Player Matchup

Hera
Hera
 
Hera
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BenShapiroIsEPIC
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,797 Elo+
Party 2
Raijin
Raijin
Flebber
Raijin
Level 116
God Stats
3W - 2L
1,264 SR
Queue Stats
249W - 164L
1,702 Elo+
Party 1
Hou Yi
Hou Yi
SauceMom
Hou Yi
Level 67
God Stats
7W - 4L
1,622 SR
Queue Stats
50W - 17L
1,808 Elo+
Party 2
Sobek
Sobek
imabot
Sobek
Level 44
God Stats
11W - 2L
1,708 SR
Queue Stats
148W - 95L
1,629 Elo+
Party 1
Team Averages
Level 62
1,519 SR
1,687 Elo+

VS

Team Averages
Level 54
1,519 SR
1,620 Elo+
Danzaburou
Danzaburou
AxlHazama
Danzaburou
Level 156
God Stats
13W - 8L
1,500 SR
Queue Stats
152W - 156L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
Derfian
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,573 Elo+
Party 3
Jormungandr
Jormungandr
Dipolarbear
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,738 Elo+
Party 3
Agni
Agni
Greelo434
Agni
Level 44
God Stats
1W - 2L
1,594 SR
Queue Stats
5W - 6L
1,738 Elo+
Party 3
Sol
Sol
zaralon
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
0 / 0 / 0
6,677
668
0
0
0
Sun Wukong
BenShapiroIsEPIC
Sun Wukong
18
7 / 2 / 15
12,020
1,202
15,319
14,973
14,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
Flebber
Raijin
17
11 / 2 / 13
12,634
1,263
19,963
8,762
4,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
SauceMom
Hou Yi
16
8 / 1 / 9
11,228
1,123
10,655
9,545
4,516
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sobek
imabot
Sobek
17
2 / 1 / 18
11,397
1,140
9,138
17,767
27,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

267

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AxlHazama
Danzaburou
15
1 / 4 / 3
10,329
1,033
10,020
12,024
4,460
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Derfian
Baron Samedi
15
1 / 7 / 3
9,755
976
7,172
12,267
5,225
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Dipolarbear
Jormungandr
16
2 / 4 / 3
10,750
1,075
10,757
11,239
9,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
15
2 / 4 / 2
10,159
1,016
11,673
9,773
3,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sol
15
0 / 9 / 2
8,906
891
7,286
12,333
4,439
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
28
Kills
6
6
Deaths
28
55
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
0
0
0
L
Danzaburou
AxlHazama
Danzaburou
1
4
3
0.63
W
Sun Wukong
BenShapiroIsEPIC
Sun Wukong
7
2
15
7.25
L
Baron Samedi
Derfian
Baron Samedi
1
7
3
0.36
L
Jormungandr
Dipolarbear
Jormungandr
2
4
3
0.88
W
Raijin
Flebber
Raijin
11
2
13
8.75
L
Agni
2
4
2
0.75
W
Hou Yi
SauceMom
Hou Yi
8
1
9
12.5
W
Sobek
imabot
Sobek
2
1
18
11
L
Sol
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,075
Damage
46,908
51,047
Taken
57,636
51,274
Mitigated
26,664
10,238
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
AxlHazama
Danzaburou
10,020
3,641
0
1,007
12,024
4,460
0
6,361
5,663
0
29,838
W
Sun Wukong
BenShapiroIsEPIC
Sun Wukong
15,319
3,953
0
4,152
14,973
14,403
0
10,672
4,301
0
34,475
L
Baron Samedi
Derfian
Baron Samedi
7,172
462
1,402
886
12,267
5,225
0
4,963
7,304
26,498
0
L
Jormungandr
Dipolarbear
Jormungandr
10,757
1,835
0
0
11,239
9,119
0
6,285
4,954
29,743
0
W
Raijin
Flebber
Raijin
19,963
1,552
420
948
8,762
4,733
0
5,516
3,246
46,121
0
L
Agni
11,673
144
82
974
9,773
3,421
0
5,481
4,292
34,031
0
W
Hou Yi
SauceMom
Hou Yi
10,655
6,459
0
1,138
9,545
4,516
0
7,028
2,517
0
24,004
W
Sobek
imabot
Sobek
9,138
516
0
3,580
17,767
27,622
0
13,672
4,095
23,330
0
L
Sol
7,286
2,649
0
622
12,333
4,439
0
6,011
6,322
17,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,956
Gold Earned
49,899
178
Minions Killed
186
6
Camps Cleared
8
756,039
Distance Traveled
884,740
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,677
668
0
0
0
0
0
L
Danzaburou
10,329
1,033
35
4
3
186,849
1
W
Sun Wukong
12,020
1,202
48
5
2
191,664
1
L
Baron Samedi
9,755
976
62
6
2
167,121
0
L
Jormungandr
10,750
1,075
30
3
1
198,795
0
W
Raijin
12,634
1,263
62
6
2
186,365
0
L
Agni
10,159
1,016
40
4
2
186,194
0
W
Hou Yi
11,228
1,123
30
3
1
177,262
0
W
Sobek
11,397
1,140
38
4
1
200,748
0
L
Sol
8,906
891
19
2
0
145,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role