Player Matchup

Zhong Kui
Zhong Kui
CrushMeGood
Zhong Kui
Level 95
God Stats
0W - 5L
1,295 SR
Queue Stats
19W - 43L
1,169 Elo+
Party 1
Atlas
Atlas
Facturar
Atlas
Level 83
God Stats
2W - 7L
1,384 SR
Queue Stats
10W - 31L
1,208 Elo+
Party 1
Nemesis
Nemesis
JangKangDang
Nemesis
Level 97
God Stats
10W - 12L
1,500 SR
Queue Stats
19W - 46L
1,169 Elo+
Party 1
Charybdis
Charybdis
JesusWasOK
Charybdis
Level 108
God Stats
0W - 8L
1,359 SR
Queue Stats
18W - 41L
1,169 Elo+
Party 1
Achilles
Achilles
RinoSlayer
Achilles
Level 102
God Stats
1W - 4L
1,295 SR
Queue Stats
5W - 17L
1,172 Elo+
Party 1
Team Averages
Level 97
1,366 SR
1,177 Elo+

VS

Team Averages
Level 106
1,574 SR
1,498 Elo+
Bastet
Bastet
BnomKilla
Bastet
Level 58
God Stats
52W - 36L
1,631 SR
Queue Stats
160W - 176L
1,452 Elo+
Party 2
Athena
Athena
Eliadhor
Athena
Level 96
God Stats
1W - 0L
1,715 SR
Queue Stats
40W - 45L
1,496 Elo+
Solo
Cernunnos
Cernunnos
OwlBearTurtle
Cernunnos
Level 123
God Stats
1W - 0L
1,299 SR
Queue Stats
53W - 40L
1,540 Elo+
Solo
Shiva
Shiva
ZerefY
Shiva
Level 147
God Stats
11W - 6L
1,718 SR
Queue Stats
148W - 161L
1,545 Elo+
Solo
Janus
Janus
saucysquirts
Janus
Level 108
God Stats
49W - 50L
1,505 SR
Queue Stats
203W - 210L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrushMeGood
Zhong Kui
10
0 / 0 / 0
5,559
463
3,511
5,406
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
Facturar
Atlas
6
0 / 2 / 2
4,846
404
2,167
7,718
3,030
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
JangKangDang
Nemesis
9
1 / 2 / 1
5,416
451
2,586
7,173
2,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
JesusWasOK
Charybdis
11
2 / 3 / 1
6,449
537
3,751
7,356
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
RinoSlayer
Achilles
10
1 / 6 / 1
6,402
534
4,441
10,341
6,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BnomKilla
Bastet
11
0 / 1 / 5
6,536
545
5,211
7,915
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
Eliadhor
Athena
10
1 / 1 / 6
6,767
564
2,939
8,117
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
OwlBearTurtle
Cernunnos
13
6 / 2 / 0
8,017
668
5,652
6,770
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
ZerefY
Shiva
13
6 / 1 / 0
8,226
686
8,034
9,798
10,442
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 0 / 0
6,768
564
1,832
2,249
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
13
13
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
BnomKilla
Bastet
0
1
5
2.5
L
Zhong Kui
CrushMeGood
Zhong Kui
0
0
0
0
W
Athena
Eliadhor
Athena
1
1
6
4
L
Atlas
Facturar
Atlas
0
2
2
0.5
L
Nemesis
JangKangDang
Nemesis
1
2
1
0.75
L
Charybdis
JesusWasOK
Charybdis
2
3
1
0.83
W
Cernunnos
OwlBearTurtle
Cernunnos
6
2
0
3
L
Achilles
RinoSlayer
Achilles
1
6
1
0.25
W
Shiva
ZerefY
Shiva
6
1
0
6
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,456
Damage
23,668
37,994
Taken
34,849
16,303
Mitigated
20,772
10,567
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BnomKilla
Bastet
5,211
944
0
2,072
7,915
2,290
0
1,032
6,852
0
40,991
L
Zhong Kui
CrushMeGood
Zhong Kui
3,511
466
0
3,170
5,406
3,218
0
2,042
3,364
33,256
0
W
Athena
Eliadhor
Athena
2,939
632
0
1,113
8,117
5,536
35
3,371
4,746
15,493
4,811
L
Atlas
Facturar
Atlas
2,167
814
0
1,395
7,718
3,030
0
1,159
6,559
7,854
0
L
Nemesis
JangKangDang
Nemesis
2,586
795
0
2,361
7,173
2,519
0
705
6,468
0
29,690
L
Charybdis
JesusWasOK
Charybdis
3,751
1,605
0
2,199
7,356
1,270
0
99
7,257
0
34,994
W
Cernunnos
OwlBearTurtle
Cernunnos
5,652
3,004
0
3,095
6,770
1,915
742
117
6,653
0
56,651
L
Achilles
RinoSlayer
Achilles
4,441
1,332
0
1,442
10,341
6,266
0
157
10,184
0
26,640
W
Shiva
ZerefY
Shiva
8,034
2,084
0
2,904
9,798
10,442
621
0
9,403
0
48,789
W
1,832
33
0
150
2,249
589
703
1,158
1,091
43,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,672
Gold Earned
36,314
263
Minions Killed
392
0
Camps Cleared
0
1,144,691
Distance Traveled
1,268,171
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,536
545
71
6
0
294,166
1
L
Zhong Kui
5,559
463
79
7
0
226,579
8
W
Athena
6,767
564
37
3
0
250,597
3
L
Atlas
4,846
404
11
1
0
228,636
3
L
Nemesis
5,416
451
50
4
0
256,951
7
L
Charybdis
6,449
537
71
6
0
212,713
6
W
Cernunnos
8,017
668
94
8
0
226,445
2
L
Achilles
6,402
534
52
4
0
219,812
1
W
Shiva
8,226
686
96
8
0
235,897
5
W
Janus
6,768
564
94
8
0
261,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role