Player Matchup

Athena
Athena
Dazai986
Athena
Level 102
God Stats
170W - 54L
1,609 SR
Queue Stats
226W - 102L
1,592 Elo+
Party 2
Horus
Horus
DeBigLeBroski
Horus
Level 87
God Stats
8W - 2L
1,703 SR
Queue Stats
237W - 116L
1,545 Elo+
Party 2
Vulcan
Vulcan
HeckThePlanet
Vulcan
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 51L
1,803 Elo+
Solo
Hel
Hel
Juliocmh8
Hel
Level 63
God Stats
1W - 0L
1,803 SR
Queue Stats
72W - 38L
1,692 Elo+
Party 2
Charybdis
Charybdis
LostproTag
Charybdis
Level 103
God Stats
116W - 58L
1,612 SR
Queue Stats
246W - 113L
1,524 Elo+
Party 2
Team Averages
Level 72
1,645 SR
1,631 Elo+

VS

Team Averages
Level 85
1,606 SR
1,657 Elo+
Scylla
Scylla
Kumba69
Scylla
Level 63
God Stats
3W - 1L
1,875 SR
Queue Stats
202W - 174L
1,614 Elo+
Party 1
Ares
Ares
deatHHawk-808
Ares
Level 118
God Stats
1W - 3L
1,844 SR
Queue Stats
77W - 79L
1,614 Elo+
Party 1
Athena
Athena
kambo69
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,476 Elo+
Solo
Pele
Pele
nightraid71
Pele
Level 109
God Stats
0W - 1L
1,196 SR
Queue Stats
69W - 47L
1,966 Elo+
Party 1
Medusa
Medusa
x_09-Rav_x
Medusa
Level 114
God Stats
7W - 6L
1,617 SR
Queue Stats
106W - 84L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dazai986
Athena
14
1 / 2 / 13
7,887
789
4,994
13,118
12,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 1 / 11
8,219
822
6,292
11,017
8,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 2 / 9
8,056
806
9,037
5,108
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 3 / 8
8,657
866
11,188
8,895
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
LostproTag
Charybdis
15
4 / 0 / 11
7,881
788
12,699
10,694
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kumba69
Scylla
16
2 / 2 / 0
8,097
810
7,395
4,558
2,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 3
6,740
674
3,808
10,039
7,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
kambo69
Athena
12
0 / 7 / 2
7,035
704
5,931
17,982
14,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 4 / 1
8,402
840
9,636
11,534
3,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
x_09-Rav_x
Medusa
14
1 / 4 / 3
7,250
725
6,694
6,972
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
21
Kills
8
8
Deaths
21
52
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
Dazai986
Athena
1
2
13
3.75
W
5
1
11
10.5
W
4
2
9
4.25
W
7
3
8
3.67
L
Scylla
Kumba69
Scylla
2
2
0
1
W
Charybdis
LostproTag
Charybdis
4
0
11
9.5
L
0
4
3
0.38
L
Athena
kambo69
Athena
0
7
2
0.14
L
5
4
1
1.38
L
Medusa
x_09-Rav_x
Medusa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,210
Damage
33,464
48,832
Taken
51,085
30,144
Mitigated
30,118
15,775
Healing
9,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Dazai986
Athena
4,994
1,108
314
1,899
13,118
12,431
110
4,441
8,677
12,939
0
W
6,292
2,860
819
4,252
11,017
8,527
107
3,577
7,440
0
11,955
W
9,037
2,783
128
623
5,108
1,900
48
1,619
3,489
31,960
0
W
11,188
315
2,760
3,375
8,895
3,176
297
3,178
5,717
24,926
0
L
Scylla
Kumba69
Scylla
7,395
462
0
1,046
4,558
2,070
0
2,117
2,367
40,212
0
W
Charybdis
LostproTag
Charybdis
12,699
6,167
0
1,605
10,694
4,110
1,729
4,319
6,375
0
30,139
L
3,808
65
0
1,872
10,039
7,204
0
3,570
6,155
10,162
0
L
Athena
kambo69
Athena
5,931
1,727
94
3,084
17,982
14,378
0
8,041
9,567
10,483
0
L
9,636
1,551
0
3,254
11,534
3,824
385
5,781
5,511
0
24,987
L
Medusa
x_09-Rav_x
Medusa
6,694
2,237
0
563
6,972
2,642
0
4,513
2,266
0
27,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,700
Gold Earned
37,524
173
Minions Killed
190
0
Camps Cleared
0
1,070,820
Distance Traveled
951,542
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,887
789
16
2
0
224,302
0
W
Horus
8,219
822
14
1
0
234,170
2
W
Vulcan
8,056
806
64
6
0
221,793
0
W
Hel
8,657
866
43
4
0
205,369
2
L
Scylla
8,097
810
76
8
0
190,583
2
W
Charybdis
7,881
788
36
4
0
185,186
2
L
Ares
6,740
674
16
2
0
199,961
4
L
Athena
7,035
704
12
1
0
194,449
2
L
Pele
8,402
840
36
4
0
169,201
2
L
Medusa
7,250
725
50
5
0
197,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role