Player Matchup

Serqet
Serqet
Kaizr03
Serqet
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 57L
1,231 Elo+
Party 1
Kuzenbo
Kuzenbo
OnlyDepression__
Kuzenbo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 76L
1,482 Elo+
Party 1
Anubis
Anubis
ShadowQ432
Anubis
Level 109
God Stats
2W - 2L
1,634 SR
Queue Stats
19W - 34L
1,401 Elo+
Solo
Hachiman
Hachiman
Villegas207194
Hachiman
Level 154
God Stats
2W - 1L
1,117 SR
Queue Stats
126W - 146L
1,430 Elo+
Solo
Shiva
Shiva
rub_dub02_
Shiva
Level 49
God Stats
62W - 56L
1,500 SR
Queue Stats
320W - 328L
1,391 Elo+
Party 1
Team Averages
Level 87
1,450 SR
1,387 Elo+

VS

Team Averages
Level 58
1,437 SR
1,457 Elo+
Gilgamesh
Gilgamesh
Get Skrrtted
Gilgamesh
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 100L
1,412 Elo+
Solo
Arachne
Arachne
Hamster Brub
Arachne
Level 36
God Stats
0W - 3L
1,622 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Medusa
Medusa
Jhon_Scretwar-
Medusa
Level 30
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Discordia
Discordia
ligthyerzero
Discordia
Level 133
God Stats
5W - 4L
1,208 SR
Queue Stats
420W - 442L
1,317 Elo+
Solo
Hera
Hera
xXVaLaRXx
Hera
Level 49
God Stats
0W - 4L
1,353 SR
Queue Stats
407W - 342L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Kaizr03
Serqet
10
2 / 0 / 1
6,090
609
800
4,489
1,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 1 / 3
6,142
614
2,133
5,571
3,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
ShadowQ432
Anubis
11
2 / 1 / 0
6,624
662
1,736
3,133
1,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
10
1 / 1 / 3
5,859
586
2,898
4,660
1,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
12
5 / 1 / 0
7,052
705
4,424
5,135
3,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Get Skrrtted
Gilgamesh
6
0 / 7 / 1
3,962
396
1,244
8,147
3,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Hamster Brub
Arachne
1
0 / 0 / 0
3,387
339
0
239
37
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
3 / 4 / 0
5,312
531
4,164
5,491
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
ligthyerzero
Discordia
8
0 / 0 / 0
4,653
465
47
2,716
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hera
4
0 / 1 / 3
4,183
418
1,165
2,265
587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
12
Kills
3
4
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Get Skrrtted
Gilgamesh
0
7
1
0.07
L
Arachne
Hamster Brub
Arachne
0
0
0
0
L
3
4
0
0.75
W
Serqet
Kaizr03
Serqet
2
0
1
2.5
W
2
1
3
3.5
W
Anubis
ShadowQ432
Anubis
2
1
0
2
W
Hachiman
1
1
3
2.5
L
Discordia
ligthyerzero
Discordia
0
0
0
0
W
Shiva
5
1
0
5
L
Hera
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,991
Damage
6,620
22,988
Taken
18,858
10,556
Mitigated
6,208
5,822
Healing
2,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Get Skrrtted
Gilgamesh
1,244
261
0
194
8,147
3,675
0
1,758
6,389
0
5,024
L
Arachne
Hamster Brub
Arachne
0
0
0
0
239
37
0
0
239
0
1,429
L
4,164
2,147
127
846
5,491
1,347
0
1,308
4,099
0
21,360
W
Serqet
Kaizr03
Serqet
800
97
0
125
4,489
1,510
182
0
4,468
0
30,913
W
2,133
903
0
1,520
5,571
3,703
82
896
4,675
16,444
0
W
Anubis
ShadowQ432
Anubis
1,736
265
0
1,158
3,133
1,166
2,658
131
3,002
42,753
0
W
Hachiman
2,898
1,267
0
2,231
4,660
1,135
304
185
4,475
0
28,559
L
Discordia
ligthyerzero
Discordia
47
0
0
426
2,716
562
0
0
2,716
22,695
0
W
Shiva
4,424
2,157
0
788
5,135
3,042
1,727
0
4,987
0
32,926
L
Hera
1,165
145
0
735
2,265
587
0
803
1,462
9,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,767
Gold Earned
21,497
317
Minions Killed
133
0
Camps Cleared
0
969,547
Distance Traveled
614,702
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,962
396
10
1
0
168,613
0
L
Arachne
3,387
339
3
0
0
15,880
1
L
Medusa
5,312
531
50
5
0
157,558
0
W
Serqet
6,090
609
69
7
0
218,371
1
W
Kuzenbo
6,142
614
37
4
0
200,665
6
W
Anubis
6,624
662
95
10
0
163,545
3
W
Hachiman
5,859
586
49
5
0
186,879
3
L
Discordia
4,653
465
53
5
0
181,092
2
W
Shiva
7,052
705
67
7
0
200,087
1
L
Hera
4,183
418
17
2
0
91,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role