,212
16,923
12,841
1,427
3,629
13,294
0
50,627
L
Xing Tian
Sir_PepperCrisp
Xing Tian
3,726
616
0
2,642
13,588
11,443
115
4,582
9,006
18,708
0
W
7,449
393
495
2,634
11,676
13,082
55
3,929
7,747
28,820
0
L
6,483
911
0
750
11,816
3,478
280
4,420
7,396
29,708
0
L
Artemis
slayinglolis
Artemis
13,917
6,856
0
1,722
12,909
3,853
0
3,566
9,343
0
30,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,168
Gold Earned
28,803
137
Minions Killed
121
10
Camps Cleared
2
801,667
Distance Traveled
677,841
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,419
695
62
4
3
237,949
3
W
Fenrir
12,535
836
72
5
7
286,491
3
L
Xing Tian
9,337
622
19
1
0
267,133
6
W
Ganesha
11,214
748
3
0
0
277,227
3
L
Nox
9,722
648
53
4
1
203,274
0
L
Artemis
9,744
650
49
3
1
207,434
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role