Player Matchup

Arachne
Arachne
Faciit
Arachne
Level 158
God Stats
3W - 2L
1,722 SR
Queue Stats
13W - 12L
1,650 Elo+
Party 1
Danzaburou
Danzaburou
RuzzleFury
Danzaburou
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,258 Elo+
Party 3
Athena
Athena
SushiDaEpicKid
Athena
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,122 Elo+
Party 3
Achilles
Achilles
shaynenf
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,145 Elo+
Party 3
Aphrodite
Aphrodite
smokitown
Aphrodite
Level 144
God Stats
0W - 2L
1,540 SR
Queue Stats
9W - 10L
1,638 Elo+
Party 1
Team Averages
Level 76
1,552 SR
1,363 Elo+

VS

Team Averages
Level 99
1,707 SR
1,553 Elo+
Anhur
Anhur
AJ_18112001
Anhur
Level 110
God Stats
3W - 1L
1,799 SR
Queue Stats
50W - 52L
1,481 Elo+
Solo
Zeus
Zeus
ThanaFKingTos
Zeus
Level 125
God Stats
5W - 6L
1,476 SR
Queue Stats
7W - 10L
1,462 Elo+
Solo
Mulan
Mulan
nandomat
Mulan
Level 58
God Stats
5W - 2L
1,627 SR
Queue Stats
85W - 98L
1,439 Elo+
Solo
Horus
Horus
silvé
Horus
Level 160
God Stats
2W - 2L
1,910 SR
Queue Stats
240W - 159L
1,691 Elo+
Party 2
Hera
Hera
tHx4BaNnInGmE
Hera
Level 40
God Stats
62W - 32L
1,723 SR
Queue Stats
236W - 161L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Faciit
Arachne
14
2 / 6 / 1
8,318
489
5,595
19,248
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
RuzzleFury
Danzaburou
13
1 / 5 / 1
7,969
469
7,202
15,437
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 7 / 1
7,426
437
4,066
19,730
11,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Achilles
shaynenf
Achilles
14
4 / 3 / 1
8,832
520
9,281
17,961
16,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
smokitown
Aphrodite
12
0 / 8 / 1
7,479
440
3,146
13,840
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 9
8,456
497
10,119
11,706
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 1 / 6
9,739
573
11,930
9,204
3,564
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
nandomat
Mulan
14
3 / 5 / 2
8,746
514
9,491
13,043
7,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
silvé
Horus
15
7 / 0 / 13
10,421
613
6,437
10,997
11,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
10 / 0 / 11
11,486
676
16,397
6,662
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
9
Kills
29
29
Deaths
9
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
L
Arachne
Faciit
Arachne
2
6
1
0.42
L
Danzaburou
RuzzleFury
Danzaburou
1
5
1
0.3
L
2
7
1
0.36
W
9
1
6
12
W
Mulan
nandomat
Mulan
3
5
2
0.8
L
Achilles
shaynenf
Achilles
4
3
1
1.5
W
Horus
silvé
Horus
7
0
13
13.5
L
Aphrodite
smokitown
Aphrodite
0
8
1
0.06
W
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,290
Damage
54,374
86,216
Taken
51,612
40,515
Mitigated
30,295
27,403
Healing
17,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,119
5,079
0
2,790
11,706
4,170
1,233
839
10,867
0
55,167
L
Arachne
Faciit
Arachne
5,595
3,346
0
7,816
19,248
5,695
0
5,759
13,295
0
46,691
L
Danzaburou
RuzzleFury
Danzaburou
7,202
3,031
0
3,899
15,437
2,883
822
4,022
11,361
0
49,483
L
4,066
1,127
1,734
2,608
19,730
11,115
210
6,989
12,555
17,123
0
W
11,930
1,558
0
1,083
9,204
3,564
2,196
1,252
7,795
48,981
0
W
Mulan
nandomat
Mulan
9,491
894
0
2,614
13,043
7,431
165
2,119
10,211
0
45,249
L
Achilles
shaynenf
Achilles
9,281
2,113
0
4,795
17,961
16,121
0
4,542
12,816
3,034
35,811
W
Horus
silvé
Horus
6,437
2,712
3,583
6,372
10,997
11,478
399
1,847
9,150
0
21,107
L
Aphrodite
smokitown
Aphrodite
3,146
79
2,140
4,411
13,840
4,701
0
6,449
7,157
51,025
0
W
16,397
3,876
0
957
6,662
3,652
1,155
1,825
4,796
102,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,024
Gold Earned
48,848
364
Minions Killed
491
0
Camps Cleared
0
1,608,163
Distance Traveled
1,665,254
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,456
497
97
6
0
317,965
2
L
Arachne
8,318
489
75
4
0
322,999
1
L
Danzaburou
7,969
469
93
5
0
326,010
0
L
Athena
7,426
437
27
2
0
357,991
2
W
Zeus
9,739
573
73
4
0
311,105
0
W
Mulan
8,746
514
90
5
0
305,478
0
L
Achilles
8,832
520
84
5
0
318,462
1
W
Horus
10,421
613
23
1
0
377,007
7
L
Aphrodite
7,479
440
85
5
0
282,701
2
W
Hera
11,486
676
208
12
0
353,699
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role