Player Matchup

Hou Yi
Hou Yi
FunkyGoblins
Hou Yi
Level 124
God Stats
4W - 7L
1,333 SR
Queue Stats
206W - 206L
1,426 Elo+
Party 3
Chaac
Chaac
Ilikemilk_1
Chaac
Level 49
God Stats
12W - 10L
1,484 SR
Queue Stats
379W - 404L
1,501 Elo+
Party 1
Nemesis
Nemesis
Revan439
Nemesis
Level 106
God Stats
12W - 7L
1,373 SR
Queue Stats
176W - 168L
1,440 Elo+
Party 3
Eset
Eset
Sacred-_-Melo
Eset
Level 48
God Stats
2W - 4L
1,707 SR
Queue Stats
222W - 225L
1,517 Elo+
Party 1
Persephone
Persephone
TheSanguineFlame
Persephone
Level 34
God Stats
1W - 1L
1,270 SR
Queue Stats
6W - 12L
1,310 Elo+
Solo
Team Averages
Level 72
1,433 SR
1,439 Elo+

VS

Team Averages
Level 36
1,404 SR
1,360 Elo+
Sun Wukong
Sun Wukong
Logan KBM
Sun Wukong
Level 37
God Stats
14W - 14L
1,416 SR
Queue Stats
75W - 95L
1,364 Elo+
Party 2
Tiamat
Tiamat
MasterKillerLR
Tiamat
Level 87
God Stats
8W - 7L
1,507 SR
Queue Stats
50W - 56L
1,412 Elo+
Solo
Ah Puch
Ah Puch
Msthorpecute
Ah Puch
Level 22
God Stats
2W - 4L
1,289 SR
Queue Stats
51W - 69L
1,263 Elo+
Party 2
Thor
Thor
Pjcakerollls
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
smokeyy4869
He Bo
Level 27
God Stats
0W - 2L
1,307 SR
Queue Stats
60W - 85L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
10 / 0 / 9
11,247
592
10,226
9,534
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 7 / 5
9,796
516
15,702
17,843
12,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Revan439
Nemesis
17
12 / 4 / 5
10,673
562
13,929
15,936
6,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
13 / 4 / 11
11,422
601
14,920
14,346
5,868
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
TheSanguineFlame
Persephone
15
4 / 4 / 7
10,529
554
9,323
9,342
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Logan KBM
Sun Wukong
17
10 / 4 / 5
11,239
592
14,363
21,528
14,452
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 6 / 3
10,021
527
11,972
14,025
7,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Msthorpecute
Ah Puch
12
1 / 12 / 4
7,863
414
9,896
18,981
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 14 / 2
7,109
374
3,965
13,934
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 7 / 5
9,127
480
7,134
13,067
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
43
Kills
19
19
Deaths
43
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
10
0
9
14.5
W
4
7
5
0.93
L
Sun Wukong
Logan KBM
Sun Wukong
10
4
5
3.13
L
4
6
3
0.92
L
Ah Puch
Msthorpecute
Ah Puch
1
12
4
0.25
L
1
14
2
0.14
W
Nemesis
Revan439
Nemesis
12
4
5
3.63
W
13
4
11
4.63
W
Persephone
TheSanguineFlame
Persephone
4
4
7
1.88
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,100
Damage
47,330
67,001
Taken
81,535
32,599
Mitigated
32,039
21,117
Healing
12,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
10,226
5,154
0
5,237
9,534
3,540
2,507
3,309
6,199
0
71,472
W
15,702
4,545
0
6,382
17,843
12,846
0
5,686
12,046
0
59,728
L
Sun Wukong
Logan KBM
Sun Wukong
14,363
4,498
0
3,902
21,528
14,452
322
4,010
17,518
0
64,102
L
11,972
1,000
0
2,129
14,025
7,622
708
5,973
8,052
50,342
0
L
Ah Puch
Msthorpecute
Ah Puch
9,896
634
0
3,602
18,981
4,716
0
5,226
13,755
38,534
0
L
3,965
1,443
0
117
13,934
2,001
0
4,787
9,147
0
12,954
W
Nemesis
Revan439
Nemesis
13,929
6,355
0
3,273
15,936
6,985
0
6,024
9,702
43
47,608
W
14,920
1,380
668
4,812
14,346
5,868
1,352
7,298
6,974
67,640
0
W
Persephone
TheSanguineFlame
Persephone
9,323
921
0
745
9,342
3,360
1,526
5,960
3,076
55,923
0
L
7,134
373
0
2,919
13,067
3,248
182
4,290
8,777
55,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,667
Gold Earned
45,359
465
Minions Killed
412
0
Camps Cleared
0
1,773,612
Distance Traveled
1,572,873
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,247
592
110
6
0
352,359
3
W
Chaac
9,796
516
93
5
0
340,856
2
L
Sun Wukong
11,239
592
118
6
0
354,559
4
L
Tiamat
10,021
527
121
6
0
321,820
5
L
Ah Puch
7,863
414
54
3
0
278,948
0
L
Thor
7,109
374
22
1
0
294,175
1
W
Nemesis
10,673
562
69
4
0
394,483
0
W
Eset
11,422
601
88
5
0
336,109
1
W
Persephone
10,529
554
105
6
0
349,805
1
L
He Bo
9,127
480
97
5
0
323,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role