Player Matchup

Scylla
Scylla
Fs Gilligan16
Scylla
Level 126
God Stats
3W - 2L
1,843 SR
Queue Stats
154W - 164L
1,416 Elo+
Solo
Ullr
Ullr
Normandy247
Ullr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,284 Elo+
Party 1
Cthulhu
Cthulhu
REELZEBRA
Cthulhu
Level 26
God Stats
2W - 0L
1,702 SR
Queue Stats
35W - 48L
1,432 Elo+
Party 1
Nox
Nox
planetTHIEF02
Nox
Level 136
God Stats
1W - 0L
1,307 SR
Queue Stats
21W - 20L
1,304 Elo+
Party 1
Poseidon
Poseidon
purplestuff77
Poseidon
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 60L
1,411 Elo+
Party 1
Team Averages
Level 88
1,570 SR
1,370 Elo+

VS

Team Averages
Level 51
1,406 SR
1,455 Elo+
Morgan Le Fay
Morgan Le Fay
DokuTree
Morgan Le Fay
Level 62
God Stats
0W - 1L
1,251 SR
Queue Stats
2W - 3L
1,464 Elo+
Party 2
Fenrir
Fenrir
Domin01
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,464 Elo+
Party 2
Geb
Geb
HasterGTV
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
Psytrickstar
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,464 Elo+
Party 2
Ne Zha
Ne Zha
Slashklaudio
Ne Zha
Level 120
God Stats
11W - 19L
1,280 SR
Queue Stats
479W - 515L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 16
15,113
840
18,501
10,162
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 6 / 20
12,107
673
14,715
14,162
5,071
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
REELZEBRA
Cthulhu
20
5 / 3 / 28
13,218
734
11,582
19,848
22,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
4 / 1 / 28
12,961
720
14,231
11,500
4,790
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
purplestuff77
Poseidon
18
5 / 6 / 19
12,286
683
15,320
11,515
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DokuTree
Morgan Le Fay
17
2 / 7 / 2
10,000
556
11,824
14,520
7,100
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Domin01
Fenrir
17
3 / 10 / 7
10,176
565
6,087
17,435
10,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
2 / 9 / 10
10,596
589
7,706
23,668
30,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
4 / 5 / 6
12,042
669
8,858
11,879
5,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
19
7 / 8 / 3
11,905
661
19,284
16,445
7,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
46
39
Kills
18
19
Deaths
39
111
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DokuTree
Morgan Le Fay
2
7
2
0.43
L
Fenrir
Domin01
Fenrir
3
10
7
0.65
W
17
3
16
8.33
L
2
9
10
0.78
W
8
6
20
3
L
4
5
6
1.4
W
Cthulhu
REELZEBRA
Cthulhu
5
3
28
6.33
L
Ne Zha
7
8
3
1.06
W
4
1
28
18
W
Poseidon
purplestuff77
Poseidon
5
6
19
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,349
Damage
53,759
67,187
Taken
83,947
40,349
Mitigated
61,819
23,962
Healing
14,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DokuTree
Morgan Le Fay
11,824
616
379
1,889
14,520
7,100
440
11,662
2,673
25,865
0
L
Fenrir
Domin01
Fenrir
6,087
1,215
399
1,501
17,435
10,479
0
13,325
3,838
0
9,286
W
18,501
504
2,536
2,244
10,162
4,127
1,160
3,712
6,371
48,277
0
L
7,706
210
680
2,456
23,668
30,995
50
12,512
10,688
11,101
0
W
14,715
6,835
1,728
1,777
14,162
5,071
395
6,280
7,775
0
24,557
L
8,858
265
1,740
1,757
11,879
5,897
643
9,287
2,548
36,972
0
W
Cthulhu
REELZEBRA
Cthulhu
11,582
139
917
2,865
19,848
22,800
335
8,617
11,093
21,716
0
L
Ne Zha
19,284
1,000
1,003
2,267
16,445
7,348
0
11,590
4,566
0
42,787
W
14,231
1,067
4,082
5,566
11,500
4,790
1,199
5,297
6,126
29,837
0
W
Poseidon
purplestuff77
Poseidon
15,320
1,296
545
1,702
11,515
3,561
1,984
4,482
6,962
35,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,685
Gold Earned
54,719
186
Minions Killed
154
0
Camps Cleared
0
1,606,431
Distance Traveled
1,397,355
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,000
556
32
2
0
290,542
0
L
Fenrir
10,176
565
12
1
0
283,807
1
W
Scylla
15,113
840
65
4
0
316,630
0
L
Geb
10,596
589
4
0
0
260,189
2
W
Ullr
12,107
673
23
1
0
286,543
0
L
Nox
12,042
669
79
4
0
296,163
0
W
Cthulhu
13,218
734
23
1
0
368,915
0
L
Ne Zha
11,905
661
27
2
0
266,654
2
W
Nox
12,961
720
29
2
0
347,085
0
W
Poseidon
12,286
683
46
3
0
287,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role