Player Matchup

Kukulkan
Kukulkan
JuJu-GOD
Kukulkan
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,681 Elo+
Party 1
Heimdallr
Heimdallr
SixpennyRaptor6
Heimdallr
Level 121
God Stats
1W - 1L
1,404 SR
Queue Stats
6W - 4L
1,602 Elo+
Party 1
Susano
Susano
jacobsthebulldog
Susano
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,681 Elo+
Party 1
Janus
Janus
navvynsavvy
Janus
Level 18
God Stats
10W - 15L
1,500 SR
Queue Stats
62W - 92L
1,399 Elo+
Solo
Shiva
Shiva
vibecheckonjoe
Shiva
Level 26
God Stats
2W - 3L
1,459 SR
Queue Stats
2W - 7L
1,681 Elo+
Party 1
Team Averages
Level 41
1,473 SR
1,609 Elo+

VS

Team Averages
Level 73
1,446 SR
1,502 Elo+
Jormungandr
Jormungandr
Cheddar_isBetter
Jormungandr
Level 109
God Stats
5W - 3L
1,541 SR
Queue Stats
121W - 113L
1,512 Elo+
Party 2
Cerberus
Cerberus
KOLSTAD_1
Cerberus
Level 100
God Stats
1W - 0L
1,517 SR
Queue Stats
122W - 101L
1,515 Elo+
Party 2
Atlas
Atlas
RaG3AsceaCiNz
Atlas
Level 29
God Stats
4W - 2L
1,314 SR
Queue Stats
109W - 102L
1,522 Elo+
Party 2
Ymir
Ymir
Sneaky_Rabit
Ymir
Level 83
God Stats
5W - 2L
1,507 SR
Queue Stats
50W - 42L
1,548 Elo+
Party 2
Xing Tian
Xing Tian
SpeedySam18
Xing Tian
Level 46
God Stats
2W - 0L
1,351 SR
Queue Stats
35W - 36L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JuJu-GOD
Kukulkan
14
0 / 7 / 7
7,960
724
8,076
8,990
2,714
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
SixpennyRaptor6
Heimdallr
17
10 / 3 / 2
10,390
945
16,977
11,782
8,087
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
1 / 8 / 5
7,855
714
8,953
11,534
3,763
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
0 / 2 / 2
6,675
607
724
2,609
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 2
7,952
723
8,751
11,306
10,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cheddar_isBetter
Jormungandr
16
5 / 3 / 18
9,794
890
12,538
12,803
7,693
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
KOLSTAD_1
Cerberus
17
3 / 1 / 12
9,753
887
7,256
13,998
7,498
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 4 / 10
9,396
854
13,242
13,890
8,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 3 / 16
8,486
771
4,375
11,994
8,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
SpeedySam18
Xing Tian
15
5 / 2 / 14
9,105
828
2,719
9,005
6,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
95
12
Kills
25
25
Deaths
13
18
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cheddar_isBetter
Jormungandr
5
3
18
4.67
L
Kukulkan
JuJu-GOD
Kukulkan
0
7
7
0.5
W
Cerberus
KOLSTAD_1
Cerberus
3
1
12
9
W
9
4
10
3.5
L
Heimdallr
SixpennyRaptor6
Heimdallr
10
3
2
3.67
W
3
3
16
3.67
W
Xing Tian
SpeedySam18
Xing Tian
5
2
14
6
L
1
8
5
0.44
L
0
2
2
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,481
Damage
40,130
46,221
Taken
61,690
25,713
Mitigated
38,111
2,871
Healing
16,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cheddar_isBetter
Jormungandr
12,538
3,361
0
2,724
12,803
7,693
1,252
1,891
9,769
42,682
0
L
Kukulkan
JuJu-GOD
Kukulkan
8,076
1,134
0
0
8,990
2,714
0
7,724
1,128
20,013
0
W
Cerberus
KOLSTAD_1
Cerberus
7,256
695
1,002
6,621
13,998
7,498
104
1,688
12,055
42,141
0
W
13,242
3,827
441
2,376
13,890
8,405
1,131
1,147
11,943
28,068
0
L
Heimdallr
SixpennyRaptor6
Heimdallr
16,977
5,494
0
250
11,782
8,087
0
10,242
1,400
0
36,677
W
4,375
415
505
1,259
11,994
8,171
801
1,896
9,896
13,836
0
W
Xing Tian
SpeedySam18
Xing Tian
2,719
154
718
1,004
9,005
6,344
2,005
2,178
4,828
7,055
0
L
8,953
952
0
0
11,534
3,763
0
10,128
1,140
0
17,800
L
724
136
0
0
2,609
775
0
2,488
88
1,820
0
L
8,751
1,705
160
2,461
11,306
10,374
0
8,835
2,335
0
17,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,832
Gold Earned
46,534
119
Minions Killed
239
0
Camps Cleared
0
957,073
Distance Traveled
1,224,451
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,794
890
75
7
0
231,057
3
L
Kukulkan
7,960
724
37
3
0
165,893
1
W
Cerberus
9,753
887
102
9
0
284,222
0
W
Atlas
9,396
854
35
3
0
228,882
2
L
Heimdallr
10,390
945
40
4
0
213,829
0
W
Ymir
8,486
771
21
2
0
232,340
2
W
Xing Tian
9,105
828
6
1
0
247,950
1
L
Susano
7,855
714
21
2
0
206,865
0
L
Janus
6,675
607
0
0
0
136,170
2
L
Shiva
7,952
723
21
2
0
234,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role