Player Matchup

Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
CowboyJunkies
Neith
Level 69
God Stats
9W - 11L
1,456 SR
Queue Stats
27W - 32L
1,483 Elo+
Party 2
Agni
Agni
Khaos923
Agni
Level 89
God Stats
3W - 3L
1,598 SR
Queue Stats
56W - 61L
1,520 Elo+
Party 2
Shiva
Shiva
LilShaka757
Shiva
Level 8
God Stats
6W - 12L
1,313 SR
Queue Stats
11W - 21L
1,423 Elo+
Party 2
Sylvanus
Sylvanus
YakRebellion
Sylvanus
Level 153
God Stats
2W - 2L
1,506 SR
Queue Stats
132W - 127L
1,576 Elo+
Party 2
Team Averages
Level 95
1,475 SR
1,500 Elo+

VS

Team Averages
Level 78
1,669 SR
1,541 Elo+
Ymir
Ymir
ImAsianTrustMe
Ymir
Level 44
God Stats
15W - 9L
1,684 SR
Queue Stats
283W - 223L
1,552 Elo+
Party 1
Medusa
Medusa
Lanky_Limbs10
Medusa
Level 75
God Stats
11W - 4L
1,609 SR
Queue Stats
28W - 14L
1,476 Elo+
Party 1
Loki
Loki
TrulyFaLLen8
Loki
Level 41
God Stats
4W - 2L
1,847 SR
Queue Stats
111W - 106L
1,466 Elo+
Solo
Achilles
Achilles
kevindale
Achilles
Level 83
God Stats
32W - 16L
1,654 SR
Queue Stats
250W - 174L
1,606 Elo+
Party 1
Thoth
Thoth
mr_random_mr
Thoth
Level 146
God Stats
4W - 2L
1,553 SR
Queue Stats
301W - 228L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
8 / 5 / 2
9,334
622
10,399
14,265
4,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 3
6,966
464
4,703
8,366
1,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Agni
12
2 / 7 / 5
7,688
513
4,255
9,852
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 4 / 2
6,009
401
1,268
6,106
3,927
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sylvanus
YakRebellion
Sylvanus
12
5 / 6 / 5
8,038
536
10,049
15,769
11,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 8
7,279
485
1,299
11,467
7,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 4 / 7
7,609
507
8,368
9,757
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 5 / 7
8,840
589
6,532
11,009
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
kevindale
Achilles
16
7 / 1 / 5
9,866
658
9,779
10,162
12,013
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 4 / 8
8,986
599
14,309
7,603
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
61
17
Kills
26
26
Deaths
17
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
8
5
2
1.8
L
1
4
3
0.63
W
2
3
8
2
L
Agni
2
7
5
0.64
W
3
4
7
1.63
L
1
4
2
0.5
W
6
5
7
1.9
L
Sylvanus
YakRebellion
Sylvanus
5
6
5
1.25
W
Achilles
kevindale
Achilles
7
1
5
9.5
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,674
Damage
40,287
54,358
Taken
49,998
24,971
Mitigated
28,417
9,039
Healing
12,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,399
3,540
0
810
14,265
4,552
589
3,372
10,649
0
50,074
L
4,703
556
224
2,648
8,366
1,946
693
2,066
6,186
0
38,775
W
1,299
108
0
2,480
11,467
7,710
0
4,104
7,363
10,265
2,792
L
Agni
4,255
583
0
877
9,852
2,661
82
1,916
7,696
35,548
0
W
8,368
3,562
0
2,597
9,757
2,907
0
3,289
6,468
0
45,362
L
1,268
299
227
366
6,106
3,927
0
1,764
4,210
0
8,954
W
6,532
1,576
202
2,712
11,009
3,387
244
2,353
8,656
0
45,451
L
Sylvanus
YakRebellion
Sylvanus
10,049
3,439
983
2,904
15,769
11,885
938
5,248
10,223
27,793
8,869
W
Achilles
kevindale
Achilles
9,779
2,375
0
2,957
10,162
12,013
0
1,728
8,434
0
60,627
W
14,309
815
0
1,601
7,603
2,400
37
1,545
6,058
52,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,035
Gold Earned
42,580
297
Minions Killed
382
0
Camps Cleared
0
1,315,026
Distance Traveled
1,457,087
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,334
622
79
5
0
270,318
1
L
Neith
6,966
464
77
5
0
271,247
2
W
Ymir
7,279
485
18
1
0
266,684
1
L
Agni
7,688
513
62
4
0
252,255
2
W
Medusa
7,609
507
68
5
0
285,450
3
L
Shiva
6,009
401
19
1
0
282,085
1
W
Loki
8,840
589
81
5
0
321,483
2
L
Sylvanus
8,038
536
60
4
0
239,121
1
W
Achilles
9,866
658
139
9
0
316,594
6
W
Thoth
8,986
599
76
5
0
266,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role