Player Matchup

Anhur
Anhur
Its Bayro Tho
Anhur
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
354W - 355L
1,485 Elo+
Solo
Sol
Sol
OURxFINESTxHOUR
Sol
Level 116
God Stats
7W - 7L
1,285 SR
Queue Stats
184W - 182L
1,483 Elo+
Solo
Nox
Nox
Pariah742
Nox
Level 109
God Stats
9W - 11L
1,554 SR
Queue Stats
447W - 463L
1,486 Elo+
Solo
Osiris
Osiris
djwashington12
Osiris
Level 124
God Stats
0W - 2L
1,429 SR
Queue Stats
52W - 48L
1,499 Elo+
Solo
Raijin
Raijin
smallpakage
Raijin
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
235W - 235L
1,356 Elo+
Solo
Team Averages
Level 107
1,453 SR
1,462 Elo+

VS

Team Averages
Level 129
1,536 SR
1,461 Elo+
Loki
Loki
 
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CyborgJo
Cthulhu
Level 109
God Stats
2W - 3L
1,476 SR
Queue Stats
134W - 129L
1,450 Elo+
Party 2
Ares
Ares
LEGACY EXILED
Ares
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 32L
1,405 Elo+
Party 1
Izanami
Izanami
MrDrSmite
Izanami
Level 144
God Stats
2W - 0L
1,704 SR
Queue Stats
106W - 95L
1,515 Elo+
Party 2
Kuzenbo
Kuzenbo
ethereal176
Kuzenbo
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 10
9,300
845
9,408
10,586
3,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 4 / 11
9,497
863
15,939
12,199
3,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 4 / 10
9,172
834
7,502
8,075
2,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 5 / 13
9,694
881
7,299
14,617
13,512
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
15
4 / 5 / 13
9,167
833
11,993
11,005
3,772
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 6 / 10
8,720
793
5,446
9,018
3,879
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
CyborgJo
Cthulhu
18
8 / 5 / 15
10,845
986
13,622
16,496
16,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 6 / 13
8,609
783
7,788
12,524
9,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
MrDrSmite
Izanami
18
10 / 4 / 9
10,867
988
16,388
12,966
6,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
ethereal176
Kuzenbo
16
4 / 4 / 13
9,575
870
6,995
15,784
24,140
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
84
22
Kills
24
24
Deaths
25
57
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
6
10
1
W
Cthulhu
CyborgJo
Cthulhu
8
5
15
3.1
L
6
6
10
1.83
W
1
6
13
1.25
W
Izanami
MrDrSmite
Izanami
10
4
9
3.63
L
5
4
11
2.63
L
4
4
10
2.25
L
3
5
13
1.9
W
Kuzenbo
ethereal176
Kuzenbo
4
4
13
2.63
L
Raijin
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,141
Damage
50,239
56,482
Taken
66,788
27,800
Mitigated
60,153
15,984
Healing
16,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,446
1,036
1,570
698
9,018
3,879
560
4,077
4,941
0
16,992
W
Cthulhu
CyborgJo
Cthulhu
13,622
436
1,968
2,566
16,496
16,885
314
8,935
7,561
23,916
0
L
9,408
5,925
0
1,521
10,586
3,965
327
4,841
5,604
0
15,658
W
7,788
84
258
205
12,524
9,061
107
7,971
4,553
10,851
0
W
Izanami
MrDrSmite
Izanami
16,388
6,850
967
4,473
12,966
6,188
3,465
7,174
5,792
0
41,378
L
15,939
5,140
0
4,725
12,199
3,611
699
5,456
6,566
30,026
0
L
7,502
723
1,904
1,429
8,075
2,940
309
4,671
3,218
16,514
0
L
7,299
2,590
164
4,242
14,617
13,512
0
7,051
7,315
0
15,195
W
Kuzenbo
ethereal176
Kuzenbo
6,995
2,523
349
3,555
15,784
24,140
374
7,277
8,507
12,030
0
L
Raijin
11,993
2,913
429
1,570
11,005
3,772
317
5,553
5,374
24,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,830
Gold Earned
48,616
114
Minions Killed
109
0
Camps Cleared
0
935,934
Distance Traveled
1,017,007
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,720
793
15
1
0
215,734
5
W
Cthulhu
10,845
986
34
3
0
213,554
3
L
Anhur
9,300
845
18
2
0
164,646
0
W
Ares
8,609
783
6
1
0
185,441
0
W
Izanami
10,867
988
42
4
0
200,230
1
L
Sol
9,497
863
33
3
0
189,933
0
L
Nox
9,172
834
22
2
0
202,245
0
L
Osiris
9,694
881
16
1
0
211,424
3
W
Kuzenbo
9,575
870
12
1
0
202,048
2
L
Raijin
9,167
833
25
2
0
167,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role