Player Matchup

Shiva
Shiva
 
Shiva
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Br1ghtL1ghts
Cthulhu
Level 68
God Stats
59W - 51L
1,467 SR
Queue Stats
336W - 345L
1,466 Elo+
Party 3
Izanami
Izanami
PrototypeJ
Izanami
Level 102
God Stats
3W - 4L
1,725 SR
Queue Stats
336W - 348L
1,459 Elo+
Party 3
Anubis
Anubis
Squiddo999
Anubis
Level 62
God Stats
14W - 12L
1,502 SR
Queue Stats
141W - 182L
1,368 Elo+
Party 3
Arachne
Arachne
fuzzythecat
Arachne
Level 40
God Stats
37W - 38L
1,507 SR
Queue Stats
123W - 170L
1,349 Elo+
Party 3
Team Averages
Level 83
1,540 SR
1,428 Elo+

VS

Team Averages
Level 64
1,481 SR
1,512 Elo+
Shiva
Shiva
Aiskrims
Shiva
Level 102
God Stats
6W - 5L
1,524 SR
Queue Stats
63W - 64L
1,505 Elo+
Party 1
Medusa
Medusa
BusterHyman1
Medusa
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 21L
1,529 Elo+
Party 2
Tyr
Tyr
KrftSngL
Tyr
Level 55
God Stats
20W - 18L
1,458 SR
Queue Stats
449W - 484L
1,455 Elo+
Solo
Nu Wa
Nu Wa
MrBadHabits
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,430 Elo+
Party 2
Ganesha
Ganesha
Ryusunji
Ganesha
Level 62
God Stats
3W - 1L
1,423 SR
Queue Stats
26W - 38L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
4 / 5 / 10
10,156
462
11,358
16,293
12,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
Br1ghtL1ghts
Cthulhu
20
8 / 1 / 4
12,431
565
19,902
19,183
13,677
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
PrototypeJ
Izanami
19
10 / 4 / 6
12,170
553
17,418
16,906
5,105
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Squiddo999
Anubis
19
8 / 5 / 3
12,164
553
24,187
22,557
10,301
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
fuzzythecat
Arachne
18
3 / 3 / 10
11,300
514
5,098
19,580
7,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Aiskrims
Shiva
17
6 / 8 / 1
11,385
518
15,423
21,698
14,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
17
1 / 8 / 6
10,501
477
10,402
18,224
4,189
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 6 / 4
11,018
501
10,607
24,056
14,503
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
10 / 4 / 3
12,177
554
26,467
14,401
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Ryusunji
Ganesha
15
0 / 7 / 8
9,775
444
4,990
22,260
20,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
40
33
Kills
18
18
Deaths
33
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
5
10
1.8
L
Shiva
Aiskrims
Shiva
6
8
1
0.81
W
Cthulhu
Br1ghtL1ghts
Cthulhu
8
1
4
10
L
Medusa
1
8
6
0.5
L
1
6
4
0.5
L
10
4
3
2.88
W
Izanami
PrototypeJ
Izanami
10
4
6
3.25
L
Ganesha
Ryusunji
Ganesha
0
7
8
0.57
W
Anubis
Squiddo999
Anubis
8
5
3
1.9
W
Arachne
fuzzythecat
Arachne
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,963
Damage
67,889
94,519
Taken
100,639
48,535
Mitigated
58,465
29,869
Healing
22,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,358
1,447
910
2,756
16,293
12,305
580
5,582
10,711
4,907
38,602
L
Shiva
Aiskrims
Shiva
15,423
3,113
1,152
1,629
21,698
14,988
0
10,156
11,542
0
64,924
W
Cthulhu
Br1ghtL1ghts
Cthulhu
19,902
1,493
228
4,018
19,183
13,677
498
6,045
13,138
89,633
0
L
Medusa
10,402
5,813
0
4,104
18,224
4,189
1,910
1,667
16,557
0
96,970
L
10,607
1,200
128
6,708
24,056
14,503
0
15,923
8,133
5,250
75,627
L
26,467
3,689
98
3,867
14,401
4,328
726
9,242
5,159
95,814
0
W
Izanami
PrototypeJ
Izanami
17,418
11,579
0
4,776
16,906
5,105
3,016
4,701
12,205
0
97,130
L
Ganesha
Ryusunji
Ganesha
4,990
507
886
4,091
22,260
20,457
0
7,819
14,441
19,005
0
W
Anubis
Squiddo999
Anubis
24,187
1,291
0
10,280
22,557
10,301
230
10,671
11,886
104,512
0
W
Arachne
fuzzythecat
Arachne
5,098
3,180
0
6,901
19,580
7,147
477
5,336
14,244
0
79,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,221
Gold Earned
54,856
657
Minions Killed
590
0
Camps Cleared
0
2,072,149
Distance Traveled
2,046,597
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,156
462
66
3
0
440,353
3
L
Shiva
11,385
518
83
4
0
465,697
6
W
Cthulhu
12,431
565
159
7
0
414,585
5
L
Medusa
10,501
477
182
8
0
366,872
3
L
Tyr
11,018
501
169
8
0
407,816
2
L
Nu Wa
12,177
554
145
7
0
396,875
6
W
Izanami
12,170
553
155
7
0
399,143
4
L
Ganesha
9,775
444
11
1
0
409,337
4
W
Anubis
12,164
553
156
7
0
342,856
0
W
Arachne
11,300
514
121
6
0
475,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role