Player Matchup

Olorun
Olorun
ET_Zeparr
Olorun
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 125L
1,292 Elo+
Party 1
Loki
Loki
McLovin1677
Loki
Level 81
God Stats
15W - 40L
1,289 SR
Queue Stats
177W - 243L
1,303 Elo+
Solo
Sun Wukong
Sun Wukong
isael_uzumaki02
Sun Wukong
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 122L
1,293 Elo+
Party 1
Team Averages
Level 52
1,430 SR
1,296 Elo+

VS

Team Averages
Level 22
1,401 SR
1,189 Elo+
Charybdis
Charybdis
ALeeY212
Charybdis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Yahkuuzi
Baron Samedi
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,032 Elo+
Party 2
Cthulhu
Cthulhu
muafoo
Cthulhu
Level 28
God Stats
1W - 5L
1,203 SR
Queue Stats
4W - 11L
1,035 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ET_Zeparr
Olorun
18
6 / 3 / 7
11,624
727
15,794
8,023
3,952
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 1 / 6
11,810
738
15,297
11,776
5,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
isael_uzumaki02
Sun Wukong
15
0 / 2 / 13
10,059
629
3,188
12,067
13,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ALeeY212
Charybdis
13
1 / 5 / 4
9,281
580
3,307
10,485
3,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Yahkuuzi
Baron Samedi
15
4 / 6 / 2
10,516
657
6,083
11,948
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
muafoo
Cthulhu
14
1 / 3 / 5
9,352
585
11,496
15,709
11,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
14
Kills
6
6
Deaths
14
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ALeeY212
Charybdis
1
5
4
0.6
W
Olorun
ET_Zeparr
Olorun
6
3
7
3.17
W
8
1
6
11
L
Baron Samedi
Yahkuuzi
Baron Samedi
4
6
2
0.83
W
Sun Wukong
isael_uzumaki02
Sun Wukong
0
2
13
3.25
L
Cthulhu
muafoo
Cthulhu
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,279
Damage
20,886
31,866
Taken
38,142
22,643
Mitigated
20,590
4,912
Healing
4,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ALeeY212
Charybdis
3,307
1,836
0
401
10,485
3,335
0
4,283
6,169
0
16,227
W
Olorun
ET_Zeparr
Olorun
15,794
8,316
1,558
2,051
8,023
3,952
1,785
5,945
2,078
55,445
0
W
15,297
4,072
0
260
11,776
5,379
996
5,449
6,327
0
57,234
L
Baron Samedi
Yahkuuzi
Baron Samedi
6,083
453
685
1,583
11,948
5,273
0
3,804
8,025
36,589
0
W
Sun Wukong
isael_uzumaki02
Sun Wukong
3,188
344
0
1,043
12,067
13,312
17
6,872
5,195
0
11,564
L
Cthulhu
muafoo
Cthulhu
11,496
952
340
1,989
15,709
11,982
0
8,148
7,396
29,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,493
Gold Earned
29,149
178
Minions Killed
136
11
Camps Cleared
3
907,911
Distance Traveled
762,266
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,281
580
48
3
2
254,032
0
W
Olorun
11,624
727
84
5
1
279,196
0
W
Loki
11,810
738
78
5
9
327,726
1
L
Baron Samedi
10,516
657
60
4
0
234,658
0
W
Sun Wukong
10,059
629
16
1
1
300,989
0
L
Cthulhu
9,352
585
28
2
1
273,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role