Player Matchup

Danzaburou
Danzaburou
Bleser
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,381 Elo+
Party 1
Scylla
Scylla
Branconix
Scylla
Level 86
God Stats
2W - 1L
1,869 SR
Queue Stats
27W - 42L
1,431 Elo+
Party 1
Nemesis
Nemesis
LaoGS
Nemesis
Level 60
God Stats
3W - 16L
947 SR
Queue Stats
10W - 31L
926 Elo+
Party 1
Team Averages
Level 58
1,439 SR
1,246 Elo+

VS

Team Averages
Level 108
1,603 SR
1,565 Elo+
Baron Samedi
Baron Samedi
HitMyAxe
Baron Samedi
Level 66
God Stats
92W - 35L
1,727 SR
Queue Stats
586W - 538L
1,583 Elo+
Solo
Sol
Sol
JarlWolff
Sol
Level 108
God Stats
8W - 9L
1,500 SR
Queue Stats
66W - 116L
1,419 Elo+
Solo
Cupid
Cupid
vikito11111
Cupid
Level 149
God Stats
1W - 1L
1,584 SR
Queue Stats
3W - 7L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bleser
Danzaburou
11
1 / 4 / 6
7,131
713
2,509
7,500
2,817
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Branconix
Scylla
13
2 / 2 / 6
7,958
796
6,939
5,660
1,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
LaoGS
Nemesis
13
7 / 4 / 2
8,781
878
7,084
8,973
3,537
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HitMyAxe
Baron Samedi
13
9 / 3 / 1
8,763
876
9,757
7,175
4,456
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 7
7,755
776
5,910
4,828
1,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 5 / 5
6,477
648
2,503
8,544
5,619
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
10
Kills
10
10
Deaths
10
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bleser
Danzaburou
1
4
6
1
W
Scylla
Branconix
Scylla
2
2
6
2.5
L
Baron Samedi
HitMyAxe
Baron Samedi
9
3
1
3.17
L
1
2
7
2.25
W
Nemesis
LaoGS
Nemesis
7
4
2
2
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,532
Damage
18,170
22,133
Taken
20,547
8,247
Mitigated
11,542
3,211
Healing
4,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bleser
Danzaburou
2,509
828
0
775
7,500
2,817
0
6,495
1,005
0
16,109
W
Scylla
Branconix
Scylla
6,939
962
0
310
5,660
1,893
0
3,893
1,767
27,059
0
L
Baron Samedi
HitMyAxe
Baron Samedi
9,757
876
290
2,594
7,175
4,456
512
3,585
3,590
26,154
0
L
5,910
1,157
0
997
4,828
1,467
712
1,069
3,759
23,912
2,148
W
Nemesis
LaoGS
Nemesis
7,084
3,222
0
2,126
8,973
3,537
0
5,335
3,638
170
20,390
L
2,503
900
0
1,082
8,544
5,619
18
3,181
5,363
0
11,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,870
Gold Earned
22,995
102
Minions Killed
118
4
Camps Cleared
7
572,798
Distance Traveled
448,975
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,131
713
24
2
0
170,805
0
W
Scylla
7,958
796
54
5
3
186,169
2
L
Baron Samedi
8,763
876
44
4
3
164,013
3
L
Sol
7,755
776
53
5
2
175,866
4
W
Nemesis
8,781
878
24
2
1
215,824
0
L
Cupid
6,477
648
21
2
2
109,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role