Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ForshaKenn
Nu Wa
Level 108
God Stats
39W - 31L
1,638 SR
Queue Stats
789W - 853L
1,487 Elo+
Solo
Chiron
Chiron
Kitover
Chiron
Level 123
God Stats
10W - 11L
1,521 SR
Queue Stats
166W - 178L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
Leto10
Tsukuyomi
Level 146
God Stats
5W - 4L
1,608 SR
Queue Stats
108W - 126L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
dimasdih
Kuzenbo
Level 142
God Stats
4W - 4L
1,335 SR
Queue Stats
100W - 108L
1,445 Elo+
Solo
Team Averages
Level 124
1,520 SR
1,480 Elo+

VS

Team Averages
Level 111
1,456 SR
1,477 Elo+
Kuzenbo
Kuzenbo
FranFrn
Kuzenbo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 129L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FrpFelipe
Sylvanus
Level 98
God Stats
3W - 9L
1,426 SR
Queue Stats
262W - 276L
1,439 Elo+
Solo
Neith
Neith
LeoxViper
Neith
Level 153
God Stats
9W - 8L
1,740 SR
Queue Stats
394W - 326L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
RodrigoAV14
Gilgamesh
Level 112
God Stats
3W - 9L
1,112 SR
Queue Stats
196W - 208L
1,459 Elo+
Solo
Sol
Sol
espiao_mansa968
Sol
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
295W - 333L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
2 / 2 / 5
9,965
586
6,653
12,149
4,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
17
6 / 4 / 5
10,302
606
14,696
9,339
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Kitover
Chiron
15
3 / 1 / 1
8,934
526
11,283
14,302
4,763
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Leto10
Tsukuyomi
15
4 / 3 / 3
9,494
558
17,010
15,877
10,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
dimasdih
Kuzenbo
13
0 / 0 / 5
7,861
462
6,362
13,926
16,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FranFrn
Kuzenbo
14
1 / 2 / 2
8,024
472
4,549
17,135
13,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
FrpFelipe
Sylvanus
12
3 / 4 / 1
7,626
449
8,694
16,353
14,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
LeoxViper
Neith
13
0 / 2 / 1
7,690
452
10,218
12,148
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
RodrigoAV14
Gilgamesh
15
3 / 3 / 2
8,760
515
7,678
11,882
6,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 4 / 0
8,946
526
10,837
14,621
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
15
Kills
10
10
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
2
5
2.25
W
Nu Wa
6
4
5
2.13
L
Kuzenbo
FranFrn
Kuzenbo
1
2
2
1
L
Sylvanus
FrpFelipe
Sylvanus
3
4
1
0.88
W
Chiron
Kitover
Chiron
3
1
1
3.5
L
Neith
LeoxViper
Neith
0
2
1
0.25
W
Tsukuyomi
Leto10
Tsukuyomi
4
3
3
1.83
L
Gilgamesh
RodrigoAV14
Gilgamesh
3
3
2
1.33
W
Kuzenbo
dimasdih
Kuzenbo
0
0
5
2.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,004
Damage
41,976
65,593
Taken
72,139
40,668
Mitigated
41,260
20,958
Healing
22,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,653
2,578
0
1,558
12,149
4,795
0
4,276
7,873
0
80,667
W
Nu Wa
14,696
4,729
0
1,523
9,339
3,415
2,059
5,674
3,665
68,043
0
L
Kuzenbo
FranFrn
Kuzenbo
4,549
1,533
0
5,528
17,135
13,377
0
3,384
12,931
39,046
0
L
Sylvanus
FrpFelipe
Sylvanus
8,694
2,602
413
3,265
16,353
14,038
0
5,830
10,329
26,367
7,239
W
Chiron
Kitover
Chiron
11,283
4,709
935
6,859
14,302
4,763
1,489
4,063
10,239
0
76,401
L
Neith
LeoxViper
Neith
10,218
4,623
0
5,073
12,148
3,020
0
3,208
8,940
0
56,023
W
Tsukuyomi
Leto10
Tsukuyomi
17,010
2,739
0
7,652
15,877
10,940
378
4,717
11,160
0
61,878
L
Gilgamesh
RodrigoAV14
Gilgamesh
7,678
2,086
0
675
11,882
6,558
0
2,925
8,602
0
60,090
W
Kuzenbo
dimasdih
Kuzenbo
6,362
2,235
0
2,431
13,926
16,755
279
4,578
9,348
21,386
0
L
10,837
4,053
0
7,992
14,621
4,267
1,180
5,888
8,647
77,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,556
Gold Earned
41,046
533
Minions Killed
493
0
Camps Cleared
0
1,720,460
Distance Traveled
1,532,403
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,965
586
140
8
0
366,564
5
W
Nu Wa
10,302
606
120
7
0
306,521
3
L
Kuzenbo
8,024
472
69
4
0
326,728
3
L
Sylvanus
7,626
449
54
3
0
289,554
3
W
Chiron
8,934
526
128
8
0
329,864
0
L
Neith
7,690
452
116
7
0
290,174
6
W
Tsukuyomi
9,494
558
103
6
0
349,421
7
L
Gilgamesh
8,760
515
107
6
0
327,166
2
W
Kuzenbo
7,861
462
42
2
0
368,090
5
L
Sol
8,946
526
147
9
0
298,781
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role