Player Matchup

Persephone
Persephone
BackDoorBangFest
Persephone
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,445 Elo+
Party 1
Izanami
Izanami
ChunkerBear
Izanami
Level 117
God Stats
1W - 0L
1,496 SR
Queue Stats
20W - 21L
1,489 Elo+
Party 1
Awilix
Awilix
IlIlcurlyIlI
Awilix
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,690 Elo+
Party 1
Mulan
Mulan
Nekrohm
Mulan
Level 81
God Stats
7W - 12L
1,498 SR
Queue Stats
273W - 271L
1,431 Elo+
Solo
Merlin
Merlin
feeddafrench
Merlin
Level 121
God Stats
5W - 4L
1,616 SR
Queue Stats
220W - 172L
1,559 Elo+
Solo
Team Averages
Level 73
1,522 SR
1,523 Elo+

VS

Team Averages
Level 65
1,480 SR
1,449 Elo+
Cliodhna
Cliodhna
GodIsGood123
Cliodhna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 3
Tiamat
Tiamat
Gravybo1
Tiamat
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 98L
1,427 Elo+
Party 2
Ah Puch
Ah Puch
RagnarAllFather
Ah Puch
Level 68
God Stats
5W - 2L
1,715 SR
Queue Stats
77W - 84L
1,409 Elo+
Party 2
Hercules
Hercules
macdaddyreus
Hercules
Level 78
God Stats
1W - 1L
1,184 SR
Queue Stats
203W - 191L
1,408 Elo+
Party 2
Hera
Hera
xxbossmanxx989
Hera
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BackDoorBangFest
Persephone
19
5 / 7 / 19
12,456
830
20,506
13,310
4,552
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
ChunkerBear
Izanami
20
15 / 3 / 13
13,771
918
14,195
13,356
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
16
0 / 11 / 16
10,099
673
4,699
14,596
4,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Nekrohm
Mulan
20
8 / 3 / 18
12,180
812
8,884
16,426
20,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
20
9 / 7 / 18
12,994
866
22,980
12,696
4,586
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GodIsGood123
Cliodhna
18
6 / 8 / 13
11,585
772
13,426
15,891
5,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Gravybo1
Tiamat
16
3 / 10 / 8
10,107
674
8,441
17,399
7,076
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
9 / 7 / 13
11,927
795
19,264
13,124
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
macdaddyreus
Hercules
16
6 / 8 / 13
10,475
698
8,351
21,332
26,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 5 / 15
11,932
795
11,733
12,366
4,170
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
92
37
Kills
30
31
Deaths
38
84
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Persephone
BackDoorBangFest
Persephone
5
7
19
2.07
W
Izanami
ChunkerBear
Izanami
15
3
13
7.17
L
Cliodhna
GodIsGood123
Cliodhna
6
8
13
1.56
L
Tiamat
Gravybo1
Tiamat
3
10
8
0.7
W
Awilix
0
11
16
0.73
W
Mulan
Nekrohm
Mulan
8
3
18
5.67
L
9
7
13
2.21
W
Merlin
9
7
18
2.57
L
Hercules
macdaddyreus
Hercules
6
8
13
1.56
L
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,264
Damage
61,215
70,384
Taken
80,112
39,611
Mitigated
48,278
20,394
Healing
16,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BackDoorBangFest
Persephone
20,506
1,138
2,359
2,146
13,310
4,552
283
8,014
5,217
43,431
0
W
Izanami
ChunkerBear
Izanami
14,195
10,247
1,750
4,602
13,356
5,279
2,089
6,999
6,223
0
32,773
L
Cliodhna
GodIsGood123
Cliodhna
13,426
610
1,327
2,322
15,891
5,760
633
9,432
6,424
0
28,585
L
Tiamat
Gravybo1
Tiamat
8,441
1,182
159
1,861
17,399
7,076
0
9,866
7,315
16,956
0
W
Awilix
4,699
1,869
0
500
14,596
4,924
848
7,591
6,972
0
7,664
W
Mulan
Nekrohm
Mulan
8,884
724
755
5,609
16,426
20,270
1,517
9,355
6,808
0
20,401
L
19,264
517
725
1,594
13,124
4,841
558
6,999
5,911
32,993
0
W
Merlin
22,980
742
1,055
1,618
12,696
4,586
695
7,474
5,045
44,720
0
L
Hercules
macdaddyreus
Hercules
8,351
2,743
335
5,078
21,332
26,431
122
8,509
12,566
0
13,816
L
11,733
2,652
1,011
2,428
12,366
4,170
449
8,680
3,618
32,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,500
Gold Earned
56,026
181
Minions Killed
147
0
Camps Cleared
0
1,380,161
Distance Traveled
1,264,900
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,456
830
47
3
0
273,844
1
W
Izanami
13,771
918
54
4
0
278,237
1
L
Cliodhna
11,585
772
35
2
0
266,951
0
L
Tiamat
10,107
674
9
1
0
230,670
0
W
Awilix
10,099
673
17
1
0
263,080
0
W
Mulan
12,180
812
19
1
0
310,386
0
L
Ah Puch
11,927
795
35
2
0
254,453
0
W
Merlin
12,994
866
44
3
0
254,614
0
L
Hercules
10,475
698
9
1
0
252,687
2
L
Hera
11,932
795
59
4
0
260,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role