Player Matchup

Kuzenbo
Kuzenbo
ChipMan691230
Kuzenbo
Level 68
God Stats
3W - 1L
1,892 SR
Queue Stats
126W - 109L
1,547 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Jsm00thie
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,479 Elo+
Party 3
Fenrir
Fenrir
Nef Dog
Fenrir
Level 61
God Stats
2W - 2L
1,493 SR
Queue Stats
35W - 27L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
Silly0Senpai245
Sun Wukong
Level 29
God Stats
1W - 1L
1,725 SR
Queue Stats
41W - 40L
1,478 Elo+
Party 1
Neith
Neith
TEXMEXWRX
Neith
Level 48
God Stats
12W - 19L
1,449 SR
Queue Stats
104W - 110L
1,491 Elo+
Party 3
Team Averages
Level 47
1,612 SR
1,501 Elo+

VS

Team Averages
Level 81
1,521 SR
1,458 Elo+
Morgan Le Fay
Morgan Le Fay
HotToaster-
Morgan Le Fay
Level 49
God Stats
2W - 1L
1,481 SR
Queue Stats
8W - 12L
1,417 Elo+
Party 2
Izanami
Izanami
PeachyPirat3
Izanami
Level 108
God Stats
18W - 14L
1,574 SR
Queue Stats
67W - 50L
1,510 Elo+
Party 4
Shiva
Shiva
SAM_THE_MAN222
Shiva
Level 84
God Stats
3W - 1L
1,062 SR
Queue Stats
17W - 25L
1,180 Elo+
Party 2
Geb
Geb
claythames17
Geb
Level 148
God Stats
18W - 12L
1,698 SR
Queue Stats
381W - 261L
1,548 Elo+
Party 4
He Bo
He Bo
haloreacharound
He Bo
Level 18
God Stats
5W - 2L
1,792 SR
Queue Stats
291W - 117L
1,633 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
4 / 4 / 8
10,743
430
10,946
24,905
37,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Jsm00thie
Morgan Le Fay
17
2 / 11 / 8
11,098
444
17,910
21,033
7,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Nef Dog
Fenrir
18
9 / 11 / 2
11,552
462
7,824
23,681
8,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Silly0Senpai245
Sun Wukong
20
3 / 6 / 2
12,854
514
22,953
32,999
31,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
TEXMEXWRX
Neith
20
7 / 5 / 3
12,740
510
22,154
21,223
6,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HotToaster-
Morgan Le Fay
18
5 / 9 / 10
11,804
472
18,509
21,092
10,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
PeachyPirat3
Izanami
15
2 / 7 / 2
10,562
422
7,058
13,978
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 4 / 4
13,274
531
22,155
30,056
35,399
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

19
2 / 4 / 18
12,586
503
15,186
25,768
32,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
21 / 1 / 7
16,397
656
38,443
21,278
10,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
78
25
Kills
37
37
Deaths
25
23
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
4
4
8
2
W
Morgan Le Fay
HotToaster-
Morgan Le Fay
5
9
10
1.11
L
Morgan Le Fay
Jsm00thie
Morgan Le Fay
2
11
8
0.55
L
Fenrir
Nef Dog
Fenrir
9
11
2
0.91
W
Izanami
PeachyPirat3
Izanami
2
7
2
0.43
W
7
4
4
2.25
L
Sun Wukong
Silly0Senpai245
Sun Wukong
3
6
2
0.67
L
Neith
TEXMEXWRX
Neith
7
5
3
1.7
W
2
4
18
2.75
W
21
1
7
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,787
Damage
101,351
123,841
Taken
112,172
91,515
Mitigated
93,430
34,565
Healing
29,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
10,946
4,392
422
2,710
24,905
37,280
237
17,540
7,365
40,147
3,170
W
Morgan Le Fay
HotToaster-
Morgan Le Fay
18,509
2,314
320
4,293
21,092
10,196
561
9,185
11,907
67,814
0
L
Morgan Le Fay
Jsm00thie
Morgan Le Fay
17,910
1,382
0
2,162
21,033
7,731
634
15,931
5,102
72,687
0
L
Fenrir
Nef Dog
Fenrir
7,824
2,429
426
4,485
23,681
8,556
0
16,120
7,561
0
58,463
W
Izanami
PeachyPirat3
Izanami
7,058
4,138
0
2,718
13,978
4,352
1,114
1,484
12,494
0
67,702
W
22,155
5,021
331
3,931
30,056
35,399
1,083
2,862
27,194
0
94,322
L
Sun Wukong
Silly0Senpai245
Sun Wukong
22,953
5,789
0
15,181
32,999
31,195
0
10,382
22,617
0
103,192
L
Neith
TEXMEXWRX
Neith
22,154
9,347
0
9,179
21,223
6,753
1,218
12,165
9,058
0
103,866
W
15,186
1,708
0
5,034
25,768
32,598
829
9,293
16,475
41,674
0
W
38,443
2,375
0
13,246
21,278
10,885
2,793
5,551
15,727
150,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,987
Gold Earned
64,623
582
Minions Killed
623
0
Camps Cleared
0
2,192,477
Distance Traveled
2,147,894
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,743
430
58
2
0
473,192
2
W
Morgan Le Fay
11,804
472
113
5
0
418,964
2
L
Morgan Le Fay
11,098
444
99
4
0
400,536
1
L
Fenrir
11,552
462
77
3
0
440,395
0
W
Izanami
10,562
422
137
5
0
267,708
1
W
Shiva
13,274
531
163
7
0
466,449
4
L
Sun Wukong
12,854
514
187
7
0
437,816
1
L
Neith
12,740
510
161
6
0
440,538
4
W
Geb
12,586
503
30
1
0
472,665
4
W
He Bo
16,397
656
180
7
0
522,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role