Player Matchup

Skadi
Skadi
Bishreksual
Skadi
Level 21
God Stats
2W - 1L
1,776 SR
Queue Stats
71W - 91L
1,441 Elo+
Party 3
Set
Set
Chaverra16
Set
Level 69
God Stats
3W - 7L
1,229 SR
Queue Stats
67W - 73L
1,479 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JP1152021
Tsukuyomi
Level 68
God Stats
11W - 9L
1,499 SR
Queue Stats
384W - 365L
1,490 Elo+
Party 2
Xing Tian
Xing Tian
Sapphigo
Xing Tian
Level 69
God Stats
5W - 5L
1,437 SR
Queue Stats
68W - 94L
1,402 Elo+
Party 3
He Bo
He Bo
marulete459
He Bo
Level 63
God Stats
6W - 7L
1,358 SR
Queue Stats
37W - 28L
1,592 Elo+
Party 2
Team Averages
Level 58
1,460 SR
1,481 Elo+

VS

Team Averages
Level 48
1,512 SR
1,334 Elo+
Set
Set
 
Set
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
HoboSimpson
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,176 Elo+
Party 1
Jing Wei
Jing Wei
Korynthia
Jing Wei
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 41L
1,129 Elo+
Party 1
Atlas
Atlas
Sebby4783
Atlas
Level 94
God Stats
5W - 9L
1,559 SR
Queue Stats
88W - 109L
1,363 Elo+
Party 1
Guan Yu
Guan Yu
WaffleTroll5390
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,673
567
3,898
2,952
707
Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 1 / 2
6,483
648
3,490
5,216
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
JP1152021
Tsukuyomi
10
1 / 1 / 1
5,787
579
3,329
3,995
2,700
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
Sapphigo
Xing Tian
9
0 / 0 / 4
5,520
552
2,352
2,623
1,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
5 / 2 / 0
6,380
638
5,487
3,771
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
2 / 4 / 1
5,517
552
3,231
9,115
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 4 / 0
4,943
494
1,353
3,910
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Korynthia
Jing Wei
7
1 / 2 / 0
4,551
455
1,652
3,979
814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
Sebby4783
Atlas
7
0 / 2 / 0
4,520
452
2,344
7,663
3,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 1
4,562
456
1,084
4,240
2,669
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
13
Kills
5
5
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
4
1
0.63
W
3
1
1
3.5
W
4
1
2
5
L
2
4
0
0.5
W
Tsukuyomi
JP1152021
Tsukuyomi
1
1
1
1.5
L
Jing Wei
Korynthia
Jing Wei
1
2
0
0.5
W
Xing Tian
Sapphigo
Xing Tian
0
0
4
2
L
Atlas
Sebby4783
Atlas
0
2
0
0
L
0
1
1
0.5
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,556
Damage
9,664
18,557
Taken
28,907
7,988
Mitigated
10,576
2,865
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,231
1,534
0
1,666
9,115
2,689
0
1,920
7,195
0
29,132
W
3,898
2,010
0
0
2,952
707
886
468
2,484
0
31,206
W
3,490
1,421
0
607
5,216
1,812
0
468
4,748
0
41,182
L
1,353
520
0
375
3,910
935
0
2,328
1,582
11,286
0
W
Tsukuyomi
JP1152021
Tsukuyomi
3,329
615
0
1,118
3,995
2,700
375
0
3,995
0
28,430
L
Jing Wei
Korynthia
Jing Wei
1,652
1,209
0
967
3,979
814
0
712
3,267
0
14,049
W
Xing Tian
Sapphigo
Xing Tian
2,352
258
116
827
2,623
1,680
0
857
1,766
9,837
0
L
Atlas
Sebby4783
Atlas
2,344
712
0
2,277
7,663
3,469
0
2,879
4,784
13,912
0
L
1,084
251
128
2,441
4,240
2,669
167
0
4,240
0
9,189
W
5,487
358
0
197
3,771
1,089
30
1,904
1,867
29,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,843
Gold Earned
24,093
276
Minions Killed
166
0
Camps Cleared
0
991,195
Distance Traveled
798,706
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,517
552
60
6
0
215,354
2
W
Skadi
5,673
567
57
6
0
183,330
2
W
Set
6,483
648
80
8
0
218,805
0
L
Zeus
4,943
494
29
3
0
127,464
0
W
Tsukuyomi
5,787
579
64
6
0
209,096
2
L
Jing Wei
4,551
455
39
4
0
130,307
0
W
Xing Tian
5,520
552
15
2
0
186,696
4
L
Atlas
4,520
452
20
2
0
180,715
5
L
Guan Yu
4,562
456
18
2
0
144,866
0
W
He Bo
6,380
638
60
6
0
193,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role