Player Matchup

Sun Wukong
Sun Wukong
Doc_Light_x
Sun Wukong
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,393 Elo+
Solo
Bacchus
Bacchus
Geeked up Panda
Bacchus
Level 105
God Stats
14W - 10L
1,593 SR
Queue Stats
477W - 462L
1,519 Elo+
Solo
Thanatos
Thanatos
OHno itsCLAYTON
Thanatos
Level 118
God Stats
3W - 3L
1,297 SR
Queue Stats
259W - 240L
1,626 Elo+
Party 1
Hercules
Hercules
Peck3rwould
Hercules
Level 86
God Stats
3W - 7L
1,423 SR
Queue Stats
121W - 130L
1,453 Elo+
Solo
Da Ji
Da Ji
wooden_waffles
Da Ji
Level 57
God Stats
3W - 2L
1,524 SR
Queue Stats
211W - 201L
1,391 Elo+
Party 1
Team Averages
Level 90
1,467 SR
1,476 Elo+

VS

Team Averages
Level 118
1,490 SR
1,457 Elo+
Chronos
Chronos
B1g W0rm40
Chronos
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
207W - 224L
1,442 Elo+
Solo
Bacchus
Bacchus
DR Martydome
Bacchus
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
R3ap3rsArmy
Kuzenbo
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
277W - 358L
1,399 Elo+
Solo
Raijin
Raijin
Rictrscale
Raijin
Level 159
God Stats
2W - 2L
1,480 SR
Queue Stats
284W - 289L
1,543 Elo+
Solo
Bakasura
Bakasura
SkinnyBones456
Bakasura
Level 106
God Stats
3W - 5L
1,471 SR
Queue Stats
341W - 375L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Doc_Light_x
Sun Wukong
20
4 / 2 / 20
13,941
664
13,911
25,576
20,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
8 / 8 / 29
15,069
718
36,743
20,768
26,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
20
21 / 4 / 10
16,311
777
30,751
20,681
11,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Peck3rwould
Hercules
20
4 / 4 / 25
15,309
729
16,831
33,446
36,973
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 10 / 17
14,010
667
15,607
21,891
9,312
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
B1g W0rm40
Chronos
20
5 / 10 / 14
13,587
647
16,870
23,433
8,738
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
DR Martydome
Bacchus
20
4 / 7 / 13
14,673
699
26,074
25,142
39,241
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
R3ap3rsArmy
Kuzenbo
20
4 / 7 / 17
13,883
661
17,058
32,486
65,424
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Raijin
Rictrscale
Raijin
20
6 / 11 / 8
14,107
672
16,341
19,785
6,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
20
8 / 9 / 10
14,235
678
17,959
23,157
15,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
89
44
Kills
27
28
Deaths
44
101
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Chronos
B1g W0rm40
Chronos
5
10
14
1.2
L
Bacchus
DR Martydome
Bacchus
4
7
13
1.5
W
Sun Wukong
Doc_Light_x
Sun Wukong
4
2
20
7
W
8
8
29
2.81
W
Thanatos
21
4
10
6.5
W
Hercules
Peck3rwould
Hercules
4
4
25
4.13
L
Kuzenbo
R3ap3rsArmy
Kuzenbo
4
7
17
1.79
L
Raijin
Rictrscale
Raijin
6
11
8
0.91
L
Bakasura
8
9
10
1.44
W
7
10
17
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,843
Damage
94,302
122,362
Taken
124,003
105,211
Mitigated
136,164
64,736
Healing
23,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
B1g W0rm40
Chronos
16,870
5,514
411
3,125
23,433
8,738
2,458
9,988
13,131
37,279
0
L
Bacchus
DR Martydome
Bacchus
26,074
1,376
963
3,973
25,142
39,241
614
7,124
17,600
47,052
0
W
Sun Wukong
Doc_Light_x
Sun Wukong
13,911
1,858
3,704
10,573
25,576
20,927
846
18,271
6,849
0
46,518
W
36,743
3,037
2,899
2,408
20,768
26,221
777
9,957
10,245
57,653
0
W
Thanatos
30,751
4,129
3,237
20,933
20,681
11,778
2,366
11,862
8,276
0
57,314
W
Hercules
Peck3rwould
Hercules
16,831
3,060
505
17,056
33,446
36,973
122
18,979
12,931
9,826
26,701
L
Kuzenbo
R3ap3rsArmy
Kuzenbo
17,058
5,271
955
2,874
32,486
65,424
574
7,555
24,598
29,205
0
L
Raijin
Rictrscale
Raijin
16,341
1,201
1,068
2,181
19,785
6,776
328
7,228
12,322
48,268
0
L
Bakasura
17,959
13,035
2,555
5,259
23,157
15,985
1,211
8,312
14,462
666
19,830
W
15,607
3,317
1,375
2,046
21,891
9,312
851
16,856
4,959
0
28,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,640
Gold Earned
70,485
209
Minions Killed
194
0
Camps Cleared
0
1,919,967
Distance Traveled
1,657,559
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
13,587
647
49
2
0
306,049
0
L
Bacchus
14,673
699
37
2
0
384,371
1
W
Sun Wukong
13,941
664
58
3
0
385,542
5
W
Bacchus
15,069
718
35
2
0
365,320
0
W
Thanatos
16,311
777
52
2
0
446,735
0
W
Hercules
15,309
729
34
2
0
383,013
4
L
Kuzenbo
13,883
661
24
1
0
369,703
0
L
Raijin
14,107
672
61
3
0
228,431
0
L
Bakasura
14,235
678
23
1
0
369,005
0
W
Da Ji
14,010
667
30
1
0
339,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role