Player Matchup

Ares
Ares
LordChef
Ares
Level 101
God Stats
26W - 5L
1,932 SR
Queue Stats
254W - 70L
1,864 Elo+
Party 1
Odin
Odin
LordDAA
Odin
Level 27
God Stats
8W - 1L
1,742 SR
Queue Stats
204W - 44L
1,841 Elo+
Party 1
Ah Puch
Ah Puch
LordPilf
Ah Puch
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
323W - 134L
1,768 Elo+
Party 1
Team Averages
Level 85
1,725 SR
1,824 Elo+

VS

Team Averages
Level 85
1,739 SR
1,468 Elo+
Anubis
Anubis
GeneralHertz
Anubis
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 14L
1,426 Elo+
Party 2
Medusa
Medusa
SamuraiSwishers
Medusa
Level 142
God Stats
20W - 7L
1,783 SR
Queue Stats
263W - 225L
1,511 Elo+
Party 2
Chaac
Chaac
SneakyRexi
Chaac
Level 103
God Stats
7W - 7L
1,935 SR
Queue Stats
75W - 67L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
10 / 0 / 8
10,277
934
10,922
10,975
11,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
LordDAA
Odin
14
8 / 2 / 15
9,657
878
10,586
8,295
5,756
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
LordPilf
Ah Puch
14
5 / 1 / 13
9,310
846
12,772
10,887
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 9 / 2
6,586
599
4,305
10,094
4,573
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 7 / 1
7,643
695
9,183
12,290
4,771
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
11
1 / 7 / 2
7,261
660
6,328
17,551
15,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
23
Kills
3
3
Deaths
23
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
9
2
0.11
W
Ares
10
0
8
14
W
Odin
LordDAA
Odin
8
2
15
7.75
W
Ah Puch
LordPilf
Ah Puch
5
1
13
11.5
L
2
7
1
0.36
L
Chaac
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,280
Damage
19,816
30,157
Taken
39,935
21,605
Mitigated
24,659
12,513
Healing
2,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,305
212
0
527
10,094
4,573
0
4,906
5,188
9,503
0
W
Ares
10,922
255
0
2,928
10,975
11,726
390
1,522
9,453
21,046
0
W
Odin
LordDAA
Odin
10,586
4,511
0
830
8,295
5,756
1,203
2,299
5,996
0
24,323
W
Ah Puch
LordPilf
Ah Puch
12,772
1,370
0
8,755
10,887
4,123
797
564
10,323
41,544
0
L
9,183
3,191
0
390
12,290
4,771
84
7,777
4,513
0
33,223
L
Chaac
6,328
926
0
1,604
17,551
15,315
0
11,562
5,989
0
22,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,244
Gold Earned
21,490
119
Minions Killed
114
3
Camps Cleared
2
594,094
Distance Traveled
476,867
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,586
599
22
2
0
132,701
1
W
Ares
10,277
934
22
2
0
211,337
0
W
Odin
9,657
878
29
3
0
178,365
0
W
Ah Puch
9,310
846
68
6
3
204,392
2
L
Medusa
7,643
695
56
5
2
164,876
0
L
Chaac
7,261
660
36
3
0
179,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role