Player Matchup

Neith
Neith
BadCompany1616
Neith
Level 11
God Stats
1W - 4L
1,153 SR
Queue Stats
4W - 7L
1,310 Elo+
Party 2
Bakasura
Bakasura
ChrisHelsing
Bakasura
Level 87
God Stats
9W - 10L
1,555 SR
Queue Stats
40W - 73L
1,449 Elo+
Party 2
Ymir
Ymir
Hkelly205
Ymir
Level 122
God Stats
2W - 1L
1,689 SR
Queue Stats
349W - 358L
1,464 Elo+
Party 2
Chaac
Chaac
Ryuu160
Chaac
Level 106
God Stats
6W - 11L
1,571 SR
Queue Stats
205W - 235L
1,471 Elo+
Party 2
Anubis
Anubis
Soapytatas
Anubis
Level 107
God Stats
3W - 3L
1,521 SR
Queue Stats
122W - 131L
1,549 Elo+
Party 2
Team Averages
Level 87
1,498 SR
1,449 Elo+

VS

Team Averages
Level 78
1,570 SR
1,469 Elo+
Persephone
Persephone
CorporateClapper
Persephone
Level 128
God Stats
26W - 17L
1,606 SR
Queue Stats
415W - 419L
1,460 Elo+
Party 1
Thanatos
Thanatos
DrLegSpreader
Thanatos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,284 Elo+
Party 1
Hercules
Hercules
Jalen155
Hercules
Level 61
God Stats
21W - 13L
1,531 SR
Queue Stats
97W - 85L
1,538 Elo+
Party 1
Ymir
Ymir
Thacke
Ymir
Level 29
God Stats
5W - 10L
1,740 SR
Queue Stats
136W - 123L
1,542 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
reegman1
Ah Muzen Cab
Level 68
God Stats
6W - 7L
1,471 SR
Queue Stats
225W - 215L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 9
18,304
446
11,906
21,884
8,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
ChrisHelsing
Bakasura
20
20 / 7 / 12
22,903
559
38,744
36,031
18,856
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
20
1 / 13 / 30
16,631
406
23,387
56,199
84,577
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
Ryuu160
Chaac
20
2 / 5 / 18
17,463
426
18,529
37,418
49,699
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Soapytatas
Anubis
20
22 / 5 / 11
22,585
551
64,531
32,558
18,151
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CorporateClapper
Persephone
20
9 / 10 / 19
21,713
530
47,441
31,740
11,560
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
DrLegSpreader
Thanatos
20
9 / 18 / 8
18,428
449
16,896
43,924
16,346
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Jalen155
Hercules
20
6 / 1 / 18
20,060
489
27,746
40,575
63,648
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ymir
Thacke
Ymir
20
6 / 11 / 19
18,555
453
15,833
58,611
96,303
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
reegman1
Ah Muzen Cab
20
5 / 8 / 8
19,398
473
31,074
29,629
11,635
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
107
48
Kills
35
35
Deaths
48
80
Assists
72
Player
Kills
Deaths
Assists
KDA
W
3
5
9
1.5
W
Bakasura
ChrisHelsing
Bakasura
20
7
12
3.71
L
Persephone
CorporateClapper
Persephone
9
10
19
1.85
L
Thanatos
DrLegSpreader
Thanatos
9
18
8
0.72
W
Ymir
1
13
30
1.23
L
Hercules
Jalen155
Hercules
6
1
18
15
W
Chaac
Ryuu160
Chaac
2
5
18
2.2
W
Anubis
Soapytatas
Anubis
22
5
11
5.5
L
Ymir
Thacke
Ymir
6
11
19
1.41
L
Ah Muzen Cab
reegman1
Ah Muzen Cab
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,097
Damage
138,990
184,090
Taken
204,479
180,225
Mitigated
199,492
60,690
Healing
62,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,906
4,830
0
2,727
21,884
8,942
6,766
9,824
12,060
0
117,323
W
Bakasura
ChrisHelsing
Bakasura
38,744
25,469
0
12,522
36,031
18,856
331
7,768
27,963
0
212,456
L
Persephone
CorporateClapper
Persephone
47,441
1,280
586
6,057
31,740
11,560
0
18,315
12,827
198,769
0
L
Thanatos
DrLegSpreader
Thanatos
16,896
5,517
0
19,644
43,924
16,346
0
17,006
25,435
0
114,092
W
Ymir
23,387
7,442
702
4,516
56,199
84,577
490
23,135
30,479
67,172
231
L
Hercules
Jalen155
Hercules
27,746
4,926
0
16,337
40,575
63,648
1,326
18,791
21,511
0
142,345
W
Chaac
Ryuu160
Chaac
18,529
3,852
1,755
12,684
37,418
49,699
757
12,581
24,837
0
96,459
W
Anubis
Soapytatas
Anubis
64,531
1,410
1,570
24,214
32,558
18,151
2,479
11,532
21,026
233,311
0
L
Ymir
Thacke
Ymir
15,833
5,070
0
7,434
58,611
96,303
0
24,397
31,424
49,272
0
L
Ah Muzen Cab
reegman1
Ah Muzen Cab
31,074
14,359
0
12,829
29,629
11,635
4,130
14,433
14,755
0
213,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,886
Gold Earned
98,154
955
Minions Killed
877
0
Camps Cleared
0
3,648,013
Distance Traveled
3,521,587
37
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
18,304
446
228
6
0
673,914
0
W
Bakasura
22,903
559
255
6
0
918,204
1
L
Persephone
21,713
530
246
6
0
679,917
4
L
Thanatos
18,428
449
131
3
0
614,220
2
W
Ymir
16,631
406
72
2
0
606,306
3
L
Hercules
20,060
489
228
6
0
845,028
4
W
Chaac
17,463
426
134
3
0
760,127
15
W
Anubis
22,585
551
266
6
0
689,462
18
L
Ymir
18,555
453
47
1
0
623,715
4
L
Ah Muzen Cab
19,398
473
225
5
0
758,707
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role