Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
AcesCute
Raijin
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 59L
1,618 Elo+
Party 2
Tiamat
Tiamat
BlinkVelveTT
Tiamat
Level 88
God Stats
4W - 2L
1,597 SR
Queue Stats
150W - 111L
1,576 Elo+
Party 2
Pele
Pele
DaWolfBoy
Pele
Level 83
God Stats
18W - 11L
1,359 SR
Queue Stats
194W - 188L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
oYouEnvy
Gilgamesh
Level 48
God Stats
5W - 1L
1,746 SR
Queue Stats
56W - 49L
1,551 Elo+
Party 2
Team Averages
Level 68
1,541 SR
1,543 Elo+

VS

Team Averages
Level 63
1,584 SR
1,434 Elo+
Athena
Athena
Eyyy Yogurt
Athena
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,160 Elo+
Party 1
Thoth
Thoth
Fandanglo
Thoth
Level 59
God Stats
1W - 1L
1,870 SR
Queue Stats
292W - 251L
1,500 Elo+
Party 1
Izanami
Izanami
RogoOoO
Izanami
Level 42
God Stats
1W - 1L
1,223 SR
Queue Stats
91W - 82L
1,494 Elo+
Party 1
Xing Tian
Xing Tian
That Spiderman
Xing Tian
Level 84
God Stats
3W - 2L
1,919 SR
Queue Stats
220W - 180L
1,524 Elo+
Party 1
Ratatoskr
Ratatoskr
aka Andi
Ratatoskr
Level 69
God Stats
3W - 11L
1,406 SR
Queue Stats
359W - 337L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
2 / 0 / 13
8,868
522
5,420
6,786
7,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
AcesCute
Raijin
16
8 / 2 / 3
9,801
577
8,825
6,718
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
14
2 / 3 / 11
8,861
521
12,642
10,117
6,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
16
11 / 3 / 3
9,868
580
12,883
12,676
5,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
oYouEnvy
Gilgamesh
15
3 / 1 / 7
9,011
530
10,181
14,195
13,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 6 / 3
6,688
393
2,400
15,843
9,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Fandanglo
Thoth
11
1 / 7 / 2
6,746
397
4,364
8,996
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
RogoOoO
Izanami
11
2 / 6 / 2
7,029
413
5,563
9,648
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
That Spiderman
Xing Tian
13
2 / 4 / 4
8,602
506
7,197
17,679
11,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
aka Andi
Ratatoskr
13
4 / 3 / 3
8,698
512
10,921
17,629
10,876
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
26
Kills
9
9
Deaths
26
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
13
8.5
W
Raijin
AcesCute
Raijin
8
2
3
4.75
W
Tiamat
2
3
11
2.5
W
Pele
11
3
3
4.17
L
Athena
0
6
3
0.25
L
Thoth
Fandanglo
Thoth
1
7
2
0.29
L
Izanami
RogoOoO
Izanami
2
6
2
0.5
L
Xing Tian
That Spiderman
Xing Tian
2
4
4
1
L
Ratatoskr
aka Andi
Ratatoskr
4
3
3
1.83
W
Gilgamesh
oYouEnvy
Gilgamesh
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,951
Damage
30,445
50,492
Taken
69,795
35,352
Mitigated
36,791
16,264
Healing
13,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,420
1,767
4,337
3,056
6,786
7,903
572
2,348
4,438
18,600
3,828
W
Raijin
AcesCute
Raijin
8,825
1,645
0
974
6,718
2,355
2,114
1,280
5,332
69,848
0
W
Tiamat
12,642
1,203
0
2,714
10,117
6,265
1,168
3,366
6,636
53,432
0
W
Pele
12,883
3,029
0
1,652
12,676
5,309
0
4,572
7,685
0
63,820
L
Athena
2,400
601
118
1,973
15,843
9,901
0
7,191
7,880
11,888
0
L
Thoth
Fandanglo
Thoth
4,364
342
0
490
8,996
2,378
0
4,096
4,516
36,638
0
L
Izanami
RogoOoO
Izanami
5,563
2,807
205
1,463
9,648
2,101
28
5,229
3,653
0
39,091
L
Xing Tian
That Spiderman
Xing Tian
7,197
650
0
2,620
17,679
11,535
0
4,771
12,311
47,490
0
L
Ratatoskr
aka Andi
Ratatoskr
10,921
2,932
0
6,206
17,629
10,876
0
3,529
13,203
0
42,160
W
Gilgamesh
oYouEnvy
Gilgamesh
10,181
2,724
56
3,475
14,195
13,520
190
2,395
11,075
0
43,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,409
Gold Earned
37,763
432
Minions Killed
310
0
Camps Cleared
0
1,599,641
Distance Traveled
1,614,565
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,868
522
34
2
0
296,687
1
W
Raijin
9,801
577
125
7
0
302,440
3
W
Tiamat
8,861
521
94
6
0
331,011
4
W
Pele
9,868
580
91
5
0
320,661
2
L
Athena
6,688
393
30
2
0
324,029
0
L
Thoth
6,746
397
59
3
0
296,115
2
L
Izanami
7,029
413
74
4
0
303,132
2
L
Xing Tian
8,602
506
70
4
0
314,005
0
L
Ratatoskr
8,698
512
77
5
0
377,284
2
W
Gilgamesh
9,011
530
88
5
0
348,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role