Player Matchup

Achilles
Achilles
LaneOfTerror
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,661 Elo+
Party 1
Zeus
Zeus
TBANDZZZ
Zeus
Level 4
God Stats
2W - 3L
1,274 SR
Queue Stats
2W - 5L
1,205 Elo+
Party 1
Fenrir
Fenrir
iFyzx
Fenrir
Level 16
God Stats
2W - 3L
1,473 SR
Queue Stats
26W - 12L
1,737 Elo+
Party 1
Team Averages
Level 48
1,416 SR
1,534 Elo+

VS

Team Averages
Level 85
1,438 SR
1,195 Elo+
Nu Wa
Nu Wa
Kevinwtf3112
Nu Wa
Level 6
God Stats
2W - 1L
1,183 SR
Queue Stats
3W - 12L
923 Elo+
Party 2
Achilles
Achilles
NicoThePower
Achilles
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 37L
1,130 Elo+
Party 2
Bastet
Bastet
bunkyboy99
Bastet
Level 114
God Stats
11W - 7L
1,630 SR
Queue Stats
202W - 184L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LaneOfTerror
Achilles
20
10 / 3 / 4
16,706
759
22,479
25,622
38,243
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
19
1 / 8 / 10
14,260
648
9,624
15,603
4,418
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
iFyzx
Fenrir
17
3 / 13 / 4
13,705
623
10,166
26,075
12,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 15
16,307
741
18,146
11,096
5,333
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Achilles
NicoThePower
Achilles
18
8 / 6 / 11
14,969
680
18,930
24,821
28,876
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
bunkyboy99
Bastet
20
10 / 5 / 12
15,917
724
24,084
18,822
7,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
14
Kills
24
24
Deaths
14
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
3
15
4.5
L
Achilles
LaneOfTerror
Achilles
10
3
4
4
W
Achilles
NicoThePower
Achilles
8
6
11
2.25
L
Zeus
1
8
10
0.75
W
Bastet
bunkyboy99
Bastet
10
5
12
3.2
L
Fenrir
iFyzx
Fenrir
3
13
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,269
Damage
61,160
67,300
Taken
54,739
55,066
Mitigated
42,181
9,157
Healing
9,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,146
3,942
0
1,062
11,096
5,333
741
3,437
7,659
60,829
0
L
Achilles
LaneOfTerror
Achilles
22,479
4,131
0
4,945
25,622
38,243
802
8,513
16,868
8,739
68,408
W
Achilles
NicoThePower
Achilles
18,930
4,945
0
3,157
24,821
28,876
815
4,971
19,850
6,660
32,768
L
Zeus
9,624
1,388
282
783
15,603
4,418
492
4,959
10,525
44,764
0
W
Bastet
bunkyboy99
Bastet
24,084
7,091
0
4,952
18,822
7,972
1,029
4,101
14,721
0
96,665
L
Fenrir
iFyzx
Fenrir
10,166
3,576
360
2,787
26,075
12,405
0
8,184
17,798
0
34,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,671
Gold Earned
47,193
251
Minions Killed
240
5
Camps Cleared
12
1,056,703
Distance Traveled
1,088,444
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
16,307
741
99
5
0
300,961
0
L
Achilles
16,706
759
112
5
0
393,849
6
W
Achilles
14,969
680
29
1
1
381,226
2
L
Zeus
14,260
648
97
4
1
312,198
0
W
Bastet
15,917
724
112
5
11
406,257
3
L
Fenrir
13,705
623
42
2
4
350,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role