Player Matchup

Izanami
Izanami
Fihv
Izanami
Level 122
God Stats
13W - 7L
1,516 SR
Queue Stats
36W - 33L
1,496 Elo+
Party 1
Nemesis
Nemesis
Firemakesmoke
Nemesis
Level 101
God Stats
11W - 7L
1,469 SR
Queue Stats
248W - 327L
1,387 Elo+
Solo
Atlas
Atlas
IAMDAMION
Atlas
Level 91
God Stats
22W - 22L
1,732 SR
Queue Stats
228W - 234L
1,420 Elo+
Party 1
Jormungandr
Jormungandr
Pooftee-
Jormungandr
Level 48
God Stats
42W - 36L
1,543 SR
Queue Stats
42W - 36L
1,524 Elo+
Solo
Hel
Hel
TrueBelief8002
Hel
Level 132
God Stats
9W - 10L
1,590 SR
Queue Stats
31W - 42L
1,432 Elo+
Solo
Team Averages
Level 99
1,570 SR
1,452 Elo+

VS

Team Averages
Level 71
1,575 SR
1,506 Elo+
Jing Wei
Jing Wei
Jostillo
Jing Wei
Level 47
God Stats
6W - 7L
1,368 SR
Queue Stats
40W - 56L
1,387 Elo+
Solo
Charybdis
Charybdis
NAMELESS_NAMEK_
Charybdis
Level 59
God Stats
2W - 6L
1,719 SR
Queue Stats
229W - 240L
1,547 Elo+
Solo
Ravana
Ravana
ThePivotable
Ravana
Level 123
God Stats
7W - 11L
1,399 SR
Queue Stats
266W - 228L
1,558 Elo+
Party 2
Apollo
Apollo
Zxchdini
Apollo
Level 65
God Stats
6W - 6L
1,667 SR
Queue Stats
316W - 301L
1,577 Elo+
Party 2
Chang'e
Chang'e
w00dchuck
Chang'e
Level 62
God Stats
2W - 1L
1,724 SR
Queue Stats
56W - 71L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fihv
Izanami
20
16 / 3 / 13
15,833
833
42,900
26,510
12,898
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
20
7 / 4 / 13
14,250
750
13,853
20,468
9,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
IAMDAMION
Atlas
20
3 / 4 / 20
13,363
703
13,951
26,213
22,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Pooftee-
Jormungandr
20
7 / 0 / 18
15,074
793
22,120
20,860
20,100
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 2 / 17
13,943
734
11,421
15,847
8,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jostillo
Jing Wei
20
3 / 7 / 2
14,018
738
10,369
22,926
8,797
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
NAMELESS_NAMEK_
Charybdis
20
1 / 6 / 5
12,688
668
15,276
20,289
7,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
20
6 / 3 / 5
13,814
727
27,359
29,839
32,823
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Zxchdini
Apollo
18
1 / 11 / 2
11,717
617
9,661
21,165
7,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
w00dchuck
Chang'e
19
2 / 11 / 6
13,031
686
10,155
25,792
8,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
33
38
Kills
13
13
Deaths
38
81
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
Fihv
Izanami
16
3
13
7.5
W
Nemesis
7
4
13
3.38
W
Atlas
IAMDAMION
Atlas
3
4
20
3.25
L
Jing Wei
Jostillo
Jing Wei
3
7
2
0.57
L
Charybdis
NAMELESS_NAMEK_
Charybdis
1
6
5
0.58
W
Jormungandr
Pooftee-
Jormungandr
7
0
18
16
L
Ravana
6
3
5
2.83
W
5
2
17
6.75
L
Apollo
Zxchdini
Apollo
1
11
2
0.18
L
Chang'e
w00dchuck
Chang'e
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,245
Damage
72,820
109,898
Taken
120,011
72,967
Mitigated
66,180
51,916
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Fihv
Izanami
42,900
25,105
0
10,878
26,510
12,898
4,257
4,331
22,029
0
96,899
W
Nemesis
13,853
6,194
0
5,200
20,468
9,186
2,535
2,377
17,071
0
48,633
W
Atlas
IAMDAMION
Atlas
13,951
4,432
0
7,545
26,213
22,779
1,909
1,528
24,565
28,660
0
L
Jing Wei
Jostillo
Jing Wei
10,369
7,147
0
2,810
22,926
8,797
2,155
7,425
15,381
0
65,337
L
Charybdis
NAMELESS_NAMEK_
Charybdis
15,276
7,644
0
3,597
20,289
7,968
156
7,619
12,283
0
59,308
W
Jormungandr
Pooftee-
Jormungandr
22,120
2,617
711
6,166
20,860
20,100
967
1,880
18,980
66,373
0
L
Ravana
27,359
8,307
0
1,026
29,839
32,823
0
14,284
14,980
4,026
57,515
W
11,421
714
11,761
9,655
15,847
8,004
1,242
1,944
13,903
48,100
0
L
Apollo
Zxchdini
Apollo
9,661
3,431
0
221
21,165
7,726
1,647
9,120
11,828
0
33,436
L
Chang'e
w00dchuck
Chang'e
10,155
1,081
943
4,061
25,792
8,866
224
7,428
17,964
30,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,463
Gold Earned
65,268
345
Minions Killed
312
0
Camps Cleared
0
1,968,979
Distance Traveled
1,697,342
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,833
833
103
5
0
360,331
0
W
Nemesis
14,250
750
62
3
0
432,699
1
W
Atlas
13,363
703
27
1
0
346,490
2
L
Jing Wei
14,018
738
101
5
0
341,128
1
L
Charybdis
12,688
668
76
4
0
325,833
0
W
Jormungandr
15,074
793
90
5
0
420,451
1
L
Ravana
13,814
727
53
3
0
395,997
3
W
Hel
13,943
734
63
3
0
409,008
5
L
Apollo
11,717
617
47
2
0
330,938
1
L
Chang'e
13,031
686
35
2
0
303,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role