Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Hidriel
Bastet
Level 155
God Stats
8W - 1L
1,668 SR
Queue Stats
172W - 48L
1,959 Elo+
Party 1
Merlin
Merlin
Zumakai
Merlin
Level 160
God Stats
5W - 4L
1,634 SR
Queue Stats
643W - 302L
1,833 Elo+
Party 1
Team Averages
Level 158
1,601 SR
1,764 Elo+

VS

Team Averages
Level 98
1,528 SR
1,506 Elo+
Fenrir
Fenrir
Hamster Brub
Fenrir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,353 Elo+
Solo
Terra
Terra
Shogeki63
Terra
Level 108
God Stats
15W - 16L
1,585 SR
Queue Stats
368W - 432L
1,590 Elo+
Solo
Thoth
Thoth
kingrican95
Thoth
Level 149
God Stats
4W - 5L
1,500 SR
Queue Stats
298W - 333L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
2 / 0 / 10
7,234
723
3,530
6,651
7,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Hidriel
Bastet
12
7 / 1 / 6
8,134
813
11,726
8,506
2,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Zumakai
Merlin
12
4 / 0 / 8
7,837
784
5,599
3,535
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 9 / 1
5,713
571
3,344
10,880
5,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Terra
Shogeki63
Terra
10
0 / 1 / 1
6,024
602
3,098
8,408
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 3 / 0
6,381
638
4,692
6,506
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
1
1
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
10
7
L
Fenrir
0
9
1
0.06
W
Bastet
Hidriel
Bastet
7
1
6
10
L
Terra
Shogeki63
Terra
0
1
1
0.5
W
Merlin
Zumakai
Merlin
4
0
8
8
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,855
Damage
11,134
18,692
Taken
25,794
12,076
Mitigated
11,383
4,311
Healing
4,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,530
162
1,041
724
6,651
7,847
158
2,385
4,266
11,204
0
L
Fenrir
3,344
1,017
0
832
10,880
5,672
0
3,546
7,334
0
9,279
W
Bastet
Hidriel
Bastet
11,726
2,552
0
1,220
8,506
2,969
1,443
3,396
5,110
0
19,709
L
Terra
Shogeki63
Terra
3,098
507
859
1,925
8,408
4,220
0
4,071
4,337
15,678
0
W
Merlin
Zumakai
Merlin
5,599
319
0
1,326
3,535
1,260
542
2,137
1,398
35,414
0
L
4,692
104
0
391
6,506
1,491
0
2,031
4,475
19,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,205
Gold Earned
18,118
107
Minions Killed
86
5
Camps Cleared
3
533,099
Distance Traveled
440,165
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,234
723
19
2
2
175,143
1
L
Fenrir
5,713
571
14
1
1
144,885
2
W
Bastet
8,134
813
23
2
2
190,695
2
L
Terra
6,024
602
32
3
1
162,101
1
W
Merlin
7,837
784
65
7
1
167,261
4
L
Thoth
6,381
638
40
4
1
133,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role