Player Matchup

Gilgamesh
Gilgamesh
GangarLiam
Gilgamesh
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 9L
1,689 Elo+
Party 1
Anubis
Anubis
Zyrpulse
Anubis
Level 160
God Stats
608W - 146L
1,826 SR
Queue Stats
1,142W - 429L
1,893 Elo+
Party 1
Atlas
Atlas
xGiovannix345
Atlas
Level 160
God Stats
128W - 34L
1,796 SR
Queue Stats
1,001W - 426L
1,831 Elo+
Party 1
Team Averages
Level 109
1,707 SR
1,804 Elo+

VS

Team Averages
Level 57
1,316 SR
1,496 Elo+
Kuzenbo
Kuzenbo
OG_Dragon-_-
Kuzenbo
Level 83
God Stats
2W - 7L
1,245 SR
Queue Stats
85W - 86L
1,419 Elo+
Party 2
Hades
Hades
OG_Mikeyroxls-62
Hades
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 76L
1,527 Elo+
Party 2
Charybdis
Charybdis
temp-394372
Charybdis
Level 7
God Stats
0W - 1L
1,204 SR
Queue Stats
8W - 8L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GangarLiam
Gilgamesh
12
2 / 2 / 11
7,585
759
8,680
7,638
4,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Zyrpulse
Anubis
13
5 / 0 / 9
8,136
814
7,999
5,072
2,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
7 / 1 / 4
7,952
795
4,896
6,592
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
OG_Dragon-_-
Kuzenbo
11
2 / 4 / 1
6,782
678
3,166
9,374
8,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 5 / 0
6,678
668
4,623
9,083
5,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
temp-394372
Charybdis
7
0 / 5 / 2
5,826
583
3,609
6,661
1,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
3
3
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GangarLiam
Gilgamesh
2
2
11
3.75
L
Kuzenbo
OG_Dragon-_-
Kuzenbo
2
4
1
0.63
L
1
5
0
0.2
W
Anubis
Zyrpulse
Anubis
5
0
9
9.5
L
Charybdis
temp-394372
Charybdis
0
5
2
0.2
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,575
Damage
11,398
19,302
Taken
25,118
11,429
Mitigated
15,851
6,491
Healing
3,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GangarLiam
Gilgamesh
8,680
3,064
0
653
7,638
4,678
587
2,828
4,810
0
23,594
L
Kuzenbo
OG_Dragon-_-
Kuzenbo
3,166
913
135
1,126
9,374
8,861
0
4,621
4,753
11,485
0
L
4,623
395
245
2,110
9,083
5,359
11
5,260
3,823
19,970
0
W
Anubis
Zyrpulse
Anubis
7,999
780
0
3,604
5,072
2,313
519
2,897
2,175
35,572
0
L
Charybdis
temp-394372
Charybdis
3,609
1,716
0
0
6,661
1,631
0
3,014
3,647
0
8,577
W
4,896
1,531
341
1,893
6,592
4,438
30
2,451
4,141
13,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,673
Gold Earned
19,286
120
Minions Killed
73
8
Camps Cleared
1
495,900
Distance Traveled
463,162
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,585
759
34
3
4
193,496
4
L
Kuzenbo
6,782
678
17
2
0
160,769
1
L
Hades
6,678
668
44
4
1
159,542
4
W
Anubis
8,136
814
63
6
3
162,203
5
L
Charybdis
5,826
583
12
1
0
142,851
2
W
Atlas
7,952
795
23
2
1
140,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role