Player Matchup

Merlin
Merlin
Godshyft
Merlin
Level 25
God Stats
28W - 19L
1,585 SR
Queue Stats
71W - 59L
1,481 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kill1372
Ah Muzen Cab
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 68L
1,474 Elo+
Party 1
Shiva
Shiva
ShaFerrum
Shiva
Level 151
God Stats
16W - 12L
1,245 SR
Queue Stats
341W - 300L
1,596 Elo+
Solo
Team Averages
Level 74
1,443 SR
1,517 Elo+

VS

Team Averages
Level 94
1,469 SR
1,679 Elo+
Nemesis
Nemesis
CheifMantra
Nemesis
Level 18
God Stats
2W - 1L
1,863 SR
Queue Stats
60W - 12L
1,828 Elo+
Party 2
Ares
Ares
SoapyStick
Ares
Level 127
God Stats
0W - 1L
1,332 SR
Queue Stats
6W - 4L
1,741 Elo+
Party 2
Scylla
Scylla
kiarxe
Scylla
Level 138
God Stats
4W - 9L
1,212 SR
Queue Stats
418W - 478L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Godshyft
Merlin
16
8 / 1 / 7
11,583
827
18,019
8,864
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Kill1372
Ah Muzen Cab
15
2 / 3 / 13
10,256
733
9,467
9,286
3,773
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
ShaFerrum
Shiva
16
6 / 1 / 7
11,658
833
16,472
15,462
16,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CheifMantra
Nemesis
12
1 / 5 / 3
8,811
629
7,190
18,738
9,262
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
3 / 7 / 1
9,524
680
8,383
22,072
27,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
kiarxe
Scylla
14
1 / 4 / 3
9,021
644
8,410
8,355
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
16
Kills
5
5
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CheifMantra
Nemesis
1
5
3
0.5
W
Merlin
Godshyft
Merlin
8
1
7
11.5
W
Ah Muzen Cab
Kill1372
Ah Muzen Cab
2
3
13
2.83
W
Shiva
ShaFerrum
Shiva
6
1
7
9.5
L
3
7
1
0.5
L
Scylla
kiarxe
Scylla
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,958
Damage
23,983
33,612
Taken
49,165
24,471
Mitigated
39,114
12,188
Healing
4,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CheifMantra
Nemesis
7,190
1,955
0
2,475
18,738
9,262
0
6,351
12,387
0
27,038
W
Merlin
Godshyft
Merlin
18,019
1,650
0
3,055
8,864
3,750
1,338
4,080
4,784
54,722
0
W
Ah Muzen Cab
Kill1372
Ah Muzen Cab
9,467
4,798
0
2,564
9,286
3,773
1,747
5,780
3,506
0
34,999
W
Shiva
ShaFerrum
Shiva
16,472
4,830
386
6,183
15,462
16,948
324
7,281
8,181
0
39,241
L
8,383
282
0
1,218
22,072
27,585
0
8,310
13,762
14,618
0
L
Scylla
kiarxe
Scylla
8,410
795
0
500
8,355
2,267
0
3,582
4,773
45,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,497
Gold Earned
27,356
160
Minions Killed
153
7
Camps Cleared
5
810,770
Distance Traveled
770,786
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,811
629
54
4
1
284,145
5
W
Merlin
11,583
827
65
5
3
255,847
1
W
Ah Muzen Cab
10,256
733
50
4
2
268,369
1
W
Shiva
11,658
833
45
3
2
286,554
4
L
Ares
9,524
680
19
1
2
251,920
4
L
Scylla
9,021
644
80
6
2
234,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role