Player Matchup

He Bo
He Bo
Lujo9
He Bo
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 26L
1,065 Elo+
Party 1
Thor
Thor
NavB_17
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,133 Elo+
Party 1
Jormungandr
Jormungandr
gcbshotta19
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
996 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,065 Elo+

VS

Team Averages
Level 65
1,379 SR
1,320 Elo+
Hades
Hades
KingKobraZZZZ
Hades
Level 96
God Stats
27W - 15L
1,520 SR
Queue Stats
103W - 136L
1,364 Elo+
Party 2
Gilgamesh
Gilgamesh
Spartan12220
Gilgamesh
Level 45
God Stats
2W - 18L
1,112 SR
Queue Stats
9W - 24L
1,280 Elo+
Solo
Neith
Neith
mdestruct109
Neith
Level 53
God Stats
29W - 32L
1,504 SR
Queue Stats
67W - 95L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Lujo9
He Bo
12
2 / 3 / 1
7,341
734
6,268
9,762
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
NavB_17
Thor
9
1 / 9 / 1
6,414
641
3,319
11,885
5,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
gcbshotta19
Jormungandr
11
0 / 3 / 2
6,637
664
3,019
10,485
7,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 7
8,425
843
10,486
6,854
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Spartan12220
Gilgamesh
11
4 / 2 / 8
7,737
774
5,890
8,119
3,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 0 / 11
8,238
824
9,309
5,452
1,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
15
15
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
He Bo
Lujo9
He Bo
2
3
1
0.83
L
Thor
NavB_17
Thor
1
9
1
0.17
W
Gilgamesh
Spartan12220
Gilgamesh
4
2
8
4
L
Jormungandr
gcbshotta19
Jormungandr
0
3
2
0.33
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,606
Damage
25,685
32,132
Taken
20,425
15,076
Mitigated
8,167
5,285
Healing
4,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,486
533
192
2,543
6,854
2,744
385
2,757
3,765
22,401
0
L
He Bo
Lujo9
He Bo
6,268
518
0
2,371
9,762
2,888
0
3,430
6,332
16,403
0
L
Thor
NavB_17
Thor
3,319
381
291
959
11,885
5,146
0
4,533
7,352
0
10,302
W
Gilgamesh
Spartan12220
Gilgamesh
5,890
1,674
0
152
8,119
3,692
240
3,494
4,331
0
18,146
L
Jormungandr
gcbshotta19
Jormungandr
3,019
750
0
1,664
10,485
7,042
0
3,112
7,373
18,288
0
W
9,309
4,551
53
1,838
5,452
1,731
687
2,811
2,405
0
25,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,392
Gold Earned
24,400
72
Minions Killed
101
2
Camps Cleared
4
490,673
Distance Traveled
570,390
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,425
843
31
3
2
187,998
0
L
He Bo
7,341
734
29
3
2
185,483
1
L
Thor
6,414
641
15
2
0
154,560
0
W
Gilgamesh
7,737
774
27
3
1
198,435
3
L
Jormungandr
6,637
664
28
3
0
150,630
2
W
Neith
8,238
824
43
4
1
183,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role