Player Matchup

Artemis
Artemis
 
Artemis
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Fujin_xX
Izanami
Level 35
God Stats
3W - 4L
1,204 SR
Queue Stats
83W - 100L
1,425 Elo+
Party 1
Zeus
Zeus
davidron76
Zeus
Level 129
God Stats
4W - 1L
1,652 SR
Queue Stats
138W - 117L
1,493 Elo+
Solo
Terra
Terra
imbalance1292
Terra
Level 108
God Stats
2W - 0L
1,870 SR
Queue Stats
94W - 84L
1,430 Elo+
Solo
Team Averages
Level 87
1,545 SR
1,470 Elo+

VS

Team Averages
Level 82
1,555 SR
1,478 Elo+
Janus
Janus
 
Janus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BeXDy
Hachiman
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DarkAdvent
Ah Muzen Cab
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,433 Elo+
Solo
Camazotz
Camazotz
White_Ice-420
Camazotz
Level 157
God Stats
2W - 5L
1,775 SR
Queue Stats
187W - 192L
1,467 Elo+
Solo
Horus
Horus
iRaminhood
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 172L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
5 / 1 / 12
8,937
894
8,053
6,665
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
 
Chaac
13
1 / 1 / 15
8,133
813
6,925
6,382
3,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Fujin_xX
Izanami
14
5 / 2 / 11
8,872
887
7,382
7,929
3,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

18
13 / 2 / 11
10,337
1,034
18,247
7,906
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 17
9,192
919
5,840
11,988
11,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 5 / 1
7,017
702
6,245
7,698
2,338
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
BeXDy
Hachiman
14
2 / 5 / 3
8,054
805
6,699
8,998
2,800
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
DarkAdvent
Ah Muzen Cab
15
3 / 5 / 1
8,588
859
9,086
8,955
3,188
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Camazotz
White_Ice-420
Camazotz
14
1 / 6 / 4
8,214
821
6,440
12,990
5,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
13
1 / 5 / 4
7,622
762
2,630
12,497
11,212
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
20
26
Kills
7
8
Deaths
26
66
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
1
12
11
W
Chaac
 
Chaac
1
1
15
8.5
L
Janus
 
Janus
0
5
1
0.1
L
Hachiman
BeXDy
Hachiman
2
5
3
0.7
L
Ah Muzen Cab
DarkAdvent
Ah Muzen Cab
3
5
1
0.7
W
Izanami
Fujin_xX
Izanami
5
2
11
5.25
L
Camazotz
White_Ice-420
Camazotz
1
6
4
0.5
W
13
2
11
9.25
L
Horus
1
5
4
0.6
W
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,447
Damage
31,100
40,870
Taken
51,138
23,993
Mitigated
24,913
21,089
Healing
16,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,053
2,854
1,030
1,900
6,665
2,867
1,842
593
6,072
0
17,157
W
Chaac
 
Chaac
6,925
496
74
1,731
6,382
3,158
0
546
5,801
0
15,332
L
Janus
 
Janus
6,245
739
177
1,024
7,698
2,338
47
3,974
3,724
16,002
0
L
Hachiman
BeXDy
Hachiman
6,699
2,817
93
432
8,998
2,800
784
5,328
3,670
0
15,016
L
Ah Muzen Cab
DarkAdvent
Ah Muzen Cab
9,086
2,332
671
1,377
8,955
3,188
350
4,813
4,142
0
20,119
W
Izanami
Fujin_xX
Izanami
7,382
5,409
1,244
733
7,929
3,562
1,461
2,078
5,718
0
20,176
L
Camazotz
White_Ice-420
Camazotz
6,440
1,205
266
4,385
12,990
5,375
850
5,564
7,426
0
15,848
W
18,247
1,526
1,152
1,347
7,906
2,833
812
621
7,175
36,396
0
L
Horus
2,630
871
3,633
4,306
12,497
11,212
0
4,408
8,089
0
5,177
W
5,840
984
7,145
4,733
11,988
11,573
536
2,407
9,481
11,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,471
Gold Earned
39,495
118
Minions Killed
87
0
Camps Cleared
0
922,939
Distance Traveled
815,783
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,937
894
23
2
0
169,628
1
W
Chaac
8,133
813
12
1
0
192,801
0
L
Janus
7,017
702
18
2
0
151,227
0
L
Hachiman
8,054
805
21
2
0
154,044
2
L
Ah Muzen Cab
8,588
859
32
3
0
164,783
0
W
Izanami
8,872
887
26
3
0
187,147
0
L
Camazotz
8,214
821
9
1
0
174,713
0
W
Zeus
10,337
1,034
48
5
0
189,130
1
L
Horus
7,622
762
7
1
0
171,016
0
W
Terra
9,192
919
9
1
0
184,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role