Player Matchup

He Bo
He Bo
AVAitoR2
He Bo
Level 61
God Stats
0W - 2L
1,231 SR
Queue Stats
193W - 370L
1,181 Elo+
Party 1
Bastet
Bastet
ILoveWolves98
Bastet
Level 8
God Stats
25W - 32L
1,309 SR
Queue Stats
132W - 274L
1,022 Elo+
Party 1
Ymir
Ymir
zxxLoboxxz
Ymir
Level 65
God Stats
1W - 3L
1,199 SR
Queue Stats
53W - 115L
1,209 Elo+
Party 1
Team Averages
Level 45
1,246 SR
1,137 Elo+

VS

Team Averages
Level 47
1,377 SR
1,230 Elo+
Bastet
Bastet
BlontDeMotaPak
Bastet
Level 58
God Stats
40W - 46L
1,368 SR
Queue Stats
107W - 148L
1,293 Elo+
Solo
Zeus
Zeus
Tiqwan
Zeus
Level 36
God Stats
2W - 7L
1,263 SR
Queue Stats
33W - 33L
1,155 Elo+
Solo
Zhong Kui
Zhong Kui
jujuboominn
Zhong Kui
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AVAitoR2
He Bo
12
4 / 11 / 0
7,890
717
8,257
12,721
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 2
7,251
659
2,054
12,392
3,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 9 / 5
7,521
684
6,763
16,102
8,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 3 / 10
10,074
916
11,716
8,010
2,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Tiqwan
Zeus
15
12 / 1 / 12
10,332
939
16,185
7,441
2,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
jujuboominn
Zhong Kui
12
3 / 2 / 14
8,583
780
7,123
7,133
6,427
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
6
Kills
26
26
Deaths
6
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
He Bo
AVAitoR2
He Bo
4
11
0
0.36
W
11
3
10
5.33
L
1
6
2
0.33
W
Zeus
Tiqwan
Zeus
12
1
12
18
W
Zhong Kui
jujuboominn
Zhong Kui
3
2
14
5
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,074
Damage
35,024
41,215
Taken
22,584
16,666
Mitigated
12,064
2,401
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AVAitoR2
He Bo
8,257
322
0
0
12,721
3,842
144
6,067
6,601
28,540
0
W
11,716
4,810
251
1,666
8,010
2,998
700
5,293
2,515
0
22,194
L
2,054
832
0
1,028
12,392
3,863
0
8,203
4,189
0
9,914
W
Zeus
Tiqwan
Zeus
16,185
4,064
80
2,939
7,441
2,639
884
4,969
2,382
39,603
0
W
Zhong Kui
jujuboominn
Zhong Kui
7,123
525
0
1,306
7,133
6,427
991
4,195
2,800
23,440
0
L
6,763
2,499
240
1,133
16,102
8,961
0
9,107
6,937
19,349
1,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,662
Gold Earned
28,989
90
Minions Killed
124
5
Camps Cleared
4
460,840
Distance Traveled
551,621
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,890
717
42
4
3
137,616
1
W
Bastet
10,074
916
24
2
2
216,003
2
L
Bastet
7,251
659
23
2
0
182,850
1
W
Zeus
10,332
939
73
7
1
169,020
1
W
Zhong Kui
8,583
780
27
2
1
166,598
0
L
Ymir
7,521
684
25
2
2
140,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role