Player Matchup

Skadi
Skadi
TheKillerstyle1
Skadi
Level 52
God Stats
15W - 8L
1,667 SR
Queue Stats
26W - 22L
1,466 Elo+
Party 2
Ra
Ra
UnderratedBran
Ra
Level 123
God Stats
6W - 5L
1,379 SR
Queue Stats
223W - 255L
1,462 Elo+
Party 2
Bellona
Bellona
eatmomsraw97
Bellona
Level 29
God Stats
16W - 15L
1,550 SR
Queue Stats
117W - 99L
1,541 Elo+
Party 2
Team Averages
Level 68
1,532 SR
1,489 Elo+

VS

Team Averages
Level 64
1,526 SR
1,495 Elo+
Bastet
Bastet
Hv X QB1
Bastet
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 71L
1,447 Elo+
Party 1
Sol
Sol
bigdaddyduck34
Sol
Level 23
God Stats
5W - 2L
1,822 SR
Queue Stats
17W - 12L
1,561 Elo+
Party 1
Cernunnos
Cernunnos
rubberducky24242
Cernunnos
Level 109
God Stats
0W - 1L
1,257 SR
Queue Stats
109W - 92L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 7
8,499
773
7,433
7,209
2,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 2 / 6
9,094
827
8,068
7,698
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
eatmomsraw97
Bellona
14
4 / 1 / 8
8,803
800
9,665
8,524
7,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Hv X QB1
Bastet
11
1 / 2 / 2
7,164
651
6,027
9,229
3,145
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 6 / 3
7,418
674
5,597
7,930
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
11
4 / 5 / 2
7,691
699
7,195
12,407
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
6
6
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
Hv X QB1
Bastet
1
2
2
1
W
4
3
7
2.5
W
5
2
6
4
L
1
6
3
0.42
W
Bellona
eatmomsraw97
Bellona
4
1
8
8
L
Cernunnos
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,166
Damage
18,819
23,431
Taken
29,566
12,504
Mitigated
10,336
7,125
Healing
4,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Hv X QB1
Bastet
6,027
933
0
1,155
9,229
3,145
0
2,272
6,957
0
17,154
W
7,433
2,674
160
934
7,209
2,086
1,564
1,305
5,904
0
25,376
W
8,068
546
755
2,896
7,698
2,494
760
1,700
5,998
37,565
0
L
5,597
1,262
163
1,316
7,930
2,914
0
2,257
5,673
17,674
1,598
W
Bellona
eatmomsraw97
Bellona
9,665
2,048
0
2,380
8,524
7,924
612
2,656
5,868
0
22,908
L
Cernunnos
7,195
3,310
65
1,723
12,407
4,277
0
3,635
8,772
0
20,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,396
Gold Earned
22,273
142
Minions Killed
95
7
Camps Cleared
1
628,132
Distance Traveled
567,907
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,164
651
39
4
0
214,475
1
W
Skadi
8,499
773
36
3
2
191,438
1
W
Ra
9,094
827
79
7
2
217,669
1
L
Sol
7,418
674
27
2
0
177,547
3
W
Bellona
8,803
800
27
2
3
219,025
3
L
Cernunnos
7,691
699
29
3
1
175,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role