Player Matchup

Hades
Hades
TrillHawks
Hades
Level 75
God Stats
2W - 0L
1,730 SR
Queue Stats
192W - 138L
1,601 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iWillSweatonU
Tsukuyomi
Level 125
God Stats
2W - 3L
1,479 SR
Queue Stats
92W - 40L
1,838 Elo+
Party 2
Agni
Agni
iWillTwerkonU
Agni
Level 18
God Stats
8W - 4L
1,673 SR
Queue Stats
68W - 48L
1,852 Elo+
Party 2
Izanami
Izanami
lilsidebxtch
Izanami
Level 46
God Stats
7W - 7L
1,527 SR
Queue Stats
100W - 56L
1,812 Elo+
Party 2
Geb
Geb
nsilo22
Geb
Level 123
God Stats
8W - 3L
1,454 SR
Queue Stats
144W - 112L
1,555 Elo+
Party 2
Team Averages
Level 77
1,573 SR
1,732 Elo+

VS

Team Averages
Level 43
1,599 SR
1,422 Elo+
Jing Wei
Jing Wei
ButthurtNoob
Jing Wei
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,485 Elo+
Party 1
Bastet
Bastet
Danexlvl
Bastet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,386 Elo+
Party 1
Ganesha
Ganesha
Mikey101ify
Ganesha
Level 87
God Stats
2W - 1L
1,711 SR
Queue Stats
14W - 27L
1,338 Elo+
Solo
Janus
Janus
NevvilWIldman
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,414 Elo+
Party 1
Chang'e
Chang'e
SpeedyBoiMercury
Chang'e
Level 30
God Stats
3W - 6L
1,782 SR
Queue Stats
23W - 26L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
0 / 5 / 11
9,558
735
5,903
16,384
21,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
iWillSweatonU
Tsukuyomi
19
7 / 3 / 4
10,877
837
14,166
8,255
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 4 / 4
9,728
748
7,551
8,402
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
lilsidebxtch
Izanami
17
3 / 0 / 6
9,947
765
8,363
6,172
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
16
1 / 2 / 8
9,698
746
10,030
18,042
17,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ButthurtNoob
Jing Wei
18
4 / 1 / 4
10,276
790
10,202
10,736
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Danexlvl
Bastet
16
2 / 3 / 7
9,460
728
6,155
11,347
5,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Mikey101ify
Ganesha
15
0 / 5 / 11
9,422
725
5,795
17,434
19,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 3 / 7
9,506
731
13,859
10,170
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 3 / 2
9,333
718
3,886
7,403
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
45
15
Kills
14
14
Deaths
15
33
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ButthurtNoob
Jing Wei
4
1
4
6
L
Bastet
Danexlvl
Bastet
2
3
7
1.83
L
Ganesha
Mikey101ify
Ganesha
0
5
11
1.1
L
3
3
7
2.17
L
5
3
2
2
W
Hades
0
5
11
1.1
W
Tsukuyomi
iWillSweatonU
Tsukuyomi
7
3
4
3
W
4
4
4
1.5
W
Izanami
lilsidebxtch
Izanami
3
0
6
6
W
Geb
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,013
Damage
39,897
57,255
Taken
57,090
48,987
Mitigated
36,952
8,940
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ButthurtNoob
Jing Wei
10,202
7,727
0
3,315
10,736
4,784
622
3,192
7,544
0
47,083
L
Bastet
Danexlvl
Bastet
6,155
1,049
0
726
11,347
5,522
0
4,956
6,391
0
14,342
L
Ganesha
Mikey101ify
Ganesha
5,795
1,522
773
1,791
17,434
19,036
0
7,817
9,617
9,395
0
L
13,859
1,466
0
2,389
10,170
4,733
547
4,942
5,228
46,889
0
L
3,886
83
1,080
1,396
7,403
2,877
0
2,577
4,826
19,374
0
W
Hades
5,903
528
548
3,755
16,384
21,802
0
8,596
7,788
17,125
0
W
Tsukuyomi
iWillSweatonU
Tsukuyomi
14,166
4,522
0
1,332
8,255
4,048
109
2,115
6,140
0
44,424
W
7,551
326
0
270
8,402
3,244
797
3,579
4,823
23,084
0
W
Izanami
lilsidebxtch
Izanami
8,363
6,412
0
1,861
6,172
2,670
1,858
1,470
4,702
0
50,105
W
Geb
10,030
965
0
1,174
18,042
17,223
37
7,780
10,262
29,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,808
Gold Earned
47,997
259
Minions Killed
217
0
Camps Cleared
0
1,430,886
Distance Traveled
1,305,017
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,276
790
85
7
0
269,182
0
L
Bastet
9,460
728
23
2
0
278,364
0
L
Ganesha
9,422
725
0
0
0
265,637
4
L
Janus
9,506
731
83
6
0
251,282
6
L
Chang'e
9,333
718
26
2
0
240,552
0
W
Hades
9,558
735
32
2
0
270,707
1
W
Tsukuyomi
10,877
837
69
5
0
320,781
0
W
Agni
9,728
748
44
3
0
272,404
0
W
Izanami
9,947
765
73
6
0
291,674
0
W
Geb
9,698
746
41
3
0
275,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role