Player Matchup

Eset
Eset
GNS181
Eset
Level 85
God Stats
53W - 26L
1,856 SR
Queue Stats
201W - 182L
1,556 Elo+
Solo
Cerberus
Cerberus
HatREDSekai
Cerberus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,554 Elo+
Solo
Apollo
Apollo
Silvaa68
Apollo
Level 107
God Stats
44W - 52L
1,516 SR
Queue Stats
212W - 188L
1,591 Elo+
Party 1
Anhur
Anhur
Sîlva
Anhur
Level 160
God Stats
11W - 12L
1,522 SR
Queue Stats
208W - 180L
1,598 Elo+
Party 1
Kali
Kali
pustadziewica
Kali
Level 43
God Stats
1W - 0L
1,894 SR
Queue Stats
7W - 0L
1,865 Elo+
Solo
Team Averages
Level 92
1,657 SR
1,633 Elo+

VS

Team Averages
Level 85
1,489 SR
1,545 Elo+
Loki
Loki
 
Loki
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DiggingVox
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,588 Elo+
Solo
Medusa
Medusa
Hazeuh
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,501 Elo+
Solo
Jing Wei
Jing Wei
Narbibi
Jing Wei
Level 157
God Stats
13W - 15L
1,445 SR
Queue Stats
317W - 306L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
GNS181
Eset
15
2 / 2 / 8
8,296
754
8,008
5,342
2,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
HatREDSekai
Cerberus
14
0 / 4 / 9
7,756
705
5,979
11,923
9,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Apollo
Silvaa68
Apollo
17
5 / 1 / 7
9,017
820
8,592
8,884
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anhur
Sîlva
Anhur
17
10 / 0 / 8
9,651
877
16,136
9,887
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 0 / 4
9,017
820
8,935
10,220
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 3 / 4
8,110
737
6,268
10,909
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
 
Ra
14
0 / 5 / 4
7,649
695
3,909
8,186
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cabrakan
DiggingVox
Cabrakan
13
1 / 5 / 3
7,298
663
5,119
10,699
9,461
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Hazeuh
Medusa
14
2 / 4 / 4
7,768
706
6,780
9,867
2,277
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Narbibi
Jing Wei
13
2 / 6 / 2
7,453
678
13,571
14,499
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
23
Kills
7
7
Deaths
23
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
4
1.33
L
Ra
 
Ra
0
5
4
0.4
L
Cabrakan
DiggingVox
Cabrakan
1
5
3
0.5
W
Eset
GNS181
Eset
2
2
8
3
W
Cerberus
HatREDSekai
Cerberus
0
4
9
1.13
L
Medusa
Hazeuh
Medusa
2
4
4
1
L
Jing Wei
Narbibi
Jing Wei
2
6
2
0.5
W
Apollo
Silvaa68
Apollo
5
1
7
8.5
W
Anhur
Sîlva
Anhur
10
0
8
14
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,650
Damage
35,647
46,256
Taken
54,160
24,770
Mitigated
21,715
13,461
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,268
1,574
0
3,011
10,909
3,180
0
3,037
7,872
0
27,828
L
Ra
 
Ra
3,909
513
1,706
1,419
8,186
2,417
0
3,246
4,940
28,253
0
L
Cabrakan
DiggingVox
Cabrakan
5,119
1,104
0
659
10,699
9,461
0
2,812
7,887
14,325
0
W
Eset
GNS181
Eset
8,008
415
165
632
5,342
2,088
513
338
5,004
34,576
0
W
Cerberus
HatREDSekai
Cerberus
5,979
372
0
1,579
11,923
9,648
127
3,604
8,319
18,064
0
L
Medusa
Hazeuh
Medusa
6,780
3,296
696
849
9,867
2,277
0
1,437
8,430
0
14,990
L
Jing Wei
Narbibi
Jing Wei
13,571
9,666
0
2,829
14,499
4,380
0
3,455
11,044
0
28,717
W
Apollo
Silvaa68
Apollo
8,592
5,393
0
2,577
8,884
4,283
444
2,514
6,370
0
34,524
W
Anhur
Sîlva
Anhur
16,136
9,124
0
3,761
9,887
4,148
533
1,864
8,023
0
34,158
W
8,935
5,083
0
4,747
10,220
4,603
0
708
9,512
0
28,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,737
Gold Earned
38,278
248
Minions Killed
179
0
Camps Cleared
0
1,072,209
Distance Traveled
1,082,516
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,110
737
38
3
0
233,194
2
L
Ra
7,649
695
66
6
0
211,737
0
L
Cabrakan
7,298
663
18
2
0
205,387
1
W
Eset
8,296
754
62
6
0
243,142
4
W
Cerberus
7,756
705
32
3
0
209,136
2
L
Medusa
7,768
706
19
2
0
225,419
0
L
Jing Wei
7,453
678
38
3
0
206,779
3
W
Apollo
9,017
820
72
7
0
193,061
0
W
Anhur
9,651
877
41
4
0
179,079
0
W
Kali
9,017
820
41
4
0
247,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role