Player Matchup

Neith
Neith
Danielsanuwu
Neith
Level 14
God Stats
6W - 8L
1,588 SR
Queue Stats
12W - 17L
1,468 Elo+
Party 2
Jormungandr
Jormungandr
Juansoft
Jormungandr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 119L
1,614 Elo+
Party 2
Sobek
Sobek
RamGal77
Sobek
Level 76
God Stats
5W - 3L
1,872 SR
Queue Stats
502W - 444L
1,566 Elo+
Party 2
The Morrigan
The Morrigan
ShadosTCR
The Morrigan
Level 47
God Stats
0W - 2L
1,318 SR
Queue Stats
212W - 189L
1,560 Elo+
Party 2
Thanatos
Thanatos
ZiBoss21
Thanatos
Level 111
God Stats
5W - 2L
1,800 SR
Queue Stats
103W - 67L
1,635 Elo+
Party 2
Team Averages
Level 73
1,615 SR
1,569 Elo+

VS

Team Averages
Level 63
1,478 SR
1,451 Elo+
Ravana
Ravana
Emedezada
Ravana
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
328W - 213L
1,560 Elo+
Party 1
Cerberus
Cerberus
MairaSeibel
Cerberus
Level 67
God Stats
76W - 90L
1,447 SR
Queue Stats
77W - 94L
1,351 Elo+
Party 3
Thoth
Thoth
PabloZERAA
Thoth
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
93W - 46L
1,519 Elo+
Party 1
Charybdis
Charybdis
carabaca24
Charybdis
Level 60
God Stats
34W - 46L
1,445 SR
Queue Stats
55W - 77L
1,357 Elo+
Party 3
Odin
Odin
pabspedrinho
Odin
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 63L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 5
6,738
449
4,199
8,085
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Juansoft
Jormungandr
13
7 / 3 / 1
8,349
557
8,784
13,092
10,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
RamGal77
Sobek
13
0 / 2 / 0
7,837
522
4,061
10,071
9,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
ShadosTCR
The Morrigan
10
0 / 10 / 2
6,391
426
2,874
10,016
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
ZiBoss21
Thanatos
11
2 / 7 / 1
6,953
464
4,282
10,707
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Emedezada
Ravana
16
14 / 3 / 7
9,891
659
13,406
8,985
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
MairaSeibel
Cerberus
11
1 / 3 / 4
6,274
418
2,276
10,984
6,496
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
13
11 / 1 / 7
8,923
595
10,946
5,028
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
carabaca24
Charybdis
13
1 / 3 / 9
7,651
510
3,845
8,974
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 0 / 4
7,019
468
4,710
9,206
6,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
9
Kills
27
28
Deaths
10
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
Ravana
Emedezada
Ravana
14
3
7
5.83
L
Jormungandr
Juansoft
Jormungandr
7
3
1
2.5
W
Cerberus
MairaSeibel
Cerberus
1
3
4
1
W
Thoth
11
1
7
14.5
L
Sobek
RamGal77
Sobek
0
2
0
0
L
The Morrigan
ShadosTCR
The Morrigan
0
10
2
0.1
L
Thanatos
ZiBoss21
Thanatos
2
7
1
0.36
W
Charybdis
carabaca24
Charybdis
1
3
9
1.83
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,200
Damage
35,183
51,971
Taken
43,177
26,784
Mitigated
20,859
15,158
Healing
14,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,199
1,196
0
712
8,085
2,606
0
2,118
5,888
0
30,054
W
Ravana
Emedezada
Ravana
13,406
4,301
0
2,513
8,985
4,090
681
3,150
5,835
0
66,948
L
Jormungandr
Juansoft
Jormungandr
8,784
2,084
172
1,633
13,092
10,721
0
4,825
8,102
46,034
0
W
Cerberus
MairaSeibel
Cerberus
2,276
73
15
3,177
10,984
6,496
122
2,988
7,996
20,742
5,295
W
Thoth
10,946
815
0
1,522
5,028
1,418
968
2,121
2,907
37,347
0
L
Sobek
RamGal77
Sobek
4,061
537
0
5,120
10,071
9,461
165
589
8,769
41,352
0
L
The Morrigan
ShadosTCR
The Morrigan
2,874
703
0
885
10,016
1,665
205
3,576
6,020
30,757
773
L
Thanatos
ZiBoss21
Thanatos
4,282
560
0
6,636
10,707
2,331
0
1,245
9,293
0
35,089
W
Charybdis
carabaca24
Charybdis
3,845
2,393
0
4,185
8,974
2,741
409
3,653
5,321
0
37,442
W
4,710
1,630
0
3,411
9,206
6,114
118
3,367
5,839
0
30,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,268
Gold Earned
39,758
340
Minions Killed
346
0
Camps Cleared
0
1,317,566
Distance Traveled
1,394,775
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,738
449
54
4
0
234,109
2
W
Ravana
9,891
659
94
6
0
339,118
3
L
Jormungandr
8,349
557
63
4
0
267,840
5
W
Cerberus
6,274
418
44
3
0
254,292
8
W
Thoth
8,923
595
56
4
0
275,405
1
L
Sobek
7,837
522
96
6
0
259,100
1
L
The Morrigan
6,391
426
53
4
0
263,769
9
L
Thanatos
6,953
464
74
5
0
292,748
5
W
Charybdis
7,651
510
84
6
0
243,602
0
W
Odin
7,019
468
68
5
0
282,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role